I,ve been making this DVD Player everything is fine all the codes are fine but I can't put Full Screen on my DVD Player. I have been trying to work it out for a while but can't seem to do it. I have this button that says Full Screen and I'm trying to work out how i can click on the button and the dvd player goes full screen.[code]
I'm using Windows media player to display movies within my vb.net application - which works fine. But I have noticed if I double-click the movie it expands to full screen, which I don't want. I want it to stay in the window where I put it. I cannot find a setting that affects this,
One of the things my VB.NET program does is play video files using the Windows Media Player component that comes with VB. My program also switches the WMP component to full screen but once in a while the form will be on top of the full screen video. I am hoping that you fine and knowledgeable folks cat this from happening. The problem occurs when the next video file is played automatically. I'll do my best to post a bit of code but since I don't have much of an idea what might be causing this I'll just have to guess. The project has gotten quite large over the years I've been writing it and if any more code ito post any or all of it, though I'm sure no one would like to go through all 1771 lines of it.
Private Sub WMP_PlayStateChange(ByVal sender As Object, ByVal e As AxWMPLib._WMPOCXEvents_PlayStateChangeEvent) Handles WMP.PlayStateChange If Stopping = True Then
I have an application that is currently playing videos through the windows media player control from a website. I want it so that a button I have created, when clicked will make the wmp control full screen.
I have made quite a nice and tidy little game. Its based around space invaders and works quite well. however because i have finished my college project almost 2 weeks ahead of the assignments release date, my tutor has asked me to tweak my project and make it better.So far i have added a full main menu to the game and a full splash screen. I would like to add in a section for recorded high scores but have no idea how to attempt this at all.
Now I'm creating at app in VB (Microsoft's, Visual Basic 2010) which will be in full screen but I want to know if I can put all my content in the centre of the screen. At the moment it's at the far top, left of the screen. When the screen size varies I want it will stay in the middle for all shapes and sizes. Like :
I am making a program that will put a black mask over an application (like a full screened game). This black mask will fade in and out, depending on certain criteria. Is there a way I can do that with VB? It's to help me dim my monitor without having to push anything.
How do you get an application, using Microsoft Visual Basic 2010 express, to run in full screen mode. You know what I mean, like a game would but an application.
How do I make flash go on full screen mode when I click on the form button?? Just like this: [URL] I seached on google and couldn't find the flash source code for vb.net.
if i have my form1 set to TopMost = Ture & i have another Program that's go's full screen why does my Form1 now still be on the Top ? and how can i make sure it is allays on top even if a program go;s in Full Screen Mode?
I am looking for some code that can move my window around when I click on the top of my program. At the top of any program there is a bar that you can click on when the window is not in Full Screen mode. When you click on the bar you can move the program.
I am having an issue with displaying a PDF in an iframe in asp.net. When the pdf shows up it is showing up without the Acrobat toolbar that allows the user to zoom and print. This is causing a major hassle for our customers because they cannot read the PDF in the size that it is. If you try and set Acrobat to not show the PDF in the browser and browse to that page you get a message saying that it is trying to open it in Full Screen mode.Below is the code I use to stream the PDF to the browser:
Public Shared Sub StreamPdfToBrowser(ByVal doc As Document) Dim Ctx As HttpContext = HttpContext.Current '// Clear any part of this page that might have already been buffered for output.
My name is Orens Xhagolli and I am a between Beginner-Intermediate level. I am trying to create a little game with nice-looking and good options in Visual Basic.net. A good game needs to run in full screen. (Because the new directX is not suitable for my age (13) I don't want to use it and beacuse its a bit difficult to use it.) I read a few answers in MSDN forums but the full screen there doesn't take the entire screen ( The taskbar is visible ).
I have finished my winform project. And now, i want to setting my application full screen mode. I tried, but my layout was not is the same as mode is before full screen.
I'm making a manually started screen-saver-esque program, and I need the "Black screen" form to be full screen, totally black and border-less.
I have so far managed to fix the last two criterea with changing the border style and form back color, but how do I make the form default full-screen?
The only settings I could find were things like "Manual" and "Center Parent". I'm probably just missing something obvious, but how do I make the form full-screen by default?
I have a problem.How i can to make my program full screen for all resolutions ? i have 1280 x 1024 and if i change the resolutions, my program does not look good.
I'm currently running into a problem regarding animation in OpenGL. I have between 200 and 10000 gears on the screen at a time all rotating. When the window is not in maximized view, my CPU runs at about 10-20 % consistently. No spikes, no stuttering in the animation, it runs perfectly smooth regardless of the number of gears on screen. When I maximize the window though, everything falls apart. My CPU maxes out, I begin getting weird spikes in CPU usage, the animation begins stuttering as a result, and it just looks really ugly, even when I have only 200 gears on screen.
My animation technique looks like this:
While Animating Calculate current rotation angle based on a running timer draw Image call glFlush() End While
I'm using the Tao framework in VB.net. I'm not performing any other calculations other than the ones to calculate the rotation angle mentioned above and perform a few glRotateD and glscaleD in the method to draw the image.
In addition, I guess I was under the impression that regardless of the window size in an orthographic 2-dimensional drawing that is scaling on resizing of the window, the drawing time would always take the same amount of time. Is this a correct assumption?
Note that I've seen the animation run perfectly smooth at full screen before. Every once in awhile, OpenGL will decide it's happy and run perfectly at full screen using between 10-20% of the CPU (same as when not maximized). I haven't pinpointed what causes this though, because it will run one time perfectly, then without changing anything, I will run it again and encounter the choppiness. I simply want to pinpoint what causes the animation to slow down and eliminate it.
I've run a dot trace on my program and it says that the swapBuffers method is using 55 % of my processing time even though I'm never explicitly calling the method. Is the method called by something else that I can eliminate, or is this simply OpenGL's "dead time" method to limit the animation to 60 fps?
I have a wonderful program which needs to be overlay-ed over my full screen directX game, the only problem is I can't seem to find any way of doing this with .net coding
things that don't work are, these are not overlays and will not work over a full screen directX game. I posted this so hopefully no one gives me that answer by mistake.
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timer1.interval = 1 if timer1.enabled = true then me.topmost = true end if
the only thing I can seem to find is this example and source C# overlay maker however it's pretty old and it's for C# but maybe someone could convert it somehow to .net or something, I really need to find a way to do the overlaying tho been trying for months now...