Make A 2 Player Game But Both Players Can't Move At Once Unless They Tap The Keys?

Aug 20, 2009

Well I am trying to make a 2 player game but both players can't move at once unless they tap the keys (can't hold the key down or the other person can't move). How would I fix this as well as being able to go diagonally.Would this work?:Declare a bool value for each keypress below the public class thingy. Then use keyup to turn the bool off and keydown makes it go on. Then for the first player and second player I check if they are on and if they are than go to that direction...I think I would need a timer for that part but I dunno...

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Make Two Player Game That Allows You To Move Both Player Objects With The Same Event?

Jan 19, 2012

So I am trying to make a program that allows you to move two shapes using two KeyPress events, one to move the first object and another for the second. It works, but it can only move one of the two objects, not both at the same time.

Private
Sub
Form_KeyPress1(ByVal[code]......

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Game Programming :: Make A Game In VB In Which Character Can Move Around, Jump, And Kill Things?

Apr 2, 2008

im trying to make a game in visual basic in which your character can move around, jump, and kill things. I can get the picture box with the character to move and everything is fine. but i did run into one problem. when the character moves over a tree (or something) you can see the gray backround of the character as i made in paint. how do i make the backround of the picturebox transparent?

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Game Programming :: Speed (Card Game) One AI Player And A Human Player

Nov 23, 2010

I'm making a speed card game [URL] for the final in one of my programming classes. I'm looking for a little assistance with how to go about getting it done the best way. I've included the code I have so far below. How does it look? What would you do differently? Would you do anything the way I did? I need to have one AI player and a human player.

Code:

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Make A 2-player Go Game?

Aug 16, 2009

How could I start making a Go game? I just need some logic for it, and maybe some code, and then I can do the rest. How can you tell if an area is enclosed, which areas on the board are full, etc.? I also need ideas on how to find infinite capture/retrieve cycles.

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Ordering Number Of Players In Game?

Dec 29, 2011

I decided to take up the task of writing an app for Dungeons and Dragons. I play with my friends and I'm trying to make it a little bit easier.Before every round of combat players roll dice for Initiative. It basically tells the games manager who goes first and in what order the rest of the players go. When players roll for initiative they roll 20 sided dice. On Form1 I have a button that says "Initiative" which opens another window where the manager would type in each players values. Then I want the program to take those values and order the players from highest to lowest in a list on Form1. Kind of like...

John 32
Frank 29
Tom 25
Bob 15
Ralph 5

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Make A (Mp3 Player) In Game Menu?

Oct 10, 2009

I want to make an ingame menu. When you open a game a menu will pop up with a hotkey. I don't need you to do the work for me I just need a sample of a ingame menu with a hot toggle (ie: the menu doesnt need an interface, a black square that pops up with key).

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Make Arrows Keys Move A Picturebox?

Jul 15, 2011

I have a way of moving a picturebox. I type either 1, 2, 3, or 4 in a textbox. Each number is assigned a direction. Then I click the mouse and the picturebox moves in that direction. This is a little cumbersome for a small video game. Is there a way to assign the four arrow keys to do this?

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Game Programming :: Snakes And Ladders - Get The Picturebox3 Which Is The Players Counter

Oct 26, 2009

Ive been working on this for ages now i am supposed to b doing it in c# part i find it impossible so im doing it in Visual Basics

This is my current code atm:

Code:
Public Class Form1
Dim n As Integer
Dim oney As Integer

[CODE]...

Now i have the dice working and all that, the proplem is that to get the picturebox3 which is the players counter, if i do it the way im doing it atm its gonna take ages there must b a quicker way, i am thinking that arrays is suming i should use but im not that familier with them, i tryed this code using arrays:

Code:
bored(0) = PictureBox3.Location = New Point(210, 476)
bored(1) = PictureBox3.Location = New Point(270, 476)
bored(2) = PictureBox3.Location = New Point(320, 476)

[CODE]...

But when i tried clicking button 2 it didnt show the picture box at the right location it showed it at 0,0

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VS 2010 : Make Arrow Keys Move An Object?

Apr 18, 2012

there is this picture on the form How would you make arrow keys move the object around the screen?Also how would you make buttons correspond to arrow keys?

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Game Programming :: Make An Object Move?

Aug 13, 2009

something like this

pctObject.horizontalPosition += 5

I just dont know the right syntax

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Game Programming :: Detecting Whether One Of The Arrow Keys Is Pressed, All The Other Keys Seem To Be Detected Apart From The Arrow Keys?

Oct 21, 2008

I have a problem detecting whether one of the arrow keys is pressed, all the other keys seem to be detected apart from the arrow keys??? I have set key preview to True........ It detects the arrrow keys BUT ONLY if I have NO other controls on the form??? example..

Me.Text = e.keycode

It works, but then if I add a button for example, it stops.

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VS 2008 - Creating A Tycoon Game / Make The Player Either A 'job Offer' Or 'share Offer'?

Jul 24, 2009

I am creating a tycoon game where you start at the bottom and go up the business ladder. At the end of the year, the player can either, stay with him current job, get another job or go it alone. I would like to know how I can make the player either a 'job offer' or 'share offer' when they own their own business.

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Make A Continue Button Where The Players Progress Is Already Saved?

May 3, 2012

I'm planning on creating a game on visual basic where the player goes through multiple levels to be able to clock the game, sort of like in the game 'Dooooooors'. How do I make a continue button where the players progress is already saved? What is the code? Would I be able to make it so that the gamer can only access the levels that they have completed, they can't play the unlocked levels yet.

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Make A Slider That Corresponds To The Normal Sliders In Video Players?

Jun 9, 2011

I have got a very simple video player wrote using Visual Basic 2010. I have embedded the windows media player into the app without the controls. Right now it has simple play, pause and open buttons that work with wmp . how to make a slider that corresponds to the normal sliders in video Players?

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Multiple Key_down - All Player Keys Stop Working

Jul 23, 2010

I am making a program where there are 2 label boxes and I have scripted both so that they move when a key is pushed. what I am trying to make is a multiplayer game that shares one keyboard. So Player1 has keys num.8 6 5 4 and player2 has keys wsad.

[Code]...

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Function Keys Stop Working While Using Windows Media Player

Sep 29, 2011

I am developing a vb.net media application using Windows Media Player which is working fairly well. However, I am having problems where the Function key handler will stop working after doing anything on the media control panel, i.e. mute, move the slider etc. So long as I don't touch the panel everything continues to work. I'm using the function keys to pull up menus for selecting other media and if I do anything with the control panel I can no longer display the menus.

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Send Keys To Game?

Jun 26, 2010

ok before i start this game is Halo:Combat Evolved, campaignand well the sendkeys doesnt work what i want to do is

Private Class Form1
Private sub bth_clk blah

[code]....

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Sending Keys To A Game

May 10, 2011

i use keybevent . The weird thing is that it works for notepad. I read that the problem is that the game has many forms and when i send the key maybe it is being sent to another form of the game and not to the one i need.

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Check If A Player Has Won The Game?

Nov 25, 2009

How would I check if a player has won the game? I've figured out that there is only eight possibilities for X and eight again for O which makes sixteen in total.Here is what I've tried so far..

If Square1.Text + Square2.Text + Square3.Text = "X" Then
MessageBox.Show("Player 1 has won the game!", "Player 1 wins!", MessageBoxButtons.OK, MessageBoxIcon.Exclamation)
End If

I thought that this code will only allow that message box to appear only if all of the squares have X as its text. But the message box appears when there is only one square with X. How can I make it so that the message box only appears when all 3 squares have an X.

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Move Picturebox With Keys?

Dec 9, 2009

i am trying to get a picture box to move by using a key on the program microsoft visual basic.net this is my code and i know im wrong..

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VB 2010 Move The Game Peaces (graphics) Over Another Graphics Which Is The Game Board

Apr 7, 2011

I am trying to do a game application similar to chess, where i need to move the game peaces(graphics) over another graphics which is the game board. using the mouse. How can I do multiple layers of graphics and control their movement(without using direct x, i know nothing about it)? Note: I have visual basic 2010 express, windows xp home

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Game - Making The Map Scroll With The Player

Mar 21, 2012

I am working on a game using Visual Basic.NET and XNA. I am having trouble making the map scroll with the player. I can move the map at a square at a time(32x32) but I don't like the way it looks. I want to move at a fluid rate if possible. I want the player to be able to walk half-way through a square then see a half-square to either direction your moving. IE: Walking left, walk half-way through a square then to the far left of the map see half of the next square going to be drawn. But I don't want just half-way, I want to be able to just have fluid movement where you can walk to an 1/8th of the square and see the next 1/8th on the other side of screen if possible... To open this project and view you must have Windows Phone SDK installed can get it from Microsofts website......Note:Only up and down movement have been added into the game.

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Move A Picture Box With Arrow Keys?

Oct 10, 2010

I have been trying to figure this out all night, so I figures it's time to ask you guys.

I can't figure out how to make a picture box move when a key is pressed. It works fine if I use a button.[code]...

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Object Move With Arrow Keys

Sep 13, 2009

I have been searching all over the internet for the answer to my problem; How do I move an object according to the arrow keys pressed? I have this code;[code...]

It builds all right, but nothing happens. I have the KeyPreview on, but it still doesn't do anything.

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VS 2008 - Sending Keys To Game Window

May 22, 2009

I want to make a program for halo 2. I want to know how to make the program press
f+R
How can I do this? I want it to only send those keys to the halo 2 window.

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VS 2008 Send Keys To Game Window?

Aug 8, 2009

How can I Send key Strokes to a Game ? I don't want to Cheat or anything this is for private use

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How To Create Single Player Mouse Game

Oct 27, 2011

I create a mouse game for a single player. Set up a form with 4 rows of pictures boc controls. when a start button is clicked the mouse is "behind" one of the buttons while a stop image is behind 3 other picture boxes. The object of the game is to click the correct picturebox that contains the mouse. If the stop image appears before the mouse then the game is over. I don't understand how the logic works.

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Texas Hold Em Game - Input Box Pop Up And Ask For A Player Name

Nov 24, 2010

Im working on a Texas Hold'Em game and I am gonna make it so i can have 9 players in the game, I put 9 blank labels on my form and a button. What im looking to do is have an input box pop up and ask for a player name. That part is easy enough and i got that, now im looking for the most efficient way to put what i put in the input box into the 9 labels. Should i have multiple input box variables, each one to handle a label? I know thats not very efficient which is why i wasnt leaning toward that. What i had tried doing was having the input box fill a listbox, which i got that to work fine, but i ran into issues with loading whats in my listbox to my labels. Its my assumption since its trying to load the stuff in the listbox to a label before its even there, it gives an error such as the array is outside of the index. I tried a Do until loop to tell it to do the input box, fill the listbox, and then try to read from it but my problem came is what if only 5 players are playing and the program is trying to read 9 players.

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Making An Object Move Using Arrow Keys

Jun 20, 2008

Ok well just started to learn Vb 2008 and im trying to make an image move using the arrow keys..im trying to make a little game just for practicing and im having trouble getting my sprite to move.

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