Make A Program That Can Get Information Form A Magnetic Card?
Jul 16, 2011
i am trying to make a program that can get information form a magnetic card reader to fill in a text box like an id and/or password. or make a new account. i am using a MagTek SureSwipe Card Reader 21040140?
First off, what I'm doing here is trying to read in information from a magnetic stripe card, parse it, validate certain parts and go from there. I'm working on two classes... the first is CardClass and that represents the card itself (well, the data obtained from the card). The class is CardParsingClass. This holds all the card parsing rules.
At one point in the process, I will create an instance of the CardClass. That instance gets passed into the CardParsingClass.ValidateData function:
CODE:
This function steps through each of the card parsing rules and applies the rule to cardCurrent to see if it passes (i.e., is valid).
And here we come to the meat of it.... what I'd like to do is define an event called FailedCardReadEvent. Whenever I raise the FailedCardRead event I could write to the log that it failed, modify variables in the CardClass (particularly the state of the card read variable), etc. So, the way I'm looking to use this would be something like this:
CODE:
So as shown above I'm thinking I should code a FailedCardReadEvent in the CardClass. But I don't know how to do that.
I also don't see how this is different than just calling a subroutine. If I have to manually raise the FailedCardReadEvent isn't that the same as calling a subroutine?
I know I'm missing something but I'm just not getting it. I've spent some time googling this morning and read a few things but I'm just not understanding how it all works.
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I have created a program in Visual Basic using Microsoft Visual Studio 2010 Professional. There is a textbox that I use in the program that when the focus is placed on it will take the data encoded on a magnetic striped card such as a driver's license or any card that has this kind of data encoded magnetically. Very simple to get the data as the program takes all of it upon the swipe without having to do really anything, however, the problem is that I don't know which declaration to use when the swipe has stopped - or the last character has been entered. Currently I am using TextBox1_textChanged as my declaration, but that is called every time each character is put into the text box. When you are swiping, this is an ongoing process until the last character is put in. So if I have a magentic card with 10 characters in it, this method will be called 10 times. Is there a declaration that I can use that only fires off whent he swipe has loaded all of the characters or some kind of loop that I can incorporate?
We have the customers credit card number on file which we use simply to identify them when they swipe at our computer. The problem i'm running into is that when they swipe their card in the card reader (Magtek mini usb) it outputs the data as ASCII which looks something like %B followed by the credit card number in whatever textbox i have the program focused on. I'm sure i could just search the textbox for any 16 character number string and assume that is their card number, but i was just curious if there is some best practice to decript the ASCII output from the magnetic card reader.
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Here is the code so far:
Public Class Form1 Dim word Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
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Dim strInput As String Dim strOutput As String Dim intSumOfDigits As Integer
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Okay, so I'm doing a card game and I'm trying to set that when picturebox (PictureBox1) is clicked, a random card from 13 cards will come visible. Problem is, that when i start the program and click the picturebox, the same card will always come visible. As you can see i've put a button (Button1) which will hide every card. If I press Button2, then Button1 and then the PictureBox1 it will show differend card, but the cards which come visible are always the same.
e.g i press PictureBox1 (which will make card visible), then Button1 (which will make PictureBox1 non-enabled) and then Button2 (which will hide every card and make PictureBox1 pressable). Lets say i pressed the PictureBox1 four times and i got cards: 9, 6, 7, 3, then I close the program, start it again and press PictureBox1 again 4 times and it will show the same cards (9, 6, 7, 3). How can this be done that it will not show the same cards always?
Here's my code... Public Class Form1
Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button3.Click End