I creat audio video chat and when calling receivng video and client video is together...I want that client move his or her webcam video where want...as I know it name DROP&DRAP but I`m not know how to do it...
I'm building a windows forms application with a webbrowser, textbox, and a few buttons. It's basically just a web browser similar to IE. Right now I am trying to figure out how to detect streaming video. I've tried a few things like looking in the temp internet files for files growing in size ect. Nothing has worked at this point. All I need/want right now is for a messagebox to popup if streaming video is detected. You would think its simple (perhaps it is), maybe i'm not thinking outside the box.
How to capture a streaming video via .net and save it off to a file on the server? I have seen a few comercial applications (url...) that do it via a client app, but none of them had an API that I could interact with in .NET.
I'm using VB 2005, and am hoping to have streaming video to my application with some sort of video analysis. Right now as a test, I have an axWindowsMediaPlayer control playing a video from a URL. I'm figuring I need to be able to detect the colors of the pixels in the video for simple analysis, but I haven't been able to do this yet. I've been able to view the pixel colors in every area of the screen except for the media player window (just shows up black, as if you were to make a screenshot of the media player video). Is this at all possible to do?
I want to make a server app, that can stream a movie (within my LAN)I've searched google, but can't find anything that will allow me to stream a .avi file and fast-forward (seek in the stream?) ability.
plan on creating a piece of software that will run through some checks on about 200+ CCTV units we have installed along a highway.I can view any stream by using VLC with the multicast ip (all video is running through a vbrick which is converted into mpeg format)
AudioVideoPlayback works really .FromFile with jpg or mpg files. But I am trying to show a viewo stream from a video camera over the network. The camera feed is something like ... IP-ADDRESS/mjpg/video.cgi. AudioVideoPlayback .FromUrl seems to access the camera ( the camera then prompts for log on credentials) but it will not display the feed. My question is can AudioVideoPlayback display cgi files? My all is written in Visual Basic 2008, running on Win 7/64 and x86 based platforms as well.
I have a vb.net project which i have inserted pictures and video. I inserted a video clip using the Windows Media Player control and it does work. The issue i have is that i can't move the program to another computer because the pathname for the video will be wrong. I know i could change the pathname when i move it but this is not practical because i need to present this program. Does anybody know how to make the video accessible no matter what location the program is at?
I am monitoring 12 video feeds from video cameras. Now I have more than 12 cameras, I have 134. But I will only monitor 12 cameras at a time. By Monitoring I mean, I have 12 small video screens on the form that I can see the video. The way I know which cameras are active, so I can monitor them is by a boolean value in a sql database. I run a Store Procedure in my program, and spit out the results in a XML file. I then read the XML file in a loop. This XML file will have a list of the camera names I need to monitor.
So that is for 12 video feeds. Now, I want to have a NEXT or FORWARD button on my monitor form. So when I click this it will give me the next group of cameras, 13 to 24. Now if I only have15 cameras that are active, that means the first group is 1 to 12, then the second group is 13 to 15 cameras. So I will only have 3 to monitor on the second grouping. One thought I had was to have another field in my table to mark as already as an active monitor, so when I run the SP, i will not select that row. But I need to select 12 at a time. Or I can make a number of xml files, one xml file for each grouping of 12, but I need to figure out how I can select the next group without re-selecting the first group. I have no code at the moment, I'm on my non-programming computer.
(from scratch as I've not done this before) how I can stream live through modem-to-modem connection. The modem here refers to dial-up modem (PSTN modem), there is no internet/lan involved.It will be 2 programs, the first is to transmit real-time video from webcam, and the second is to remote video from the first.
I have 1000 frames and id like to create an application that will use all those frames and create a video file. I dont care about the file format(.wmv/.avi/...). Google isnt really showing any good results. Just this: [URL] The solution is to make PictureBox and quick load the pictures and will look like Video. I need it as a video file. Where can i look? is there a built-in function in VB.Net?
On the other hand it doesnt make sence at all: id like to create an application that will use all those frames and create a video file. What will be the time difference between two frames? What about the quality? ...
I'm working on creating a web application which is going to allow the user to upload a video file to the server. Once the file is uploaded to the server, it's going to be converted to .flv and copied to another folder in the same directory. Since I'm doing this from a web app, I don't want to tie up the app with the conversion process. That is when I figured this might be a good time to try threading the conversion process... what do you think?
Currently, my process logic is this:
1) User presses the upload button.
2) A dummy record is created in the database for the file being uploaded.
3) Folders are created on the server to house the original video file and the converted video file.
4) The original is copied to the server.
5) Once the original is finished being copied, the app converts the original to .flv and saves it in another folder.
6) Information about the conversion process is stored in a .xml file
7) The dummy record is updated with real data
8) There is a redirect to a page that lets the user view the .flv file on the web
Im still a bit newb to coding in Vb but Im trying to figure out how to make a simple inventory system for my video game. I need it to do a few simple things and Ive never made a inventory system before so im a bit lost on how to approach it.
Player has 40 pb that act as the visual inventory or display the item in that slot.
I set up my armor menu to allow drag an drop of the item but again not sure how to even get the inventory system created to finish the armor menu to allow the object to be dragged into its box and remove its self from the player inventory.I think I need to make a array for 39 or 40 in my adventurestorage class. That part Im pretty certain of but how do I set that part up? I have over 200 images that need to act as a item that can be dropped into the inventory.
Basically I download lots of TV shows and they're never named in the way I like; they're named like this "The Office.S06E22.HDTV.XviD-NoTV."So I was wondering if I had a .txt file with all the episode names I could make a program to rename all the video files in the right order so they're named like this "The Office Season 6 Episode 22 - Secretary's Day."So I want to copy and paste a list of correct episodes names into a text file. Then I want to read the text file, which I already know how to do. Then, and this is the bit I'm struggling with, I want to read the text file, one line at a time, and it renames the top video file with the top episode name and so on.
I want to know how I can take a regular avi, mpg, wmv, etc... with out a streaming server or a streaming file, and not downloading the entire movie Play it with windows media player or a different media player, oreven a custom one.
I have got a very simple video player wrote using Visual Basic 2010. I have embedded the windows media player into the app without the controls. Right now it has simple play, pause and open buttons that work with wmp . how to make a slider that corresponds to the normal sliders in video Players?
I am trying to make a telnet application to communicate with a special video player I have, I have gotten the telnet session to connect to the video player (server) but it won't respond back....I think the problem might be with the coding...the strData string below is supposed to be the replies I get back from the server, but it won't show any strings on the screen.
Worked fine except that it took approx 5 minutes to load. Converted it to a wmv file (cutting it down to 300 MB) and it started playing instantly while it download. Unfortunately there are some computers that will not play it for some reason. It will load and the timer starts up as if the video is playing but there is just a black screen. I ran some tests and determined that it's not a browser issue.
How can I upload a video that instantly plays on all computers?
Im am completely bored and wanted to make my own version of the palringo chat messenger (just to log into the palringo servers tho) and i have what i believe EVERY bit of the server info i need. [code]...
im trying to make a little application that will read an fps server chat log.the chat logs are plain text files that come in the format :
Billy says: yada yada yada Bob says: mooo
on certain key phrases (which will be user defined) it will reply (also user defined) now my problems. (there are many). most of which stem from not actually knowing any syntax for this language.firstly im suffering something of a huge brain fart with trying to read only the last line. i have it currently reading though the whole file and counting line numbers but then i just hit a wall . what do i do with the line number? i cant find a simple way to stop and come then have it check again after a couple of seconds for a new line? allegedly filestream can seek the end of the file however all my attempts to do anything with filestream have met with absolutle failure.
this is what i currently have for this, and it works to some degree
FileReader = New IO.StreamReader(OpenFileDialog1.FileName) Do While FileReader.Peek <> -1 txtln = FileReader.ReadLine()
i have the remnants of both the options ive considered in there, and its almost doing what i need it to . i just have no idea what to put into the last section to make it wait for another line to be added to the text file, or use the linenumber to make it check back from there for more lines. i cant seem to find a wait/sleep/pause so i just dont know.
my other problem is one of file access. i am aware of some properties of filestream that allow for a shared read/write access for other programs . however as i stated before . i have had no success even getting this simple peice of code to work with filestream.
I want to make a basic winsock chat server and client, and I just need to know the basics, like.How do you determine where to send the data?How do you determine where to receive data from?How to actually send and receive the data?I just don't want to read from a website that has a lot of extra information. I just want to start off with the basics so I can actually learn.