The goal is simple... generate a set of random numbers with a certain range (e.g., 1-6, 5-10) with no repeats. I tried using a system with arrays where everytime a number has been generated, its marked as "used" and then the program is required to generate a new number. But it doesn't work!
Public randomnumgen As New System.Random
Public randomnum As Integer
Public iCounter As Integer
Public GotIt(7) As Boolean
Say I am pulling the following table, I would then like to select an ID randomly. I understand how to select a random number using a Randomize() call followed by the relevant syntax but I want to pre-define the range.
i.e. Table Data ID | Name 4345 Mike 3456 Lee 4567 John
There will be many more names but for this example you could use 3 or 4 etc..
I'm trying to shuffle a Euchre Deck and it works but I feel like I'm cheating. Is there a more concise way to randomize a list of numbers 1 - 24 and have no repeats? ex. 14, 3, 18, 23...
Dim Deck() As String = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24} Dim A As New Random Dim B As Integer = A.Next(0, 24) Deck(B) = "9 of Clubs"
I have a listbox with numbers from 1-10..i have searched it up but i cannot find how to do..how can i randomize the order of the numbers in the listbox when a button is clicked? (each number must and only occur once)
I cant figure out the code for vb.net that would randomize the interval of a certain timer. For each a = a + 1, there would be a different interval, and for each a = 1, a = 2, a = 3 etc. there would be a different text that will be shown on a label.
I can’t figure out the code for vb.net that would randomize the interval of a certain timer. For each a = a + 1, there would be a different interval, and for each a = 1, a = 2, a = 3 etc. there would be a different text that will be shown on a labe
Say you press and hold down a letter on your keyboard. The first letter gets added, there is a delay and then it repeats quickly on screen. Is it possible to skip this delay and go straight to the repeating part? I realize this might not be a visual basic question as much as a windows question, but if there is some way of toggleing it through my program, or using a workaround, i would like to hear the alternatives ^^ Setting the windows setting to fastest still has a small delay and others users would still experience it on other computers.
i have a sub-procedure to choose between two players and im trying to use the randomize tool. how do i get it to pick either 1 or 2 and no other numbers?
I was thinking if I can create a code that creates 8 Labels, and each label will show someone's name. The name is not generated, it is randomized. But I Don't want to see 2 same names in 2 different labels. So what I came across is this:
First, I will make an array variable (0 to 8) as String, I will declare each person's name here, the 0 is not used. I Will call this "Names"Second, I'm going to make an array variable (0 to 8) as Boolean. Original State is False. I will call this "Type"Third, I will make another array variable (0 to 8) as Integer, this one is empty. I Will call this "Empty". Original value = false
The Point is that the application will randomize a number between 1 to 8, just say that the randomized number is "x". Then I will take Names(1) and fill it in Empty(x), and set the Type(x) to True, and keep looping. If the application finds the Type = False, then the application will randomize another "x". But after making the code, it seems that the numbers show up the same way everytime I run it. Even with the Randomize() statement.
I wrote the following function to randomize a dictionary object:
Friend Function RandomizeDictionary(Of T)(ByVal oCollection As Dictionary(Of String, T)) As Dictionary(Of String, T) Try Dim oResult As Dictionary(Of String, T) = Nothing
[code]....
This code works fine on simple dictionary objects, but when I use it with complex types I get a type cast exception. For example, I have an object X that Inherits Dictionary (Of String, Class Y). If I call the randomize function on object X, I get the type cast exception. I don't really understand why it cares what the type of the dictionary value is, I thought that was the point of using generics.
In summary the following all work:
Dim x as New Dictionary (Of String, String) Dim x as New Dictionary (Of String, Boolean) Dim x as New Dictionary (Of String, Integer)
This does not:
Dim x as New Class X Class X Inherits Dictionary (Of String, Class Y)
I am making a program that will fill in some info on a form. The information that needs to be filled is:
[Code]...
The thing is i need the program to click on a button on a website then open a new tab with the page it just clicked on, fill in email and click submit, then fill in the info that is above before pausing. I would also like the info above to be randomized each time the new page loads so it is not the same. I have already looked on this site and cant find what I am looking for.
How can I write all possible combinations to the console? For example, if user enters abc, then it will write aaa, aab, aac, abb, abc, acc, bbb, bbc, ccc.
Here's some code:
Dim abc() As String = {"a", "b", "c"} ' Sub Main() Console.WriteLine("Enter the amount of characters")
the code for adding items in the combo box but without duplicates. i have an assignment which is a simple web browser. the combo box will be the address bar. and everytime i input an address, it will be added in combo box and should not repeat just like in the browsers
I have written an if...else statement which uses an array myArr and a string myStr as follows:
If myArr.Length > 0 AndAlso myArr(0) = "-1" Then 'Do stuff 1 ElseIf myStr= "xyz" Then 'Do stuff 2 ElseIf myArr.Length > 0 Then
[Code]...
It works exactly as I need. But It looks really confusing, mostly because the array length is checked twice. There must be a clearer way to write it, but I can't think of one. the order that each statement is executed is crucial. i.e. Stuff 1 has priority over stuff 2, which has priority over stuff 3.
I have a button that when you click executes a certain code, lets say I make a menu that when clicked on should execute the same code, so how can I do this without having to copy/paste the same code twice.
Got a form linked to a database and i have the first column of data appearing in a list box on my form. In the database there are two records with the same value and so, of course, in my list box the value is given twice.How do i remove this repetition from the list box? (still keeping it the same in the database)
Here is the problem: In this question, you create an application that displays a multiplication table similar to the following figure, where x is a number entered by the user and y is the result of multiplying x by the numbers 1 through 9. Multiplication Table
I need to stop the execution of a program in VB.net. Within a repeating structure the program checks whether a variable is true or false. When the variable is false I need to stop the program execution. I do not want to close the program but simply stop it. One way I found was raising an exception, but I would not want to display the error message to the user. What is the best way to do it ?
Do If myvariable=false then throw new exception... 'Silent exception end if Loop until ....
i have a listbox which can be updated. and another listbox with some denominations concerning the first listbox. i am populating the listbox directly from the database. each item in the first listbox have many denominations given in the second listbox. the problem is when i add new items into the database, the items of the first listbox repeats. so in ma updated listbox, the items get repeated. how can i avoid this repetition.
I have the following VB.Net 2.0 in an ASP.Net app:
output = Regex.Replace(output, "<p>(?:(?:<!--.*?-->)|&(?:nbsp|#0*160|x0*A0);|<brs*/?>|[su00A0]+)*</p>", String.Empty, RegexOptions.Compiled Or RegexOptions.CultureInvariant Or RegexOptions.IgnoreCase Or RegexOptions.Singleline)
I'm getting a bit more fluent in VB.Net, but am still a bit green around the edges in certain aspects. I'm creating custom controls, and am starting to rely heavily on AddHandlers to manage them.Until recently, I didn't realize that you can add multiple event handlers for the same control and same address
[code]...
The above code would create 10,000 copies of the same event, and if I would click on combobutton1, the event would fire 10,000 times. I only need to fire the event once, but sometimes my code is a bit circular, and there may be an instance where two or more addhandlers are designated for a given control and address. Is there a way to have a loop on my custom dispose event where it would look something like:
[code]...
Or better yet, remove all events from a control(On a side note, is there any way in the debug mode to see all the active events attached to a control?)
how to validate 4 textboxes so that only numbers 1 to 4 can be entered but no number can be repeated.i already have code but it only validates some of the boxes and allows numbers to be repeated in other
Public Class frmGrid Private Grid() As Short Private Const intDimension As Short = 3