Control Picture Sprites With The Arrow Keys?

Jan 28, 2010

I'm trying to control him using the arrow keys.

I've already tryed using the case key event handler, but I must be using it the wrong way, because VB 2008 express (what I'm using) produces a bunch of errors("Type expected" as well as it won't work). This is what I've tryed:

Private Sub GameField_KeyDown(ByVal Sender As Object, ByVal E As
System.Windows.Forms.KeyEventArgs) Handles MyBase.KeyDown
Select Case E.KeyCode

[Code]....

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I have a problem detecting whether one of the arrow keys is pressed, all the other keys seem to be detected apart from the arrow keys??? I have set key preview to True........ It detects the arrrow keys BUT ONLY if I have NO other controls on the form??? example..

Me.Text = e.keycode

It works, but then if I add a button for example, it stops.

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I have been trying to figure this out all night, so I figures it's time to ask you guys.

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MsgBox("test")

[code].....

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CODE:

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Then, I am required to put this program, among others into a MDI program. And this is where the problem happen. If I have this Pong game loaded, and I press "s", "p", or "r" keys, it have no problem, but if I press the "left" or "right" keys, it will not move. I am speculating that maybe the focus is lost when arrow keys is pressed or something similar, but I have absolutely no idea what is happening. I have tried giving focus back to the form if focus is lost, but to no avails. And this is the code for the movement of the paddle. This reside on a form, the movement itself is passed to another class. The MDI parent is on another form. [Code]

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The only problem with using the DateSelected event is that if the user uses the arrow keys, the event is not fired. I thought I could fix this by disallowing the use of the arrow keys, but I couldn't find anywhere to do that.

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I am making a project using the GDI+ interface and have drawn the shapes but I need to move them using the arrow keys. Does anyone know how I would accomplish this?

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I have been searching all over the internet for the answer to my problem; How do I move an object according to the arrow keys pressed? I have this code;[code...]

It builds all right, but nothing happens. I have the KeyPreview on, but it still doesn't do anything.

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I have a group of textboxes for a tab editor. 6 vertcle, 25 horizonal. ( numeric guitar sheet music) I want to be able to navigate them with the arrow keys. If I number them in chronological order from the bottm left, the up arrow key would be "+1", down arrow key "-1", the left key "-6", & the right arrow key "+6". That way I can navigate any possible way on the array. My question is, "How do I do this in code?". ( I have never had a school coarse of any kind in programming-learning VB Express at home.)

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Basically I need to handle a keypress or keydown/keyup event on a form, specifically for the Up, Down, Left, Right arrows. Using the below, nothing moves. However, if I change (Keys.Left) to (Keys.A) then a capital A will move the object.
vbnet

Private Sub Form1_KeyPress(ByVal sender As Object, ByVal e As System.Windows.Forms.KeyPressEventArgs) Handles Me.KeyPress
If e.KeyChar = Microsoft.VisualBasic.ChrW(Keys.Left) Then
'Note that 'man' is a PictureBox.
man.Location = New Point(man.Location.X - 5, man.Location.Y)
End If
End Sub

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KeyDown Event Not Firing For Arrow Keys?

Aug 8, 2010

I have a weird problem. Ive created a UserControl that can be used to pan and zoom an image but when ever I add the control to a form my arrow keys will not trigger the KeyDown event anymore. If I remove it no problem.

If I try and listen to the KeyDown event on the control itself nothing fires either!

Ive set the KeyPreview property on the for to True.

I'd be happy to supply the code if anyone think they could solve it..

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