Game Programming :: Make Snake In VB For Major Year 12 Project In Australia?
Apr 3, 2008im trying to make snake in visual basic.net for my major year 12 project in Australia and i cant get it to work?
View 5 Repliesim trying to make snake in visual basic.net for my major year 12 project in Australia and i cant get it to work?
View 5 RepliesI just finished my own snake game, and I need some recommendations on how to make this game better.If you see a problem, please tell me.The only problem with this game is that I can't get the code to get longer, other then that its good.EDIT: Sorry I meant : The only problem with this game is that I can't get the SNAKE to get longer, other then that its good.
View 4 RepliesI read the boundary thread and I think im still lost on how to do this but my goal is to set boundaries so the snake doesnt just keep going off the screen, also how to set a boundary up so the snake cannot hit itself (like in the original snake game)
View 4 RepliesIam doing a project for school (snake game) Ok here is the code:
[CODE]:................
Snake.image is the head of snake and snake2.image to snake27.image are the rest(body...) So i want create a code that (if snake intersect snake2 to snake27 parts) then timer1.stop I have tryed with:
CODE:
But it doesnt work..
I am simply trying to make the snake grow when it hits food, however, I am at a stand still.
[Code]...
I am developing a very simple game in visual basic 2008: a roulette. And yet I found problems in develop it.My question is this: I have an image ,containing all the roulette's numbers and I want to associate the spaces of the different numbers to different buttons, so that which time I click in a certain number on the image it dos some action.How can make this association of the different spaces in the image and different buttons?
View 3 Repliesim trying to make a game in visual basic in which your character can move around, jump, and kill things. I can get the picture box with the character to move and everything is fine. but i did run into one problem. when the character moves over a tree (or something) you can see the gray backround of the character as i made in paint. how do i make the backround of the picturebox transparent?
View 4 RepliesI am trying to make a game which basiclly lets you shoot ducks. i have a picture as a background (set as form image) i then have picturebox's with ducks flying flying around you shoot them the disapear etc.
My problem is the image. i have a picture of a duck and a blue square round it. and i would liketo make it transparant because birds dont fly with blue squares.
Below is an image to illistrate my problem
I have tried adding transparent background, transparant key etc
i Imported 2 programs that I made into one solution. I made a "BIG" main menu (new windows form), put two buttons. I code one button to open up the first project (that works fine). I code the other button to open the project I imported, however it says that the name is not declared. Am I doing something wrong? here is my code for the "BIG" main menu:
[Code]...
now only the "Original name of first project" appears to be not declared, if I delete "Original name of first project", then "the project I imported"is not declared and so forth. Note: These are not the exact names I called my forms. I'm just trying to explain it clearer.
When my picHero enter a room where a picEnemy exists I should make the picEnemy follows picHero no matter how it moves up, down, right, left and as picHero is moving 5 px i want to make the picEnemy moves 4 px. I've tried to do use a condition as
Code:
if(picEnemy.location.X <> picHero.location.X) then
location = new point (picEnemy.location.X+4, picEnemy.location.Y)
picEnemy.location = location
endif
Also for the Y axis, but it didn't work.
Im New To VB and i was wondeing how do you make a picture box bounce from the sides of the form.
View 8 RepliesI am making a game in vb.net and was wondering how to make question box eg. if a person clicks on a button he gets a message boxs which asks him a question he has to answer. the msgbox should have a text box or something for input and if their answer is the same as the one i have specfied then the message box says correct. if not then says it is wrong.
View 6 RepliesI'm trying to make a manabar that will drain, using this code
Code:
Public Class Form1
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Timer1.Start()
End Sub
[Code]...
something like this
pctObject.horizontalPosition += 5
I just dont know the right syntax
[URL].. to helping me in this game >>> plzi want some changes in that game >>* set the game as full screen .. not only form ..* change automatic moving to maneul...after throw a nurd, and change the players command colour for from defult"gray" to red and blue ...ect.* add textbox or lable or masgbox to add Questions "i've it"... as hiddenwhen nurd stop set as shown and the Questions change every time with nurd
View 2 RepliesI am having some trouble working out how to make the ghosts chase PacMan. I have made all the code and stuff work with needing a grid maker thingy. I have do in all by placing the walls (pb's) myself and also with the pelets (food). Though I have a problem with getting the ghosts doing their job, they only just change image with a timer tick. Any simple way of making the ghosts chase you?
View 4 RepliesI have a button named cmd_Grunt and a picture box named pb1_Grunt. I want to click the button and have a picture box created.
"Public Class Form1
Dim grunt = (50)
Private Sub cmdGrunt_Click(ByVal sender As System.Object, ByVal e As
[Code].....
This is the code I have so far. I get an error message, "Expression expected." It wants the expression between "CreateObject" and "('pb1Grunt', grunt))".
ie cmdGrunt_Click(CreateObject HERE ('pb1Grunt', grunt))
is ther any way to make my screen follow my sprite? I want the visable area of my game to change when my sprite moves past this X value 284 but i can not figure it out ill post my VB Express code below
Code:
Public Class Form1
Dim Y As Integer
[code].....
I'm trying to make the classic Snake game in VB.NET, but if I hold a key (any key) during the game, after a few seconds the game freezes until I release the key. I've tried lots to fix this, but nothing works, maybe because I don't understand the problem.I'm assuming that when I hold down a key, the Form1_KeyDown function gets called, and when, after a few seconds, the key goes into "I'm being held down" mode, that function is constantly called, so the timers don't get a chance to update. But like I said, I'm probably wrong.
I've been struggling with this for a while. I think this is all the necessary code, please let me know if it isn't.
[Code]...
I am currently in the process of making a snake game using VB.NET... I was just wanting to gather ideas on how to do the body of the snake..Currently I have a class called SnakeBody which contains the following code:
[Code]...
I guess what I am asking is if Dim body As PictureBox a logical thing to put in my class. As in, I am not sure if that is the correct thing to do? To create the actual body of the snake I will have an array of these SnakeBody objects. If `'Dim body As PictureBox is valid How do I reproduce the same picturebox everytime my snake eats something?
I just started a snake game. This is what I have so far:
View 2 RepliesI'm trying to make the classic Snake game in VB.NET, but if I hold a key (any key) during the game, after a few seconds the game freezes until I release the key. I've tried lots to fix this, but nothing works, maybe because I don't understand the problem.'m assuming that when I hold down a key, the Form1_KeyDown function gets called, and when, after a few seconds, the key goes into "I'm being held down" mode, that function is constantly called, so the timers don't get a chance to update.
View 10 RepliesSo my question is, I'm wiriting a VERY basic dice rolling program for my computer programming class in high school. I'm using a randomize function to generate numbers but I only want it to do numbers 1 - 6....how do I do this?
Dim x As Integer
Randomize()
x = CInt(10 * Rnd())
Dim Y As Integer
Randomize()
Y = CInt(10 * Rnd())
That is my code for my x and y (each die) to generate code, but how do I make it do 1 - 6 ONLY? Develope a game that in which a player rolls two dice. Each die has 6 faces. Each face contains 1, 2,3,4,5,6 after the dice have come to rest the sum of the spots is calculated, if the sum is 7 or 12 on the first throw, the player wins. If the sum is 2,3, or 11 on the first throw, the player loses, and the house wins. If the sum is 4,5,6,8,9,10 on the first throw the sum becomes the player's point. To win, a player must roll the dice until the plater rolls the point value. The player loses by rolling a 7 before rolling the point. I also have another question, How would I set this up to keep up with points and stuff? and the part that says "The player loses by rolling a 7 before rolling the point." I have no clue what to do on that. I'm not asking for code hand outs. I'm just asking what functions and such I'd use to write the code.
I'm not positive if this should be here or in graphics so I'm sorry if I'm posting it in the wrong section.I'm trying to make a program for the game Go. Now before getting upset that I want to make the game go I just want to say that I have looked for months for this specific thing and I still have yet to find it. I want to make something to simulate go so that two people can play on the same computer. The problem I ran into was capturing stones. Stones are captured when surrounded and then they are taken from the board. The problem is that I don't know how to make the program know when a black stone is surrounded.
I have thought of a grid detecting but the possibilites on a 19x19 area are too high for anybody to sit down and program. I have also thought of using picture boxes and the edges to detect other pictures, but there are ways for stones to group together and the opponent must surround all stones to capture them.
im making a game for my assignment of snake. Vb10 Im coding 90% by teaching myself. Was just wondering if anyone has any idea how to help me. Im stuck with the array for making new pictureboxes and moving them to extend the snake here i some of the code.
Private
SnakeHead.Left = SnakeHead.Left + xDifference
SnakeHead.Top = SnakeHead.Top + yDifference
If SnakeBody(1).Left <> SnakeHead.Left And
SnakeBody(1).Top <> SnakeHead.Top Then
[Code]...
does anyone know how to make an hpbar that changes color with respect to percent health?ive been trying to come up with an algorithm that would give me r g b values depending on how much the character has left (%).
Supposedly if the character is near death or has low hp, the algo would out put r=255 g=0 b=0 and if mid health r=0,g=255,b=255 (or watever yellow is), and if full g=0. but i need a smooth transition
Well this is a re-post now as nobody replied in the gaming section, and i believe this question could go as a normal VB question, therefore I'm asking in this category instead.I have decided to pick up on programming and want to make a text based RPG Game i will "upgrade" as my programming knowledge grows.I got some ideas that i think i should use, but i want you guys' opinions on it.I assume I'll use different classes for each monster, which will have properties.Should those monsters then be inside a list of all possible monsters, or would i have a monster class which i would use and generate the enemies when needed? And would i use the same approach on items and character stats?
View 4 RepliesI need to make a matching card game in VB 2010. i have generated my cards but now need to show the cards for 10 secs then change the cards to (AppPath & "Cards ed.png"). then when a user clicks on the card the card will flip over.*How would i set a timer to turn all my cards into*(AppPath & "Cards ed.png") after 10 secsbut still have the values from the array and when i click the cards they flip over (from red card to numbered card)
Code:
Private Sub Place()
Dim Counter As Integer = 1
For Row As Integer = 1 To Int_Grid_Size
[CODE]..........................
I have a login in system that i'm creating for a game. I have this code for checking to see if the username and password are correct in the text file.[code]I want to know how to make the for loop stop once the username and password have been found correctly.Also, where would I put a message box saying that the username or password are not correct if they don't match up or they're not in there at all?
View 3 Replieswe were asked to create a game.Me and my friend decided to go ahead and make the game 'Snake' (I think you all know this one)Since we never had any teaching on how to do it we looked already made games and used the same code (we found this one on a Youtube tutorial so I think it was alright to copy it).We picked it because it seemed pretty easy and we can tell what each thing does in the code.I also like fooling around so I changed all he values and stuff so I understood better what was going on.The game goes great but sometimes when the snakehead touches the food it doesn't 'eat' it and I don't know why :This is the part of the code that takes care of eating the food.(PictureBox2 is the snakehead, PictureBox15 is the food)
[code]...
I just don't know why does happens. The PictureBox2 touches PictureBox15 but nothing of what I typed above happens.