How To Play Audio According To Value Of Selected User Control
Aug 22, 2009
How can i play an audio that possibly mp3 or wav without let the user to select the file by using the open dialog box. i want the audio to play when the user press a key. for example user press key 1 then audio1.mp3 will be play. Please suggest me something and provide the simple code if possible.
How can i play an audio that possibly mp3 or wav without let the user to select the file by using the open dialog box. i want the audio to play when the user press a key. for example user press key 1 then audio1.mp3 will be play.
I'm developing a standslone system for my school project. I'm developing an audio management system which allow user to add audio files itself into database together with the audio information such as artist name and album year. I just started it few days ago and face some problems.. my song in the playlist wont continue to play after 1 finished and i need some idea on how to store the audio files into database ... in blob types may be?
Heres the screenshot and codes
Public Class Form1
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles bt_add.Click
how can i play the audio after the previous audio play is finish by using directx.
assume i have audio1.wav and audio2.wav.
i play audio1.wav by this code.
audio1 = audio.fromfile("D:audio1.wav", false)
how can i play audio2.wav after audio1.wav is finish? without use any button or signal. just depends on when the audio1.wav is finish, then audio2.wav will play automatically.
i am using vb.net 2005 to developed desktop application I am having two windows form user control , the first control name con.vb containing the design and code for connecting to database and getting a list of my project values in combo box.
Now the second user control report.vb which i am using to generate some reports , since the code behind is using connection to connect to various project database , so i want to get the value of
First user control into another how i can get the i have tried the below but its giving me error in run time but no error in design or code behind -
I have put some wav audio on the resources. in my form, i have a label. i named the label as s1f1 and s1f2. now i want to play the audio according to the label click. if it is click then the audio play. i dont to put a line of code in every label. assuming that there is a lot of label, then it will be a waste of time. so how can i play the audio, by only write a several line code but for all of the labels.
I'm new to VB and have over the last week or two been looking at the different ways to play audio (mp3's). Windows Media Player, Microsoft Multimedia Control, Bass.dll, SndPlaySound, MCI SendString and DirectX (including audiovideoplayback, direct3d and directsound.)I origninally decided to use windows mediaplayer, mainly because it seemed the logical choice but quickly found out i couldn't get it to work properly. So i installed the Directx SDK but now i'm completely overwhelmed about what to use and why.
I'm looking at creating an mp3 player to keep myself busy. However I'm trying everything I can to avoid using the windows media player COM component. It makes it a little too easyWhile looking around I stumbled upon the DirectX.AudioVideoPlayback namespace and I was wondering if this would be sufficient. Would I be able to create an equalizer and other more advanced things for my application?
In my program I have one line of code that worked one day, and not the next. I didn't change anything in this part of the code, but sure enough, going back a day, it works.
Now, this is the exact same line of code in the copy that works, and the copy that doesn't. The line is identical, so there must be a problem with my actual resources or something.I know this line of code is getting called... I can put a breakpoint on it and put debug.print statements before and after it.Now, in my resources, tada is listed in there, and the file seems to be there appropriately. In fact, if I double click it in the tree, it plays, and I can play it on the resources screen as well. I even tried adding a different wav file, and no luck!
Putting a try/catch block around it shows that no errors are thrown.I've tried it on 4 different computers with different configurations. Same problem.how to debug this?
Assuming that i have 22 labels. each of them is named s1f01, s1f02, s1f03 and so on..my question is how can i play the audio wav that have the same name with the labels name when the label is click. for e.g. i have put s1f01 wav audio file to my resources. so i want to play it when the label that have the name s1f01 is click.[code]...
I am currently trying to find a way to play an audio stream from the internet so I thought that someone here might be able to help me. The stream I want to play is specified in a .m3u file and it is not a live stream, it is pre-recorded. This component is for a WPF Browser Application I'm developing.I thought of using the ActiveX MediaPlayer from WMP.dll but it's lack of intuitiveness confounded me. I would really dislike having to download the whole audio track before playing it since the file may be really large and take a long time to complete. Playing the file in Windows Media Player as an outside player is also out of the question.
I have 1-10 audio files that were selected by the user using an "openFileDialog" (with a button and textbox for each). Now, I want it to play all of the files that they selected in a random order when the user clicks "Button12." After all the files have been played, I want it to start over and play all of them in a random order again. I don't want it to stop until the user clicks "Button13." When the user clicks "Button 12" again, it should start playing them in a random order again.
I am building a music player. I found this class that has worked great for what I need. However, for some reason, it won't play certain audio files. IT just reads it as 0 duration. I have no idea why. Below is the code that plays the file.
Basically my program has a "shuffle" music feature:
vb For i = 0 To 26 num = randomObject.Next(0, 27) My.Computer.Audio.Play("C:UsersMcturtlesMusicSongs" & num & ".wav", AudioPlayMode.BackgroundLoop) Next
Which selects a random number 0 - 26 and selects the corresponding song.
And a straight play feature:
vb Dim counter As Integer Do Until counter > 26 My.Computer.Audio.Play("C:usersmcturtlesmusicsongs" & counter & ".wav", AudioPlayMode.WaitToComplete) counter += 1 Loop
All of these activated by a button(separate for each)
When I click one, it makes the program stop responding. I'm pretty sure it is the .WaitToComplete mode, but I can't find a way to make it continuously play without it. If you can find my error. Also if you could tell me a way to make the shuffle never play the same song twice, that would be awesome as well.
But what im trying to do is make a function where I can play the audio file in the programs resources with a string variable being passed to it representing the resource objects filename.
this is so users can type in a audio files name and pull it from the program's resources dynamically VS a big case i would keep having to expand ...
heres my code
[Code]....
but that isnt working for some reason ... keeps throwing "objects reference not set to instant of an object" on the "Return ..." line
Thus allowing other functions to be carried out.I can stop my audio with;
My.Computer.Audio.Stop()
But i would like to be able to pause and restart the audio?There are timers and getkeystates envolved with this form. The timers I can pause and restart, the getkeystates are a function called in conjunction with the timers as a case statement, (all this is working).how to pause and restart the audio, bearing in mind the loaction and the other features of the form? (I only wish i was a clever as you guys/girls out there to return the help rather than leaching your knowledge continously)
how to play video or audio in a vb.net application but have come up with not a lot.
I want to create a program that accessing a web server (no problem on that) and will pick up audio and video that is stored on that server.
Or, maybe do a live broadcast where I can play my guitar and sing a song. (Promise if I get this done through here I will give you a live performance) on that note I am sure you will all hold back.
This is a little open and wide, but what I would like to know via a webserver is this possible