Poker Code - To Deal Cards And Compile A String List For Player And Dealer

May 2, 2009

I have code to deal cards and compile a string list for player and dealer. I want to rank the cards for both player and dealer. I dont know how to compare characters in a string or text (which would give me a starting point).

My Code:

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Repeat Cards Showing Up In Game And Win Evaluating Code For Poker Game?

Jul 2, 2009

I am working on a poker game and I have the game setup the way I want it in terms of graphics and I have the code programed to deal the cards out exactly how I want them. Granted, the code is very simplistic, but functional for a new programmer like myself. I'm sure there are other more efficient ways to code my game, but I like mine so far because I can at least understand the majority of it. With that being said, here are a few problems and questions that I have.

1. How come when all 12 cards are dealt out I have some cards repeating in the game? For example, I get queen of diamonds in more than one picture box when I only want the card to be dealt once and then removed until the next game.

2. I was hoping to have a button 3 to clear all the boxes, basically resetting the game to the next game. When I hit button 3 it only clears the contents of picturebox 10 and 12.Other notes: I have the deal down the way I want it. It deals the first 10 picture boxes and a second button deals the 11 and 12 picture boxes.

3. I know this is my next step so I want to post it with the code I currently have. I want to start taking my project one step further by evalutating each of the three rows of cards (3 rows of 3 cards each - I'm not worried about the dealers hand (picture box 10, 11, 12 yet). So I want to evaluate a row of pictureboxes against a "pay scale" and display the win in a text box or label next to the 3 card hand. For example, Q of diamonds, Q of Clubs, Q of spades would win 15, etc. ( have a weird feeling I may have to change the names of the cards (I have them named card1, card2, etc. right now) to something that identifies them in order to evaluate the hands.

Here is the code that I currently have. I'm using visual basic.

Public Class Form1
Dim Rndm As New Random
Dim myPB(11) As PictureBox
Dim HiddenCards As New List(Of String)

[code]....

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I am creating a VB.Net program to deal out five random playing cards.For that purpose i checked the following tutorial - [URL]..It works great. But It has too much functionality I just want to get rid of the unwanted code to just dealing out 5 random cards. functions and classes from thius program that I should use.

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I need to make a matching card game in VB 2010. i have generated my cards but now need to show the cards for 10 secs then change the cards to (AppPath & "Cards ed.png"). then when a user clicks on the card the card will flip over.*How would i set a timer to turn all my cards into*(AppPath & "Cards ed.png") after 10 secsbut still have the values from the array and when i click the cards they flip over (from red card to numbered card)

Code:
Private Sub Place()
Dim Counter As Integer = 1
For Row As Integer = 1 To Int_Grid_Size

[CODE]..........................

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I've been using these boards for about a year now and I'm slowly making progress as I try to learn visual basic. My objective is to program a number of various video poker games. Many great people have helped me out in my process of learning this program, however, I still feel that I don't have a great handle on it just yet. I'm not coming in here asking for someone to do the work for me, however, I am asking if anyone out there has a very simplistic video poker game that they designed in visual basic that I could use as a reference to build my games from. Being a teacher, I realize how everyoeone learns differently, and I'm the type of person who learns best when I work backward. If I can see the end result and then work my way backwards I feel that I will have a much better understanding of how the entire process works. Does anyone out there have a simple video poker game that I can use to build my games from?

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[Code]...

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Function CollectionSplit(ByVal TheString As String, ByVal TheSeperator As String)
Dim tb As New TextBox
tb.Text = TheString.Replace(TheSeperator, Environment.NewLine)
Dim returnable As New Collection
For Each x As String In tb.Lines
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Next
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End Function
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Below is the code that we have been working on. We have bolded the parts which we are unsure about - they are producing errors. (its near the bottom)The program is designed to generate a random hand of cards out of our list of them. This program is a smaller version of what we hope to have in the full one - ie. It tries to get a random hand of 3 cards out of a possible 5.

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[Code]...

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[Code]...

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[Code]...

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[code]....

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[Code]...

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[Code]...

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[code]......

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[code].....

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