I found some VB6 code over here to get and set icons on the desktop.After converting it to VB.NET and making some minor modifications it should simply save the icon's locations at startup into an array of POINT structures, set all icons to random locations when a button is pressed and put the icons back when the applications exits. When I start the app all icons dissapear and nothing happens when the button is pressed or when I exit (I can get the icons back by aligning them by grid).The VB6 to VB.NET converter gives me a warning when i try to marshal the POINT structure saying that i need special conversion for marshaling non bittable types.
Here's the code: Imports Microsoft.VisualBasicImports Microsoft.VisualBasic.Compatibility.VB6Imports SystemImports System.Runtime.InteropServicesImports System.Windows.Forms Imports Project1.Declarations Friend Partial Class Form1 Inherits System.Windows.Forms.Form [Code] .....
Public Sub RandomNumbers() Dim s(4) As String Dim RandomNumber As Byte
I don't know if you can tell what I am trying to do here, so I will try to explain. I what to create for random numbers and place them into for different text boxes. I also would like to do this with combo boxes and their selected indexes. So if the combo box has 10 items in it; the new selected index would be the random number generated above.
Another program I am working on for fun, I am basically shuffling a list inside a listbox, what I want to do is delete the rest but not sure how to go through with that. At the moment I have this: [code] Just contains the code, declarations outside weren't included.So anyway, once clicked, it will call on the function to basically shuffle in a for loop, I was wondering if I should (or how should) create another function and call it in the click button or have just a loop in the click button so it deletes half the list. What I am doing is I have 20 list of items, I want the program to shuffle the items and then deleting the lower 10, meaning, if I had 10 items and wanted 5 top, I'd want: 0, 1, 2, 3, 4 and deleting 5, 6, 7, 8, 9.
i wanted to link options selected from Comb box A (general) to specific options in combo box B (specific). I want to pick a word in Combo box A that has specific words/phrases in Combo Box B show. But not all the words to show in the combo box B if they aren't associated with the Word picked in Combo Box A. Ex.When "Soda" is picked in A, only "Coke, Sprite, Fanta" should be visible in combo box b, not everything else.This is the code i used to make the boxes, but i don't know how to link them.
Private Sub MainForm_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load ' fills the combo boxes with values Me.xGeneralComboBox.Items.Add("Soda") Me.xGeneralComboBox.Items.Add("Juice")
How to use a databound combo box to display one field in the drop down, and another as the combo box text on roll up? Using VS 2005... For example, I have a datatable that has 2 fields. One called "ShortDesc" and one called "LongDesc". I want to be able to see the "LongDesc" column values in the drop down on the combo box. When I make a selection, I want the text in the combo box to read the corresponding "ShortDesc" value.
I am getting an error when i try to populate some combo boxes with a value, the combo box has values in and the right amount the code is getting the right number.
the error msg is "Object reference not set to an instance of an object."
Combo box 2 is filled based on a selection made in combo box 1 and a listview is populated based on the selection made in combo box 2.When the LostFocus event completes in combo box 1, it hits the LostFocus event in Combo Box 2 but it shouldn't. How do I prevent this from happening or if I can't prevent it, how do I work around it? The following is the code used.
Private Sub cboCategory_LostFocus(ByVal sender As Object, ByVal e As System.EventArgs) Handles cboCategory.LostFocus
I've read numerous posts and threads about random number generation, but I havent' run across this.If I generate a bunch of random numbers, the results are radically different if I create a new Random generator for each number than if I use on Random generator for all the numbers. The results are much more consistent and evenly distributed if I use the same Random generator.I would have thought the opposite,because creating a new Random generator each time should reduce the number of random repetitions, if a different time slice is used to create the random number.[code]......
The class Random is out right defective. It always produces the same random numbers in the same sequence. Things I have tried so far is every kind of seed you can think of as well as Randomize. The result is that I always get the same random numbers in exactly the same sequence.
I am practicing using the drawing commands, and have gotten a grass background and black happy face that moves around the background.It's a 10x10 grid of 50 pixels.I want (at the moment, when i press enter) it to generate a random number of trees (15 ~ 25) at random locations on the background. The program doesn't freak out about anything, and the variables seem to be right (using stop commands) but it's not drawing anything. Here is the code for the "GenerateTrees" command I have for when I press enter.
Private Sub GenerateTrees() NumberOfTrees = Int(Rnd() * 10) + 15 For i = 0 To NumberOfTrees - 1 bmap.MakeTransparent(Color.Fuchsia)
I've got some code like the following. I want it so that when I chose an item in 'select 1' it changes the in the second combo box but I'm not sure of the best way to go about it. Does it have to be AJax or can it be done with just Javascript?
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head>
I would like to use integers generated by Random.org in a small desktop widow app. Im using visual basic. All My search terms bring up unrelated (to My issue) information. Currently I am using the local random statement/command.
I am trying to make a texas hold em game and it is of the utmost importance that my code generate a random number. But using a random number function that I always end up with a lot of the same numbers over and over again. Any ideas on how to make it "TRULY" random? [code]
I've made an image viewer which opens a random image from a specified folder, but the random number is not that random at all... I've already used Randomize(), but without result.
how do i program by saying if a certain item is selected in a combo box then that item will not appear in a second combo box. i have this code for now but it does not work
I know how to add the items during design time but how do you add the items through code. I want to fill the combo box in the datagrid with the results of an SQL query?
I have a form with 8 combo boxes and would like to disble certain combo boxes, depending on what was selected in another combo box. The reason is so the user will not have a blank return on a query. The first form I created like this worked great, no issues. This form only allows one combo box (Number_of_Lightheads) to disable any others. Below is the code I have for this Form. why the other combo boxes will not disable the ones that are called out in the code?
Option Compare Database Private Sub High_Def_AfterUpdate() If Me.High_Def = Yes Then
how do i program by saying if a certain item is selected in a combo box then that item will not appear in a second combo box i have this code for now but it does not work
j = 0 Do While j < cmbSession.Items.Count If (j <> lesson) Then
I don't take programming lessons at school or anything, and I'm starting to (try to) teach myself about random things.Currently I'm making an app that has 3 functions:
-Random Integer (1 to 100) -Random Answer (Yes or No, similar to a coin flip) -Random Dice Roll (1 to 6)
How would I go about doing this?At the moment all I know about random numbers etc. is that I will need to do something along the lines of Dim dice As New Random or something like that, but, like I mentioned, I have no idea.I am well aware of the DIC rules that you won't write the code for me/do my "homework(?)" for me, and that's not what I'm asking.
VS2010 (SP1) / .NET 4 on Windows XP. The question is simple, the answer; not so much. When generating a salt, should the LENGTH of the salt be random, fixed or a random number within a (min/max) range? I am using RNGCryptoServiceProvider to generate the salt, just unsure of the length of the salt.
I have two combo boxes and I am currently using MicroSoft SQL Server to get the instance name into one combo and the databases on that instance into the other combo. I am wanting to switch to System.Data to get these values and I am able to get the instance through enumeration but am having trouble finding where to get the database name values assigned to that instance.Does anyone know the equivalent of SMO Server.databasename is in System.Data?
I'm having some weird trouble with adding a new value in a combobox.The combobox has a datasource which is a bindingsource.The combobox's list is filled from a different table through a different bindingsource. Combobox.valuemember = "ID" and Combobox.displaymember = "Description".When a user types a value in the list, I want to add the new value to the table which is the source for the list. (Which is not the problem, but I don't get that far) The problem is that when the user types a new value in the box, it totally disappears as soon as the user tabs out of the combobox. So, in the event combobox.Validating the combobox.text property (nor any other property) does not show the new typed value.