VS 2008 Collision Detection With Rectangles?

May 29, 2010

I have two rectangles; a character and a block. The character is suppose to jump onto the block and then either jump off it or walk off it. I am really getting frustrated with this because I cannot get it to work.

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VS 2008 : Collision Detection With Graphics?

May 22, 2010

I want to be able to do collision detection with graphics and a picturebox. I have a character that is moving on the screen and I have drawn both the background and the character using graphics. I have put a picturebox in place of the block that is suppose to be like a square which the character has to jump over. How would I do this?

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Best Way For Collision Detection?

Aug 22, 2009

What is the best way for collision detection? I keep trying but I have failed every time.I want my player to not be able to go through my pictureboxes/obstacles from ALL sides.I have 2 player movement down but now I need collision detection. I am trying to save player2's location with a timer using a variable for the location then check if player2 (picturebox2) intersects with picturebox3. If it does then picturebox2 will go back to the location.

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Collision Detection In .Net?

Nov 8, 2009

I need help with collision detection in visual basic. I am trying to detect when a picture box hits another picture box. The code I'm using is very simple because I'm very much a beginner.

Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
If Math.Abs(PictureBox2.Left - PictureBox1.Right) And Math.Abs(PictureBox2.Top - PictureBox1.Bottom) Then
MessageBox.Show("You Are Dead")
End If
End Sub

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Collision Detection And Bouncing Off?

Apr 28, 2009

I am trying to do simple collision detection in VB.NET using picture boxes, I have a fixed picturebox, (colour Green), and a moving picturebox, (colour Red). I can manage the collision detection OK, but how do make the movingpicture box bounce off the fixed picturebox and at the right angle? In the following code the moving picturebox sometimes passes right through the fixed one, but not everytime.

ublic Class Form1
Private RedXSpeed As Single = 5
Private RedYSpeed As Single = 5

[code].....

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VS 2010 With Collision Detection?

Feb 23, 2012

Let me just start off saying that I'm generally new to all programming so if my coding is painful to read I understand. I am currently working on a project that relies on perfect or near perfect collision detection, and I'm not sure whats wrong but sometimes the object being moved completly passes through the object it is supposed to collide at. Here's my coding relating to collision detection so far:

[Code]...

Also, the object, toon, is set to jump with a timer at an interval of 45. Any input regarding how I could make the overall collsion detection better or if I didnt provide the right section of code let me know.

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Collision Detection For Multiple PicBoxes?

Dec 21, 2011

i have 3 PicBoxes on a form. PicBox1=sprite PicBox2=Block1 PicBox3=Block2 I have figured out sprite movement on key down and have figured out simple collision detection for all 4 sides of Block1. My question(s) are:

is there an ideal way to create a method that can be called to handle the collision for all future PicBox's added instead of writting code independently for each key press and each NewBlock along with all 4 sides of the NewBlocks?If I created 100 PicBoxes as obsticles too create a maze type game for my Sprite to navigate through?

[Code]...

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Collision Detection Not Operating As Intended?

Apr 7, 2012

I'm designing a system to detect whether a projectile arc impacts a stationary square target. However, the detection is very limited and only seems to work if I use a while loop and a very large area, whereas if possible I'd prefer to animate it using a for loop and have the target somewhat smaller.Here's what I have at present:

Private Sub Timer2_Tick(sender As System.Object, e As System.EventArgs) Handles Timer2.Tick
If (Not errorState2) Then

[code].....

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Is There Collision Detection Within Bounds Of PictureBox?

Nov 7, 2011

I am currently working on a game with collisions. I am using a picturebox with an animated gif in the Image property. I am currently using the following function call to detect collision:
pictureboxPlayer.Bounds.IntersectsWith(pictureboxOfBadGuy.Bounds)
When an pictureboxOfBadGuy collides with some of the whitespace of my picturboxPlayer the above line returns true. Does anyone know if VB has detection for images within a pictureBox.

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VS 2010 - How To Work With Collision Detection In VB

Jul 1, 2010

I have two questions.

1- I have two labels on a form, that I want to move randomly in the form. How can I do that?

2- How to work with collision detection in VB?

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Game Programming :: Collision Detection For Tile RPG

Feb 25, 2012

I'm trying ot make a top down rpg, or pokemon like game, but I can't find any proper tutorials for collision detection. I have found one, but when I did it it doesn't seem to work properly, and I get errors everytime I go to the edge of the form. What I can do to make good collision detection for walls?

HTML Code:
Public Class Form1
Public Level1 As New clsLevel()
Public Dude As New clsSprite(Level1)
Dim CanWalk As Boolean = True
[Code] ......

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Game Programming :: DirectX Collision Detection?

Aug 11, 2010

I have loaded two mesh's from .x files onto the screen, a map and a sprite. The sprite moves around, but because they aren't colliding the sprite goes straight through the mountains, and straight over the undulations. I have looked for a way to find the co-ordinates of a particular spot on the mesh, as I figured by finding the X and Z co-ordinates of the sprite, I could just set his Y co-ordinate to be the same as the map, and he would 'stick' to the ground... however I don't know if this is possible, and I haven't found it yet.

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Interface And Graphics :: Collision Detection And DirectDraw?

Aug 28, 2009

I'm using DirectDraw to create a (very) simple little movement game... (so far not really a game, but hey, gotta start somewhere) And I'm having a little trouble with my collision detection... ok, it's probably not conventional collision detection, but I'm just learning so far...I have a few surfaces set up etcetc, and have animated a sprite on a tile based background... but the problem is whenever I collide with a certain tile (which I've set as unpassable) from the top or the left, it screws the position of my player immensely... this is quite a headache as I can't seem to see a problem...

ps. Another thing, I can't seem to be able to open my pictures without using the entire directory.

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VB2008 - Space Invader Collision Detection?

Dec 28, 2010

Basically, i'm creating a space invaders like-game that is 2D Mario-themed (sprites used). I am using a panel for my enemies and Mario is being controlled by the movement of arrow keys and space button shoots.The problem is I can not make my bullets collide with the enemies to make them disappear.This piece of code is what i've got so far with the collision detection :

'*******************************************************************************************************
' Collision occurs whenever the pctShoot(podoboo) hits any of the enemy
' When blnTrue, both pctShoot and the enemy disappear '*******************************************************************************************************

[code]....

While I'm at it, i have another question in concern; but this is not really related to collision but:How do you make an object move down automatically using a timer but make it appear randomly??Like any space invader game, the enemies are shooting back at the hero to make it appear more challenging right?

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Game Programming :: Multiple Platform Collision Detection

Jan 12, 2010

Lately I have been making a platformer game, just to experiment and see how it would work, and after making two very basic levels I realized that it would take a lot of code to include several or more platforms.

[Code]...

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Player Movement/collision Detection/global Variable?

Dec 7, 2010

how to do collision. my previous attempts involved trying to see if the player was touching -any- non-collidable object, but i've reversed it so that objects themselves detect if the player is interacting with them and respond appropriately. i still cannot find a way to completely stop the player from walking into walls, but this is what i have so far.

Public Class mymap
'movement function/class/etc?
Private Sub mymap_KeyDown(ByVal sender As System.Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles MyBase.KeyDown
Dim Loc As Point

[code].....

is there a way to put a sub in a sub? see notes in the code above and hopefully you'll see what i mean.d last of the craziness, are global variables possible? i can't seem to find a tut on them. in the passable sub it doesn't recognize the tiles variable and says it isn't declared, though it is declared in the hedge1 sub.

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Game Programming :: VB2008 - Space Invader Collision Detection?

Dec 28, 2010

i've looked up several tutorials on what i should do to create a collision detection, but im not too positive on how to function my ideas and convert them to code.Basically, i'm creating a space invaders like-game that is 2D Mario-themed (sprites used).I am using a panel for my enemies and Mario is being controlled by the movement of arrow keys and space button shoots.The problem is I can not make my bullets collide with the enemies to make them disappear. This piece of code is what i've got so far with the collision detection :

Code:
'*******************************************************************************************************************************************************
' Collision occurs whenever the pctShoot(podoboo) hits any of the enemy
' When blnTrue, both pctShoot and the enemy disappear

[code].....

While I'm at it, i have another question in concern; but this is not really related to collision but:How do you make an object move down automatically using a timer but make it appear randomly?Like any space invader game, the enemies are shooting back at the hero to make it appear more challenging right?(using Visual Basic 2008)

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VS 2008 Draw Rectangles, Then Putting Them In VARIABLES?

May 16, 2009

I don't really know how to explain this except that I want to draw a bunch of rectangles in a LOOP, then I want each rectangle to be put into an array. To be more specific as alot of people keep telling me to be....I am making a robot, that can move left or right from below the screen, the robot is a rectangle with a barrel in the middle of it. The robot can shoot bullets, but as I understand I have to draw the bullets from the code. So far I have the functions written down to get started and I have tried all the drawing methods, and none of them will do what I want.

vb.net
Public Class Form1
Robot Settings

[code].....

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VS 2008 - Get Rectangles In Area And Loop Through Every Single Position

Dec 26, 2009

I want to be able to click and drag the mouse over the picturebox to create a selection area and I want it to snap an image to each place on the picturebox that it can. So if I have it set to snap to 50 pixels, and I select the points (50,50) - (100,100) I should get back 4 points: (50,50), (50,100), (100,50), and (100,100). The thing is though, It can't loop through every single location.

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VS 2008 Detection Of Word And Automatic Input?

Sep 20, 2010

how to detect certain word so that I can automatically enter certain word and enter it... example: USERNAME: rexie

how to detect the word "USERNAME"? how to input the word "rexie" automatically(without typing in the keyboard)? how to enter after the word rexie?

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VS 2008 Remote Detection Of Running Process?

May 7, 2009

OK, I was talking to someone at work and he came up with this idea that I should make a program that notifies me if a certain process is running.

There is a process on another PC that I want to check if it is running or not because due to extreme memory usage issues of the program, we only run one instance of it at a time.

What I want to do is make a program so that I can know if that process is running without having to get up and check. But I'm not sure where to start exactly.

My friend said maybe use the WMI. With the WMI will I need a host/client program, the host detecting status of the process on the other machine which sends a message to the client program on my PC telling me if it is running or not.

I've never done something like this before so all I'm asking for is some direction into what technologies I need to be using and maybe some guides on how to go about this as I have no clue where to start.

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VS 2008 VB Music Reading Program:Right Or Wrong Detection?

Nov 15, 2010

For* Having the audio of a guitar note (A, B, C, D, E, F, and G) randomly generated, and the user must select from there letter names (A, B, C, D, E, F, and G) which note they think it is. They will also be given an option to place it on the musical notation lines.* Having a note randomly generated and displayed on musical notation lines, and the user must select which note they think it is from there letter names (and if they choose so in a time frame)

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Have Different Types Of Rectangles?

Mar 8, 2010

I am trying to have different types of rectangles. I thought something like this would work, but Rectangle is not a class.

Public Class xRectangle
Inherits Rectangle
End Class

What I wanted this for was to remove a selection rectangle from an existing drawing. I have all of the objects to draw stored in a list and I am trying to remove the selection rectangle without removing the object it is covering.

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Flip Rectangles In Picturebox?

Jun 7, 2011

how to flip rectangles in picturebox?

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How To Flip Rectangles In PictureBox

Aug 9, 2011

How to flip rectangles in picturebox?

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Intersect In Two Rectangles For VB2008

Feb 7, 2009

How to know if two rectangles intersect. i know for polygon center, length, width and angle. i want to fast algorithm for visual basic 2008.

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Intersect In Two Rectangles For VB2008?

Feb 7, 2009

how to know if two rectangles intersect i know for polygon center, length, width and anglei want to fast algorithm for visual basic 2008

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Any Way Can Check Intersection Between Any Two OBJECTS Not Just Rectangles?

Feb 11, 2012

I have made considerable progress on a game I am making, but one of the fundamentals of it relies on collision detection. At the moment, I am using Rectangle.IntersectsWith() to check "collision" between two PictureBoxes, but I don't want everything all square (graphics, etc). So I set about adjusting regions and have ended up with a circular button (from the MSDN example). What I'd like to know is this: Is there any way I can check intersection between any two OBJECTS, not just rectangles? As in, if the rectangle intersects with or is inside the circle in any way then how do I check it programmatically?

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Custom DrawLine Function Between Rectangles?

Dec 13, 2011

I just want to draw some lines between the rectangles in vb.net. I used g.drawstring() method to that.

But now, based on a value I just want to change the opacity of the arrow.

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Draw Rectangles To Make A Map File?

Dec 11, 2009

I have an automated electrical tester, I want to create a type of map file so that way the user can select a subset of devices to test. So basically I want to create a type of grid that the user will be able to highlight specific rectangles in the grid so that way the tester knows to test only those specific locations. To start I want to create a 4X4 grid and each individual rectangle in the grid will contain some coordinate information. Does anyone have a tiny example of how I can draw a 4X4 grid, or any thoughts on the best way to do this? The real final map I will be making will have over 50K devices.

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