how to create a client/server... But I couldn't... I don't want anything fancy. Just want the client to send the server 4 numbers, depending on the user's choice; after that, the server would turn off the pc, restart it, etc. It all depends on the number received. Is there a rather "simple" way to do it? If it's not to much trouble you could use Atheist's example. (Btw I don't understand the code and, yes, I've checked on [URL])
However I have hit a massive brick wall with my program. My program that I'm trying (can't emphasis this word the importance of that word) to create a Client/Server chatroom using TCPClient in Visual Basic. So far I can get my client to speak to my server. However, i'm trying to get the returned data to display in a listbox which never happened, i then tried a label, which again never happened then a text box which I'm sure you can figure out how that went! I'm not great at networking programmers nor am I not bad I'm terrible but duty calls when it comes to projects.
The code I currently have was mostly taken from the net but when I have the program fully work and I understand how the software works I intend to heavily modify for it to suit the needs of what I need to achieve. where I can get my client to display the data from the server that I have already sent to the server (which displays successfully within the server).
I am going to create a gaming platform primarily with flash,flex and was also looking to create a windows client that could communicate with my server using these protocols. Could someone point me in the right direction on any possible .net libraries available that could handle the communications between client and server?
Im using the code from [URL] as a starter, most of the code is the same. the chat system works fine but on the client a added a disconnect button "clientSocket.Close()" and as soon as i click that i get errors, on the client, this is the code...
Private Sub getMessage() For infiniteCounter = 1 To 2
[CODE]...
And this line...
serverStream.Read(inStream, 0, buffSize) gives me "Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall."
Now im talking the server, after the client clicks disconnect or closes by task manager, looses connection, etc the server crashes and gives me.
Hey guys, I am trying to send data from client to server (encrypted) and the string sent from the client is not the same as recieved from the server. I've been killing my brain for hours to get this to work but I cant manage. Im converting everything to Base64 string.
Client:
Public Sub SendMessage(ByVal msg As String) Try SyncLock myclient.GetStream sw = New IO.StreamWriter(myclient.GetStream)
I am trying to create a a server and client application. All that I want to do is have a client that has a picture box. The server will send an image to the picture box and the client will display it. I have looked online to find some tutorials but most of them just show how to do a connection and usually only with a console application.
I have been a web developer for a number of years now and I am making the move over to form based applications. I am trying to do what I believe should be relatively simple, yet I have no idea where to start.At home I have a machine that family members tend to use P2P programs, which causes my online gaming to suffer with glitches.I want to create a server and client program.where the client app (on my laptop) consists of only one button, when the button is pressed I want the server app (my Desktop) to kill the P2P program.I already know how to kill/start the application in question.I have previously done something similar but I had used winsock (not in VS2010) and was a long time ago.
1) Sending a value/string from the client app
2) receiving the value/string on the server app
I was told to look into the system.net.sockets namespace, but I haven't found anything on the web or here that isn't a full project / over-engineered "Basic Tutorial" that helps to break this down
I Want To Create A Server Program On My Computer AndClient Program That Can Run On Other Computers, The Client Program Will Connect To The Server On My Computer, But I Don't Know Code To Do This.
I'm trying to connect to Advosol OPC UA demo server [URL] from vb.net application I'm developing, but i can not create refernece to its service interface. As much as I understand UA specification, server is based on WCF and shold expose WSDL to create web reference to it. The problem is that I can not access that WSDL definition on service url. The only message I get is that MEX is disabled for service and list of instructions how to expose mex in appconfig. I triead all the suggestions, but mex is still disabled.
I am trying to create a server/client program in vb.net. What I am trying to do is test a battery that is running on a handheld (which runs Windows CE 5) by connecting to a "server" and sending information every 10 seconds or so. I am very new to .NET, and am not really sure how to go about doing this. I want two separate applications running, with the server-side keeping all of the data, since the battery is going to die, and I will lose any information if I keep it client-side. I am also new to networking, so I was not sure of whether I should create a Socket, or if I should try to do something else.
Im a new in this VS2008. But i have some foundation of programming in VB6.0. So im planning to create this application using VB since im familiar in that language.I downloaded a Visual Studio 2008 and SP1 - now on its 90-day trial, and planning to buy the full version depending if it will meet my needs. I just read afterwards the conditions and how to buy it. I hope its free shipping and credit card is acceptable.^^
I need to make an application something like a reporting system, my plan application is a client-server application. Currently im reading the How to topics and some walkthroughs so far so good. Now here are some sort of details and target need to fulfill.
1. An interface from client that will input the data from the multiple-user , including images and these data will be saved in database/table remote server (center database server) LAN.
I have to create a Client/Server Application...for a project...Its not a programming class so the Professors allowing us to look code up online and just use that...Can anyone help get me started, Ive found some code but most of it uses TCPListener and Visual Studio says this is obsolete. An I can't get the IPaddress to be declared either..
We would like to create a client-server architecture application that the server can control all client computers connected to it (e.g shutdown) and we would like to put a security login and a desktop lockeron the clients. The process of the system is that when the clients starts, the desktop is locked and ofcourse the user can't access the desktop unless he/she logged-in. And when the scheduled time (e.g 1 hour) is done, the client computers where automatically shutdown like the Time Logger Softwares
We are creating a Who wants to be a millionaire style game in VB. Our server is pulling information such as questions and answers from a Access Database and sending them to the contestants (Clients). All transfer of information is directly from the server to each client. One of the "Life Lines" we want to use is "Ask a friend", where one client is able to Instant message another client for a short time to get help on the question.
I'm creating a reporting web page as part of a standard VB.NET web application. The page is data driven, with jquery making calls to a web service local to the application to get values of elements that are dynamically created in the DOM. Ultimately these dynamic elements and their values are all wrapped up in a JSON object, so that part of the client side is fine.
Right now, I can pass that JSON object to a method in the web service which creates an SQL Data adapter from the values and queries a database. My ultimate goal is to have this client JSON data be used to query the database and construct an excel file to send back to the user, or failing that a CSV file.
It's my understanding (from working with PDF file generation) that this type of function can only be done on the server side of the web application, not even from the web service (i.e. I can't have the web service return an array of bytes and have JavaScript/jQuery present that as a file).
So, how do I go about this? Now I have my JSON object on the client side, where should I be sending it, how, and how do I go about returning my file?
I've read about either storing the JSON in a hidden field and having the server take the elements value and go from there, or using AJAX to send the JSON to the server just before a postback is made to fire off the server-side function to run the query and return the data.
I just need a little guidance, and a little help understanding where to use the hidden field, or what I am actually doing with the pre-postback AJAX call.
i have been working on a chat program Server side and client side i have most of the features i was asked to put in but then once i got most of the bugs out i noticed something the server admin could send whispers and alerts to single users but then when you try do do it on the client side it wont work so i looked through it all and found my issue the user list on the client is only a list of the names in server hash table so i was wondering how do i send the hashtable and all of its data E.G. user connection information to the client so that it can send commands to individual users like the server side can
vb Public clients As New Hashtable() ' This subroutine checks to see if username already exists in the clients ' Hashtable. If it does, send a REFUSE message, otherwise confirm with a JOIN.
[code]....
i tried to send the hashtable over the same method used to send the user names to the client but it cannot convert the hashtable to a string so that wont work so my question is How do i send the hash table to the user from the server then display the username on the client ??
The problem I have is: When I click on cmdListen in the server form and cmdConnect in the client form,both programs won't respond and they crash for some reason I don't know.
Client source code:
Code:
Imports System.Net.Sockets Imports System.Text Public Class Form1
[CODE]...
Code: Imports System.Net.Sockets Imports System.Text Public Class Form1
I've basically made a basic tcp server/client application. The thing is that I'm behind a router and so will be the other people that use my clients. I've had to use port-forwarding or the software "rinetd"to run quite a few applications online.
Let me explain: I'm on a lan network that connects to the internet. Whenever I want to host a server - for instance a basic ftp or http server. If I give my external IP to anyone, they won't be able to access my server. Even if I portforward, it doesnt work. I have to use rinetd here. For other applications, portforwarding works. I'm not sure how these things work at all.
Anyway, my issue now is that I have created this server/client application. I'm having serious doubts that if I run the server, I'll have to either a) portforward or use rinetd to get people to connect to my server. IF I need to portforward, that's fine. However, using rinetd would really suck... My 2nd concern is as follows: IF the person running the client is in a similar situation as me (i.e he's on a lan that has a router which connects to the net), will he have to portforward or use rinetd as well? If he portforwards that's fine. But I don't think I could get people to use rinetd.... Also, if there are more than 1 person on a lan trying to connect to my server, there is a big problem when they try to portforward: they will only be able to allocate one of their internal ip to that port, and the others won't be able to connect, right? How does this work? I mean, I use many softwares like msn/skype/(some games)/firefox that do not need portforwarding/rinetd. Yet they work. My housemates(other people on the lan) use the same softwares, and it works fine. There's no clash/probs watsoever How come these run fine?
Anyway, back to my issues. Given I have no knowledge about how the above work, I was wondering whether there was a way to host a vb .net server application on an external website (external to my house) so that I might *avoid* the above mentioned problems, and to what extent that would be a sound solution.
i have lots of confused ideas like should you transfer files using tcp? Example: I was thinking, I connect to server from client, open file in binary, division by packet size(bytes), send first packet to server, get request if file was delivered succesfully, send next packet. If I do it this way i would need something to know/increase packet size.
I'm making a program that would require me to send data between to different machines.The way i plan to do this is to have a server program constantly running on my computer.(any other way to do this?) When someone opens the Client program, the program connects to the server. The server then takes the users I.P address and Username and adds it to a listbox on the Server application. Then the server application constantly updates the list of users on the Client application. So that way every user can see everyone that is connected.Then, when the user wants to connect to another user - They select the Username from their listbox of users. Then all connections will be handled between the users = Each user is connected to the other user's Client program. Well there is the first thing i don't know how to do.The next is simply how i send the data between the users. Would i use a winsock control?Example: One user does an action. The winsock control sends the text "blue" to the other user. The other user's program's form color changes to the color blue. That's not what this program will do, but it's just an example.
Is is possible for the server to give all clients that are connected to it a separate threading starting from 1-2-3-etc that will be display there username on a listview. Server can now connect to any of them by clicking on one of the items in the listview.
EX: Multi-Clients Connect to server ---> Server gives each one a separate thread starting with 1 ----> Client sends username to server -----> Server displays them on listview ---> Server can now double click or whatever on the item ---> Pulles up thread count and connects to it.
i write a vb code that it can do connect to serverthe question is when i connect to the server the server have receive the connected and the client exists not found serverit shows out this warning "strData' is passed by reference before it has been assigned a value. A null reference exception could result at runtime."
I have been reading through Atheists posts in regards to client-server and TCP client/server connection's. But how do i go about writing a program with 1 client and server where the client side creates a text file.Once the server sees there is a text file it connects and downloads it to itself or the client pushes the text file to the server.Once on the server i will read the text file and put its info into a sql db.