VS 2010 - Getting Information From Terminal Server Client?
Nov 8, 2011
I'm developing a Windows application that runs on a terminal server and users connect to it via remote desktop. Standard stuff. However, I would like to know something about the user and I was wondering if there's a way to get some information about the client that the user connects from (his local machine).
Hey guys, I am trying to send data from client to server (encrypted) and the string sent from the client is not the same as recieved from the server. I've been killing my brain for hours to get this to work but I cant manage. Im converting everything to Base64 string.
Client:
Public Sub SendMessage(ByVal msg As String) Try SyncLock myclient.GetStream sw = New IO.StreamWriter(myclient.GetStream)
We want to set up a bunch of thin clients linked to a server running server 2003 using terminal services. When the thin client runs our app it needs to know which station it is so it can gather information unique to itself from the database. (IP address?). Our app is written in VB6.
An application loaded on a citrix server executes with no problem. When we try to run the same program files on a virtual server, we get silent errors and we do not even see the application window appear. The program runs for a moment in task manager, but then closes down. BTW other .net apps run on the virtual server. Here is the error we see in the event viewer application logs[code]...
how to create a client/server... But I couldn't... I don't want anything fancy. Just want the client to send the server 4 numbers, depending on the user's choice; after that, the server would turn off the pc, restart it, etc. It all depends on the number received. Is there a rather "simple" way to do it? If it's not to much trouble you could use Atheist's example. (Btw I don't understand the code and, yes, I've checked on [URL])
Basically i am creating a console application that will create and store client information as a .txt file it is going okay but i have come across a slight hick up i want to use something on the lines of this .....
dim lastname as string Do Until Integer.TryParse(Console.ReadLine(), LastName) = False Console.WriteLine("Invalid input, Please try again") Console.Write("LastName:-")
[code].....
this works fine to trap out numbers from letters but the problem i am getting is when the program calls uppon LastName it is recording 0 and wanted to know if there is a way of getting past this ..... so basically i need a way to allow letter but not numbers and symbols and then dispay a pernolised error message but at the same time use Stream writer to save was the answer is in a .txt file.
We are creating a Who wants to be a millionaire style game in VB. Our server is pulling information such as questions and answers from a Access Database and sending them to the contestants (Clients). All transfer of information is directly from the server to each client. One of the "Life Lines" we want to use is "Ask a friend", where one client is able to Instant message another client for a short time to get help on the question.
I'm working for a socket tcp/ip. I have a server form on Server PC and client forms on all clients. I want the clients auto find and connect to the server PC when I open connection on server form? (in common, I have to set the server IP and ports to each clients, if not they cannot connect).
The problem I have is: When I click on cmdListen in the server form and cmdConnect in the client form,both programs won't respond and they crash for some reason I don't know.
Client source code:
Code:
Imports System.Net.Sockets Imports System.Text Public Class Form1
[CODE]...
Code: Imports System.Net.Sockets Imports System.Text Public Class Form1
I am currently learning how to program in VB and am using sample code to make a VB Winsock client and server. I beleive the sample code was from VB 6.0. [code]Overload resolution failed because no accessible 'GetData' accepts this number of arguments.I am getting the exact same error in the exact same place in the server aswell. I have tried removing the vbString, but it comes up with a warning and the program doesn't function like it should. I am programming this in Visual Basic 2010 Express.
I'm doing a small project. It works on a LAN. The working of the project is:In client side, a user would enters "username" and "password". It would sent that to the server, along with the time.The server would authenticates info on checking a db and writes some info to the db.Also, the server should be able to sent some commands or instructions to the clients.These commands on received by the client, it would invoke certain functions/subs on the client based on the command.So, would it be better to use TCP client & listener or WCF ?
I have started to learn how to use the TcpListener class to create a server/client chat facility, But im having some issues as to how to perform this at the moment i have the following code for the server.
Dim counter As Integer serverSocket.Start() ListBox1.Items.Add("Server Started!") counter = 0 While (True)
[Code]...
Client Accepted (I understand would most likely need a new thread for each client who is accepted, Once accepted , Return to the main loop to check for more clients.) No Client Connecting I understand that this may have to be done in a thread but ive not looked into using a seperate thread for this to infinitely run.
I have an application that will run on a terminal similar to a micros terminal. The terminal is already running another vendors app that captures the users logon ID from a swipecard. I need to capture the same logon ID at the same time. This is no problem, I just hook it.
The problem is I have another app which also captures swipes. In development I am running both apps for testing. It appears that when I unhook one app it unhooks both. Rehook and all is fine. As my two apps will never be on the same terminal this is not a problem. What I am concerned about is the vendors app unhooking mine or the other way around.
I would of thought that each app would have it's own ID and that each hook would be independent. I have considered finding a way to determine if a global hook is present and then use some logic to decide on unhooking or not but can't find anything.
I'm trying to make a client and a server connected in vb 2010. how to make a client and server connected? There is only vb2008 in the codebank and if my vb2010 tries to convert it to vb 2010 it will error.
I'm creating a VB2010 application which will require a connection to MSSQL. Should I Install SQL 2008 on my computer then use MS SQL 2008 as my data source or skip installing SQL 2008 and use MDF instead?
Also the program must have the following requirement
Program must use SQL as their database source End user must not install SQL server on their machine Program must be able to update (sync) the local SQL database from SQL server on the web. (User will have option to delete everything on their local database and load everything fresh from the server or to merge the update with existing data) Programs will (most of the time) run in an offline environment. When the user have access to internet they can update the database The program must allow user to add,edit, delete their local database while offline Only certain user (authorized user) can update their local database back to the serverC
Is it possible to created a program that meets all the above requirement ?
I have an exe file that I have copied to test workstations and would like to launch that application instantly when needed from a dedicated server. I could do an agent based (timer) application where client application checks every 2 minutes (or so) for a file on server, it there file is modifoed then it launchs the GUI app on the workstation.
I really want an agentless approach and have tried PSexec and MS SCCEM agent but it still takes 3-4 seconds to launch on each machine one after another. If we are talking about thousands of machines in my environment there could be delay of more than an hour to launch app on each machine.
I was wondering if socket programming is the best approach where instead of a timer; app listens to a port and when it sees it it launches local exe file. I am new to socket TCP/IP programming.
I'm trying to make a Client that will automatically run a .DLL that I have created and send information over port 80 to my Server program that will take that data and import it into a database for me. Problem is, I don't know where to start as I have never done this before. I want to do this in VB .NET as this is the programming language that I know. What are methods of doing this? Is there sample code out there for something like this? My google searches are failing me.
A better layout of what I'm trying to do:1. Client Runs .DLL, retrieving information from an Excel file.2. Client takes these properties with the data it contains and sends it to a program outside of the local network through port 80, my boss refuses to let me use any other port.3. Server accepts the data and builds its own properties to be imported into my Access Database.4. Repeat over, and over, and over, and over.
I plan for the server application to be a console application, and the client to be a windows form.
I'm breaking my head over the next problem. I have 2 applications (client/terminal). the client reads out the webcam and generates an image. This image needs to be send to the terminal which can accept multiple clients. At the terminal all received images are placed in an ordered panel. The purpose of this application is to monitor multiple webcams.What i can't get to work is how to send it on the client side and receive on the terminal side.
I want to make my client & server fully working. If a client connects to the server it should tell that there is a new client connected. if a client disconnects it should tell me a client disconnected.[code]it says in my patcher window(where it should add the text) that it's succesfully connected.but at the server side its not saying there is a new client connected/disconnected, how can I do this?
Im trying to make a basic Client/Server. The server can handle multiple clients and each client can send /recieve messages from the server.It works fine with just 1 client. but as soon as i connect with a second client. The first one no longer works. Anything sent from the first client is ignored by the server and when running the server in debug mode it gets errors from the client 1 stream.
Its as if the server will only hold one stream at a time and whenever another client joins the other streams are shut but the new client works fine. Even though i never close a stream.
[Code]...
Edit: FINALLY FOUND IT! Stupid mistake i forgot to put the ClientN variable up by one for each new client.So i was creating a new space in the array but erasing the first slot for the new client
I am developing a program that send sms to cellphone using a datacard.I can read the com port from the server if i run the program from the server, but i run the program from the terminal y read the com port of the terminal, but i need to read the port from the server for use datacard. What can i do? My code for read com port.
I have a Windows Forms application created in VS2005 which runs fine on the user desktop but when running in Terminal Server session it frequently locks up when the remote desktop window is minimised and the user is working locally.There is plenty of RAM on the server so this is not an issue, the only solution so far has been to force the user session to log off on the Terminal Server and then reconnect.
I have built an application in VB 2010 on my Windows 7 Pro desktop. I have a particular combo box with a datasource that is dynamically populated, depending on certain values entered by the user; it may or may not have any records in the datasource. When I run/install the application on my desktop, the combo box acts normal, if I click the dropdown button and the datasource contains no records, the combobox will show a single blank beneath the combobox (to indicate no records). When I perform the same action on server 2003, the combobox DOES NOT show a blank row, it does nothing! It act's like it's broken.
I have a simple tcp server listening for clients. I use a mud client to test if it's working. The mud client says that it's connected to 127.0.0.1, but the server doesn't show the msgbox that a client has connected.[code]