Winsock - Code A Client - Server Program

Sep 6, 2009

I am trying to code a client - server program. I have 4 winsock controls on my main form. The client is able to connect to a free one just fine, and can figure out if they are all in use. When testing my program, I found that when I try to send data through a socket, then send different data directly after, it jumbles the data together.

CODE:

That is the code I am using. When the client is connected to the server, and ready for data, it sends the packet "@Ab". When the server receives this packet, It is supposed to send the welcome alert, and then current events posted in the server.

On the client side, there is a message box that is supposed to show the welcome alert, and at the bottom on a status strip, the current events are supposed to be listed.

When the welcome alert shows, it contains the alert text fine, but then shows the packet for the events after it.

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Code:

Imports System.Net.Sockets
Imports System.Text
Public Class Form1

[CODE]...

Code:
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[CODE]...

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2> We get Block title Attributes properly in that way:-We take a class library where we take a class.in this class we use getattribute function().Then We access the particular class from another project

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Code given Bellow :

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[code]....

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