I saw the other poster with his issue but I didn't want to hijack his thread so i'll start a new one.I'm trying to add an animated Gif to my form and when I run it I just get the following error.
A generic error occurred in GDI+I've tried several animated gifs and they all do it.
I've just got a picturebox on the form. and the following code
How I can add a flash animated button to my visual basic express edition form? I downloaded a flash animated button already but I dont know how to add it to my form so it act like an animated button on a website.
I have an application that connect to a database... and this process take a few minutes... and need to show an animated image or a message like "loading...." while the mainform is loading and connecting to the database?
I have an application that connect to a database... and this process take a few minutes... and need to show an animated image or a message like "loading...." while the mainform is loading and connecting to the database
I have an add-in application running in Outlook that pops up a form to tell the user something is being processed.The add-in is written in vb. net.The information form has an animated gif on it which should animate as the rest of the program is processing however it stops animating.The code is as follows:[code]
When user click it, it will bring a second form with a waiting animated gif sitted into picturebox..but at the same time it will call processingcard.dll to link to the bank and get results. when finish getting results, the form2 will be closed. if i just show form 2 with animated gif 'Please wait...while processing" when i click button, it works fine[code]...
Instead of making the user sit looking at a dead form, I figured it'd be nice to show a "Program is working" message to them. And to make it pretty, slapped an ani' gif on there for good measure. The result was not good. The form loads, but only just. The labels with the brief message and the gif do not show and parts of the form background are transparent where they haven't loaded properly. I've tried several way around this:-
1) Opening the form but make it invisible, only making it 'visible = true' when I need it. I had hoped that since the form was already loaded it would display. It didn't.
2) keeping the form opena nd visible but moving outside the bounds of the display. Move it to center screen when I want to see it. No change in behavior, still doesn't load properly.
3) Opening the separate form and then on that form load, call the big sub from the main form. This one just completely refused to show even the outline of the new form and then tried to close it before it had even opened it.
I've done some research on the internet. All the examples I can find are either poorly explained (for my level) or are just so unfathomably complicated that it makes me want to uninstall VB.Net in a fit of rage. So, to summarize: Form1 has a big job to do. Form5 is a small wait message with an ani' gif. While Form1 is working its mojo, Form5 needs to show in its entirety with the gif spinning around in circles.
First part of a huge block will contain some text. That block is not always visible. it will be visible when the user is inputing a control. It is drawn in a bitmap image which will later be a part of the final image of the form.The second part consist of several small bitmap images most probably will contain a letter. These images will not change but there position will keep changing by time. These images will be free to move even beneath the huge block (If visible).I used a timer with 1 sec. interval to redraw form, but when the block is visible it keeps flickering because the timer clear the form and redraw the block.
I tried to use different container for the block like the PictureBox but when the small image goes beneath the block it just disappear.The block color code is "Color.FromArgb(100, Color.Black)" I tried lower Alpha components and that didn't make any difference.My explanation is that the background of the picturebox is not transparent. If I'm right how to make the picture box transparent?
I have a picturebox with a animated gif,as yuo can see it goes up the bricks, 1,2,3,4 etc as it should when displayed in my picturebox it goes threw the bricks 1,3,5 then back round next time 2,4,6 and so on..is there some sort of delay?
How to put animated buttons? for example if the user click the button it will change color, i try to create animated gif and put it as background image but it didnt work. I also tried to use mousehover and mouse leave and its working! But I think the response of the button is slow, it takes 1 second before it activates the mousehover event.
I have a gif there are animated, and want to use thisas a background images on my formbut the image will not be show, instead it show the bagground colorCan't i use this file?
How do i keep an animated gif running while my app is running a sub.The whole UI is blocked so I've tried displaying it in another form but i get the same result.
I'm trying to get an animated gif picturebox to play and then after it is done "Playing" it will hide and show another picturebox. I thought I could do this with a timer but I can't really seem to get it to work. I need this in the form_load because the first picturebox shows on form load.
I was trying to show an waiting icon when processing a time consuming operation (to let user know something is running behind), but no sure what's the good way to do it? for example, i have a picture box holding this animated Gif, and initially i set it to be invisible, but I want to show it and actually working (alive) when clicking a button, this button will trigger a do loop ending after 1min. [code]
I've been racking my brain trying to figure this out. I've done a ton of searching but I can't find what I'm looking for. Right now my program gets a image file, converts the image to 4 colors (Black, Red, Yellow and Green), then converts each pixel to a number for that color.This works great, but now I'm trying to do this for an animated image, but I need to be able to loop through each frame, but I haven't been able to figure out how to access each frame of the image.
I'm using a picture box to show an animated gif on my form. When i created the gif, I set it so it only loops once. The gif plays correctly in a browser, but when i set the image of the picture box to my animated gif it continuously loops.
I only want to loop once through the images embedded in my animated gif when i set the image of the picture box. What is the easiest way to do this? Does anyone have or know of any sample code to do this? I have been searching this for a while, but have not been able to find anything.
How do I add an animated picture to the Splash screen in vb.net 2008 my picture is .gif and when i setup the form's backgraound the picture dosent move.
I want to add an animated taskbar icon to my WPF project. I figured I would just use the Icon property, but I'm fairly new to WPF, and I dont know how to do it. In Winforms I would create a thread like this:[code]But I can't find a Window.Dispatcher to use this approach in WPF. I also see something about "BeginAnimation" in the Icon Property?
I've got a small animated wait.gif file that I would like to show on a splash screen (just to show somethings happening).I've searched, but not found any help.I've tried a picture box, but it shows just a fixed image.
I have a media gallery type project I'm working on, but I want to enhance it by creating animated thumbnails to "preview" the media. I have already created code to extract 10 incremented images from a pretty much any video format. Now that I have my images, I thought the most efficient way to animate them would be through a GIF. Once you have imported media to a library it will automatically generate the images, and hopefully create the gif thumbnail I'm looking for. How to generate animated GIFs in vb2010?
This code may be useful to someone. It's code I used to generate the code for this thread:How could i create an animated .gif file from several other .jpg files in c# express
Imports System.IO Imports System.Drawing.Imaging Public Class Form1
Using VB2010. I want to create an animated icon to go in the SysTray, and I have created all the individual frames as .ico files. Now, I don't like hard coding file names in the code, so I created an ImageList with the .ico files, which I then want to walk through using a Timer. Now, apparently NotifyIcon doesn't accept ImageLists? I get errors when I try to use it. I searched the web, and saw a tip to instead pass the handle of the ImageList to NotifyIcon. So I did this in the timer:
Static Index As Integer = -1 Dim IconHandle As IntPtr If Index = AnimationIcons.Images.Count - 1 Then
I wrote a little utility that compares pictures in a directory against each other and will display them side by side in two pictureboxes so the user can weed out duplicates. Anyway, seemed to be working fine until I started testing a directory that had animated gifs in it. The gifs will start playing in the form's pictureboxes, but at random (with no action taken by user) one of them will crash and give the attached error script. The other gif will continue running, but the offending picturebox will have the unrecoverable red "x", reloading or changing images does nothing after that point for that picturebox. As part of the apparent randomness, it will happen on either picturebox and the amount of time before it happens varies and does not seem to correlate to anything. For additional confusion, I have also seen where there is no error thrown, but both picturesboxes will suddenly go to the red x in the middle of a gif.
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. at System.Drawing.Image.SelectActiveFrame(FrameDimension dimension, Int32 frameIndex)
I'm using an animated gif as my image in a picturebox.When I set the Image property of the picturebox to my animated gif, the gif displays on a continuous loop. I want it to only loop once, and then have the image remain as the last image in the loop What is the best way to achieve this?