Add Random Numbers To Messagebox?
Jun 21, 2010i am trying to create a messagebox which brings up four random percentages which add unto 100%, i can create the messagebox with[code]messagebox.show ("") {icode]
View 3 Repliesi am trying to create a messagebox which brings up four random percentages which add unto 100%, i can create the messagebox with[code]messagebox.show ("") {icode]
View 3 RepliesThe class Random is out right defective. It always produces the same random numbers in the same sequence. Things I have tried so far is every kind of seed you can think of as well as Randomize. The result is that I always get the same random numbers in exactly the same sequence.
View 4 RepliesSo how would I use .next (random numbers) to randomly select something from a list of numbers but it can't repeat the number?I could do:
dim num as integer
dim r as new random
num = r.next(1,5)
if num = 1 then
elseif num = 2 then
etc.
That wouldn't work because it would repeat.If I donwload someone's game can I disect it in VS? :0 I tried going to open project, then I went to the folder and clicked open. It brought me inside of the folder so I tried to open the game but there is no form1 there. It says the games name then .exe in the explorer-like thing in the top right?Also, how would I have a value or something in a label and access it from a button.
Example:This is in a label.
Dim number as Integer
number = 0
Then in the button do
Label.number = 0
How would I do something like that? I want to use that a lot as I did in a different language.
i'm trying to display a random messagebox that displays a message associated with a character. the character image displays and the user clicks a button to guess the character if it is correct, one of three messages should randomly appear that is associated with that character (there are 4 characters, so there are 12 possible messages total. 3 for each character) but as it stands now, the picture box on the form displays the character name so the user doesn't have to guess which button to push. i need to remove the name from beneath the picture so only the buttons have the name and the user is forced to guess and i don't have the messages randomly popping up. only a messabebox that says correct i added a message box in the code but i can't figure out how to randomly get the messages associated with the characters to appear?
Imports System.IO
Public Class Form1
Dim currImageIndex As Integer = 0
Dim characterNames As String() = New String() {"Donny", "Jesus", "Lebowski", "Walter"}
[code].....
The program must generate 6 unique random numbers but when I click display numbers sometimes it gives me 6 unique numbers and sometimes I get duplicate numbers. I will add the code I have so far.
Public Class frmMain
Private Sub btnExit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnExit.Click
[CODE]...
I don't take programming lessons at school or anything, and I'm starting to (try to) teach myself about random things.Currently I'm making an app that has 3 functions:
-Random Integer (1 to 100)
-Random Answer (Yes or No, similar to a coin flip)
-Random Dice Roll (1 to 6)
How would I go about doing this?At the moment all I know about random numbers etc. is that I will need to do something along the lines of Dim dice As New Random or something like that, but, like I mentioned, I have no idea.I am well aware of the DIC rules that you won't write the code for me/do my "homework(?)" for me, and that's not what I'm asking.
Basically, I want to divide two numbers together and they should be 2 random numbers from 1-12 (I have done that part) but, the answer should be a whole number (i.e. Integer, so no decimal points etc) So, I did the following:
' Initialize the random-number generator.
Randomize()
' Generate random value between 1 and 12.
Dim value5 As Integer = CInt(Int((12 * Rnd()) + 1))
[code]....
but the problem here is that the program crashes after only a few clicks on the button. So I guess the question is: How can I make the program generate two numbers (from 1-12) that when divided become a whole number?(Is there any code that may tell the random generator that I want the numbers to be even?-so all even numbers from 1-12?)
i want to know how to generate 7 "differents" random numbers.
I need to use a tab() with 7 entries and verify(with a loop?) if the generated number is or not present in the the table, if not then increment a counter by 1 and add the number in the table and increment the table position by 1 for the next randomized number.
Im not sure how to do the verification, so far all i have is a function i made for the random number between min and max:
Private Function randGen(ByVal min As Integer, ByVal max As Integer)
Dim random As New Random()
Dim i As Integer
[Code]....
I want to get random numbers between 0 to 100..But i do not want the random number to be repeated.
Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Dim objRand As New Random
objRand.Next(0, 100)
End Sub
Suppose first time random numb generated is 10..Next time if same random number is generated,den i want to get the other random number..I want to get all the numbers b/w 1 to 100..but only one time
I want to get random numbers between 0 to 100..But i do not want the random number to be repeated.
Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Dim objRand As New Random
objRand.Next(0, 100)
End Sub
Suppose first time random numb generated is 10..Next time if same random number is generated,den i want to get the other random number. I want to get all the numbers b/w 1 to 100..but only one time
I want to random a numbers about 20 second. how to write the code
[Code]...
i need to add random numbers in list box like
0
2
1
3
I am writing an application that needs several random numbers. Each time I use the Rnd() function, do I need to precede it with the Randomize() initializer?Or can I just use Randomize() once at the beginning of the code?Examples: Do I need to do it this way?
[Code]...
'm attempting a program and need to generate 10 random numbers between 1 and 52. However all the numbers must be different. I'm trying this in a For Loop. I'm not terribly amazing at this so all I have so far is:
Dim B, I, J, max, min, card() As Interger
max = 52
min = 1
Randomise()
[Code].....
What am I doing wrong and what is the ultimately simple solution I know the internet can provide for me?
This code is in VB6.0I have 28 numbers in sequence (eg 1-28), they are randomly generated and displayed in a label. I dont want a duplicate number displayed in the label. Pls how do I do this. Below is how I generate numbers at random. Now I want to make sure there is no duplicate number displayed in the label.[code]
View 12 Repliesi have a few questions about generating random numbers:1) is it possible for the programme to generate a random number that it has previously generated (i.e could it produce the same number more than once?)2) can you specify what numbers to generate? e.g only whole numbers up to 1000?
View 4 RepliesI have a problem regarding the generation of random numbers in vb.net..I have code like this!!it generates the random number but both the numbers are same for my program the should not be same!![code]
View 3 RepliesSo if you have one button and one textbox; whats the code so when you press the button the textbox comes up with a random number?
View 13 RepliesHow can i do a random numbers?.i'm using 3 listbox when i click button generate the result will show into the 3 listbox??
View 10 RepliesI'm working on a Bingo game that generates a random letter and number.
Dim RandN As New Random()
Dim randnumber = RandN.Next(1, 30)
Dim RandL As New Random()
Dim randletter = RandL.Next(1, 5)
All that works, but I'd like it not to repeat a combination. Any tips on how to do that?
Also the random numbers tend to be repetitive and the random letter is never 5. I think the random number has been 30 before but I can't be sure. Is there a way to fix that or just a better way to do the random numbers?
Dim intNumber As Integer
Dim arrNumber(0 To 51) As Integer
Dim i, x, y As Integer
[code]....
I have a random number generator, an upper bound and a lower bound. I need to use the random number generator to get that many numbers between the upper and lower and then calculate the perecentages of how many are odd, even, etc.
View 14 RepliesIve got 16 cards to make 8 pairs (simple) ive got it to detect a pair by piccard1.image.TAG what i need to do is though, make the 'tag' part random, 0-15 so i can give each card a tag, but it has to be unique and i cant make it give 16 different number.
View 2 RepliesI have created a main form.. added 7 forms to the porject.. I want to select the forms at random plus count the forms as they are slected and when the count = 7.. a messgabebox should be displayed.. the forms seem to be selected at random each time i click the next buttoon as i have called the frmmain.random() method from the main form for each click butotn on each form.. but the count doesnt work and all 7 forms dont open.. sometimes 1 form opens then goes back to main screen or it goes past 7. but never shows the message. not sure how to go about it. Also im coding in VB using visual studio 08.
View 1 RepliesHow Can I random the numbers in my array but they will not repeat the array value. The array number starts from 11 to 14.
Or how can I random 4 buttons.text that uses array to call their text?
I want to get random numbers between 0 to 100..But i do not want the random number to be repeated.
Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Dim objRand As New Random
objRand.Next(0, 100)
End Sub
Suppose first time random numb generated is 10..Next time if same random number is generated,den i want to get the other random number..
Is there a way for a event to generate 12 random numbers between a negative and positive integer (ex. -5 to 5) and apply each of them to an individual declared variable, to then be used in another event?
View 2 RepliesI have to create a device that takes a randomly generated number and tests that many numbers against an upper and lower bound. I can't figure out why my code isn't working.This is my code and a screen shot of what it is doing.I think I need a loop but I have never worked with loops and wouldn't know what to do.
Private Sub Report_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnReport.Click, miCalculate.Click
Dim intUp As Integer = GetInput(tbxUp, intUp, "Upper")
[code].....
im trying to do a dice rolling game. i can get random numbers but i have noticed that the "random" numbers are the same every time i open the program.. this is my code for the dice roll
[CODE...]
is there a better way to do it so it doesnt follow a pattern?
I am trying to do a turn-based battle. I want enemyhit to be a random number between enemyminhit and enemymaxhit, and I want playerhit to be a random number between playerminhit and playermaxhit. The numbers are random, but my problem is that enemyhit and playerhit always seem to be the same, or close to the same.
[Code]...