So in winforms, every dropdown combobox has this little arrow thingy to the right that tells the user it's a dropdown, kinda like this:Now how do I figure out how wide that is in pixels? Reason is, I'm using ControlDrawToBitmap, this doesn't draw the text properly for the combo boxes, and I can redraw the contents, I just whack some of the arrows (which are drawn properly).
In VB.NET for the combo box, I have set the autocomplete mode to "SuggestAppend" and autocomplete source to "ListItems". Its working as expected. But the width of the autosuggest dropdown box is not same as that of combo box and so it looks weird.I tried changing the value dropdown width property but it changes the value of normal dropdown box (seen after clicking down arrow on combobox), and not the autosuggest dropdown box.So what code or property needs to be set to make autosuggest dropdown box the same width as that of combobox width?
I'm using a ComboBox with the following settings. Font - 20pt. I need large font because I will use this on a touch screen PC. AutoCompleteMode - SuggestAppend AutoCompleteSource - ListItems How do I make the text in the drop down list as big as in the comboBox? Also, how do I make the drop down arrow wider?
I have a dropdown list box that displays data from my database. Problem is that some records are quite long so the width of the dropdown box extends past the side of my screen. I have a reasonible width set but it is not stopping the dropdown box from getting as wide as it needs to display each record. How can I set a fixed width on this?
Imports System.Data.SqlClient Public Class ListViewData Public Sub FillListView(ByRef MyListView As ListView, _
[code]....
I want all the listview columns to be in auto width. I tried adding the next line of code but then only my first column fills my entering listview width. All other columns are not affected!
This Winforms app has a toolStripComboBox within a MenuStrip container that displays Culture Info languages.The toolStripComboBox's width is not expanding to accommodate the size of the string. The strings are dynamically added to the combobox from underlying code. How do I get the comboboxe's width to expand? Below is an image of the'too narrow' combobox and below that the Properties for the combobox.
So I found this little morpg. The game is fun but really repetitive. I would like to simplify some of the tasks in the game. I do not know how to start this project. How can I recored arrow keys and then tell the computer to enter the arrow keys? One of the objectives in the game is to run around a farm 2x and scare away any wolfs. So the commands would be "arrow key up" for 30sec and then "arrow key right" for 4 sec and repeat. I have worked with robots in real life for some time. We would fill arrays with such instructions. One of the most fun things to program! But I have no idea how to do this in VB.
I have a problem detecting whether one of the arrow keys is pressed, all the other keys seem to be detected apart from the arrow keys??? I have set key preview to True........ It detects the arrrow keys BUT ONLY if I have NO other controls on the form??? example..
Me.Text = e.keycode
It works, but then if I add a button for example, it stops.
I have a drawing program written in VB6 that is capable of printing very thin lines to a laser printer. In VB .net, even though the pen width is set to 1, the thinnest lines are way too "thick". The equivalent line width in VB .net using a pen width of 1 is about the same as the DrawWidth = 4 in VB6. So, my question is, how can I print very thin lines to a laser printer in VB .net?
how to adjust the width of the listview and also the datagridview to the width of the form.Because I want it to be able to follow the form's width and when maximized the form, the listview or the datagridview will also be maximized to the form's width.
I have a list of servers in the first dropdown. I want to get list of all databases in the second dropdown depending on the server selected in the first dropdown.
For this I need to query each server while selecting the server.
I have one data grid which contains a column which contains long string values. When I edit it, the text box which appears is very small. I want to increase the length of text box.
I need to add the standard drop down arrow (not the button with the arrow, just the arrow) to a ToolBarButton (not a ToolStripButton). I was just going to draw it myself, but the ToolBarButton doesn't have a paint event.
I want to change the "a" and "d" to key controls left and right perspectively. and I am having some trouble wiht the key up event. KeyChar works for KeyDown (after I forced it to) but not for KeyUp (even though they share the same things). I finally figured out how to get the picturebox to change its picture, but now I am stuck at this part. getting an animation in, and when im done moving, get the animation back to the idle picture. im also having a little bit of trouble with movement. pictre - as a split second of movement and (space) as a split second of not moving, when i begin moving, lets say it goes this way (there is a space right after the first -, so that was a split second that it stopped and then started continuously started moving again). how can i make it so it goes nice and fluid once you start moving? also, if i were to press any single key while holding A or D down, it either stops and i have to press the key again to move it move or, it goes in the other direction(if I hit a then d, or d then a). and in the key up event, id like it so when the a (or d) key is up, it goes back to the stand animation, and when moving, it goes to the moving animation. [code]
I use the up arrow means , it must goto the previous text box and if i use the down arrow means , it must goto the next text boxes. Totally i m used 15 textboxes. From text box1 onwards, if i use the down arrow means goto the next textboxes and also repeated to all text boxes.(1 to 15) From text box15 onwards, if i use the up arrow means goto the previous textboxes and also repeated to all text boxes. (15 to 1)Nithiyanantham
I have an image viewer application which consists of a Panel with a picture box on it. I want to use the arrow keys to iterate through the images in a folder. I have programed other keyboard shortcuts and all of them work except for the arrow keys, my program does not even acknowledge the KeyDown or KeyPress Event with the arrow keys. [code] As I said, all key events will fire the KeyDown with exception of the arrow keys.I have tried the Keypress event also and had the same problem
The feature I'm trying to implement allows the user to press the down-arrow key and "tab" through different features on the form. Is there a way to use the keyPressEventArgs or something similar to catch that? Is it necessary to delve into hooks and processes? And if so, does anyone know a good resource for a beginner?
I have the following code which works pretty fine with Listview. But I would like to use it with computer keyboard up/down arrow keys. How to modify the following code?
ave 40 textboxes in my form. A Combo box is associated to each of them. When users selectform first combo box an arrow should be drawn from fist textbox to the next textbox (next textbox might be next textbox or a textbox in the middle of the form!)I know there will be at least 16 Arrows at the end of each usage.
How will I navigate the buttons using the arrows keys? Example, from button Broccoli, I want to go to button Portobello Mushroom, i will just press arrow down. But it is not working. For me to reach button Portobello Mushroom, I have press the arrow right 6 times. How can I use the arrow down?
I want when user press down arrow key then its work like user press tab key i use this code but its not work and system doesn't give any error.
protected override Function ProcessDialogKey(byval keyData as Keys) as boolean Dim Key as Keys=Keydata and Keys.keycode key = Keys.Down then return Mybase.ProcessDialogKey(Keys.Tab) 'Its not working else return Mybase.ProcessDialogKey(keyData) endif end subArt Of Living Is Art Of Giving
I am practically a beginner at Visual Basic, and programming in general. I have created a simple falling bricks game in Visual Studio 2010. Every 100 milliseconds, it scrolls down bricks and if the player's position hits a brick, the player loses. I am having trouble with input.
I do not know how to make the computer accept left/right arrow keys as input, without having to wait for an input every 100 milliseconds. Here is the code:
Imports System.Threading Module Module1 Dim RandomN As New Random
[Code]....
If I put "Input()" somewhere in the Animate sub, the program will invariably go wrong. How can I make it work?
The form is a dialog, with KeyPreview = True and AcceptButton = (none)Handling Me.KeyDown, and Me.KeyPress do not trigger when I press either the Up, Down, or Enter buttons. Me.KeyUp will fire on up and down, but not enter.I put a breakpoint on the procedure declaration and the first line of the procedure (the Me.KeyPress and Me.KeyDown event handler procedures), and they never fire.