How can I structure my classes so that the user interfaces though a single class while the supporting classes are hidden from their view? I think its best understood in an example:
Public Class MyInterface Public Economic as EconomicClass Public Sub New() MyBase.New()
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So you might ask why am I even separating them? It's strictly for others who will be working with this interface. I need to funnel them though a logical structure:
This way everything is already handled for them in the background and they only need to run the method they need. I don't know if I can have it both ways in VB.NET.
I have an interface class (IUser) which is the interface of class User. Now, i want to put these into an IList but am confused as to how i should declare the IList:Dim userList As IList(Of IUser) = New List(Of IUser) Dim userList As IList(Of User) = New List(Of User) Dim userList As IList(Of IUser) = New List(Of User) Dim userList As IList(Of User) = New List(Of IUser) when instantiating should you always use its implementation; and when using it as a type use its interface?
And when im creating a new user should i use: Dim myUser as IUser = new User?
I downloaded a .net component that I would like to make consumable by COM clients. This component allows one to create a DXF file (Cad drawing). The problem is that the component is composed of quite a few class files, some inherit another. All the examples I found only show one file no namespaces etc. [Code]
I think my problem is easy to solve. I developed an interface called "Animal". My programmers created classes for "Dog", "Cat", and "Horse" Later I want to let the user create an animal in a Windows form. How can I get my annimals to appear in the combo for selecting one of them? Each animal has it's own DLL. If tomorrow a new animal is developed, the combo should present the new value.
I'm trying to make a .dll that contains a lot of basic functionality that a program can use. Currently i am trying to use interfaces to make a lot of this functionallity independend of the program using it but i hit a snag. The Basic idea is that a programmer will create his own object using the interface discribed in my .DLL file. Then implements those functions as he likes. He can then instanciate a controller (found in the same DLL) and sends his custom object implementing the interface to that Controller. The controller can then be started and will take over all the work. I do not know what type of object is send to the controller and idealy i want to program it in such a fashion that i shouldn't care as long as the object send implements that interface.In code I am trying to achieve the following: (quite simplyfied)
.Dll: Code: Public Interface MyInterface '<----Decleration of the interfaceFunction GetData() As Integer Function SetData(Data As Integer) end interface
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this propperly. I know that the second i set the interface adaptor in the Controller VS comes nagging that it can not be converted to a "MyInterface" Class. Obviously i am doing something wrong. I can change the datatype that the controller expects to the "MyController" type but that would completely ruin the whole idea of flexibillity. I am hoping someone sees what i am trying to do and can point out where i made the thinking error.
i may be misunderstanding this but on MSDN i believe it says that it is good practice to implement the Dispose destructor in every class you write. should i (do you) really implement the IDisposable interface with every class i write? also, is the proper syntax for implementing an interface to put the "Implements" keyword on the line after the "class" declaration? i put it on the same line as "class" and I got an error.when coding the method implemented by the interface, is it mandatory to follow this syntax, as an example: Public Sub Dispose() Implements System. IDisposable. Dispose.
How do I limit an Interface when defining it? What is the correct technical term for what I am describing?For example, I want MyInterface to only be implemented for objects that implement IList(Of T) and ICollection(Of T).
I'm trying to create a base interface for a class of mine that uses generics. However, I cannot figure out how to declare a property of the interface when its type won't be defined until the class is initialized.
To clarify, consider List(of T), which according to msdn, implements IList (among other things). Note that IList is not the same as its generic counterpart IList(Of T). So that mean any List(of T) can be converted to IList, which simply returns an object for its items. That's what I want to do with MyClass(of T), be able to cast it as IMyClass regardless of what T is.
But when I try such as:
Interface IMyClass Prop A as Object Class MyClass(of T) Implements IMyClass Prop A as T Implements IMyClass.A
I get a signature error for the last line, even though object is broader than T. What am I doing wrong, or how exactly did Microsoft manage to make List(of T) implement IList?
So say I define some interface, and that interface has members that need to be implemented under some idea, and I then implement this interface on a class that already has those members defined. How do I NOT receive errors about having to implement said members despite them already being implemented (because I didn't type the oh so ridiculous 'implements IMyInterface.foo').
For example say I have an interface that defines the event KeyPress, and then I have a custom Form that implements this interface of mine. It throws an error. VB is the 5th language I've worked in that uses interfaces... and up until now they've all treated interfaces relatively the same. This is the first time I've seen this not allowed. What perplexes me more, is it IS allowed in other .Net languages. Just not VB.
I need to create unit testing project for my current website. The currentw ebsite si written in VB. All unit testing examples are using interface to create mock object. My current VB class does not implment any interface. Can I add interface and implement it to my current class and functions without affecting or changing codes to any pages in my website that call the functions? For examples my current class is like:
I'm making a custom class that mocks the System.Drawing.Rectangle class because the Rectangle class doesn't have a name property. I need a name property because I am adding all of my rectangles to a collection and I need a little more info stored than just their locale and size. So I changed the _onPaint event but nothing is working out when I run the program?
Public Class Rectanglar : Inherits UserControl Public BackgroundColor As Color = Color.Blue Public Sub New(ByVal name As String, ByVal XY As Point, ByVal Widthy As Integer, ByVal Heighty As Integer)
I am trying to create a class in VB.NET which inherits a base abstract class and also implements an interface. The interface declares a string property called Description. The base class contains a string property called Description. The main class inherits the base class and implements the interface. The existence of the Description property in the base class fulfills the interface requirements. This works fine in C# but causes issues in VB.NET.
I know that an interface can contain another interface within it.But;can a class contain another class within it?Can an interface contain another interface within it?
I am trying to create a class whose end result is do create an XML document. Currently the class consists of nested classes that each build a section of the XML document. What I am hung up on is how I should tie the results of the inner classes for the final output.Should the outer class pass an instance of XmlTextWriter to each of the inner classes that build up specific sections or should each innerclass just output a string representation of the XML and the outer class can piece them together?
[code]...
The code is not complete but I hope it gives an idea of what I am trying to accomplish. I need to find a way to gather XML sections together to output as a single document.
I'd like to be able to log to the console every time an event is fired either in the object I've instantiated or in anything it's instantiated [ad infinitum]. I wouldn't see some of these events normally due to them being consumed further down the chain). Ideally I would be able to log all public and private events but if only public are possible, I can live with that.
I've Googled and all I can find is how to monitor a directory - So I'm not sure if this is not possible or simply has a name that I don't know.
The sort of information I'm after is similar to what's found in an exception - Target Site, Source, Stack Trace, etc...
Could I perhaps do this through reflection somehow?
To Give you an idea of the console App:
Sub Main() Container = ContainerGenerate.GenerateContainer() Dim TemplateID As New Guid("5959b961-b347-46bc-b1b6-cba311304f43")
I'm working on a class project where I have to create an item class with private attributes, public get and set methods for the attributes, and two non-access methods. I have two textbooks I work with. The first book is Clearly Visual Basic(Zak) and the second is Programming, Logic, and Design(Farrel). I've set my private attributes but I am having difficulty writing what I want to accomplish in the VB.net language.
Class CD1 Declarations private string cdName private string aristName
I have a class SELF that is hosted by a couple different classes. Basically, the hosting class HOST calls a method in SELF. SELF is passed HOST as an argument in the constructor, so SELF can call methods in HOST. In normal situations, a call to HOST will do something minor, then return so that SELF can continue. However, for one particular type of HOST, one of the calls from SELF to HOST will cause HOST to call SELF, and so on ad infinitum. A classic, though convoluted, case of recursion. Once again, this is only going to happen for one type of HOST. For other types of HOST, that particular call will not cause HOST to call SELF, so there will be no recursion. Nonetheless, there is no getting around it in one case.
I can see two means to decouple the recursion, and I am wondering which one (or a third) would work best:
1) Add a timer into that particular HOST so that the call from SELF that would trigger the recursion would actually just start the timer in HOST, then return. When the timer ticks, HOST can call SELF. The recursion is broken because the call to SELF is done on the timer event, and not when SELF called HOST.
2) As it happens, HOST makes the first call to SELF in a background thread, which means I don't really need to worry whether this thread blocks or not. Therefore, I could have this background thread spawn a second background thread to make the call to SELF, then have the initial HOST thread JOIN on the second thread. This means that the initial thread will block until the second thread finishes. Meanwhile, the second thread will call HOST, and the HOST won't call back to SELF, it will just return like all the other HOST objects would do. This will allow the second thread to run to completion. When the second thread completes, the first thread will take over and call SELF again on a new second thread. Therefore, the recursion is broken because the secondary thread will always run to completion, and the primary thread will wait for the secondary thread to complete, then call it again.
I tend to prefer the second option, because the first option involves a pause of some length (the minimum for a timer, which is pretty small), while the second doesn't, but the first option is actually a little easier to implement.
I'm wondering on how you would go abouts instantiating a class that contains other complex objects. for example an Payment Class which has Date,Time, etc.. and it also holds a reference to a paymethod object which has id,Type,Description etc.. How do you instantiate the payment class with all the other objects without one or the other failing, how do you create the payment class which doesn
I have to convert a set of C# classes (class library) to SQL tables to be used by SQL Server, so that the data can be stored in a database and manipulated through the database.The problem is that the number of these classes is big (more than 1000 classes),and it would take a long time to setup manually such a database schema (tables,ndexes, stored procedures, etc.) - not to mention the class hierarchies that I need to maintain.
I will preface this by saying Im previously an asp developer and am learning oop programming/Vb.Net
Im working on a 3 tier architecture and trying to abstract my code as much as possible since I have a very large intranet to convert. In my business layer I am defining my classes with management methods. Below is an example of one of my classes.
My question: Is there a way for me to genericaly refer to the class type and object type so that I dont have to continualy refer to the class name/type "ServiceRequest" throughout the class. For example something like:
Okay, say I have a class named "ChannelList", and it raises an event named "FoundChannel"
But what I'M wanting to do is create multiple classes of different names that use that class, but I want to have all of the "FoundChannel" events be handled under one single sub routine?
You know how everyone says "C++ is like C with classes"?How similar is it to .NET classes? instance a class, based on other classes, add new properties, override existing properties, etc?Are the variables strongly-typed and declared before they are used? Or is it a Duck-Typing language like Python?
Also, does it have its own Garbage Collector that disposes of objects when the pointer exits their scope,or do you have to manually clear and get rid of them when you finish with them? What's the difference between native C++, and the "managed C++" in Visual Studio? Because I'd prefer to use native code if its not too much harder. for the sake of all that is good and holy, don't use ACCESS, EXCEL, or a TEXT FILE as a database. If you want your program to use a "local database", without any of the hassle of setting up a MS SQL or MySQL server, just click this link: >>> SQLite <<< Seriously. This is for your own good.