I need to draw a line on a series of pictures: I have decompiled a movie file to 1200 pictures. I also have 1200 samples of vector data (coordinates of the line: beginning point, ending point , size of vector (length) and direction (angle)... anything). With these data I want for each corresponding picture to draw a line corresponding to this vector data for instance: picture 550 needs to get a line drawn from point (5,95) ... these are (x,y) coordinates. in direction of 5 degrees from a vertical line and length 55. Visual Basic do that? I understand there will be some work in locating the origin of the x,y coordinate system and telling the program what 'size 1' means...
Private Sub ColorKeyForm_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles Me.Paint 'Draws diagonal line of dot and dash on form
[Code]....
... the top part draws a line on the form but the second part does nothing. The picColorKey is a picture box on the form.
I want to draw a line on an image in a picture box. How do I do? The picture box is placed as the only item in a standard form. The following doesn't work:Private Sub PictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles PictureBox1.Paint
Dim TestLine As System.Drawing.Graphics TestLine = PictureBox1.CreateGraphics Dim TestPen As New System.Drawing.Pen(System.Drawing.Color.Red) TestLine.DrawLine(TestPen, 10, 10, 50, 50) TestPen.Dispose() End Sub
The corresponding method for the paint event works fine in a panel, but the picture box doesn't seem to support it. What am I doing wrong?
I have to draw a black line across the center of the picture from one side to the other, how do I do that. Here is the code: Dim bmp As Bitmap Dim x, y As Integer Dim pixel As Color lblLeft.Image = Image.FromFile(tbFileName.Text) bmp = Bitmap.FromFile(tbFileName.Text) ' manipulate bmp here lblRight.Image = bmp
I have a picture in my picturebox. In that picture, I need to draw a straight line between two points and calculate the length of that line (probably in pixels). Is there any suggestion how to do it?
I am graphing using Visual Basic graphics and it works. I would like to know how to draw a DASHED line instead of a solid line. Could someone help me with this?gphFormGraphics.DrawLine(Pens.Green, pt2, pt1)
I have a form that uses a button to draw a line and a second button to draw a rectangle. I have a third button to clear the form but can't find a code example to code the Clear button.
I am building a 2D game where the user is a circle() and the enemies are rectangles coming at him. However, my problem is that when I placed a very nice picture of space I found on the internet, the screen draws whatever it has to underneath this image. Everything works,I can still see my lives going down when something collides into me - except the fact it is all covered up by this picture.
I am building a 2D game where the user is a circle(:P) and the enemies are rectangles coming at him. However, my problem is that when I placed a very nice picture of space I found on the internet, the screen draws whatever it has to underneath this image. Everything works,I can still see my lives going down when something collides into me - except the fact it is all covered up by this picture. How Do I Draw everything ON Top of this - (I tried using the 'Send To Back' Command)
EDIT: The form draws everything through a timer, and the user controls his character through keys.In the mybase.load procedure:
PicBackGround.Dock = DockStyle.Fill
PicBackGround is the picture box with the image.In the paint procedure:
Player is a rectangle declared right at the top, Dim Player As New Rectangle(0, 0, 50, 50); There is then the array Objects, which stores all the data about the enemies coming at the player, Current_Projectiles is simply an array to store data about rectangles(bullets) that the player fires.
Iam doing a sample project for school and i CHOSE Tic Tac toe. sample program of it becuase i have no idea where to start. And do I use a picture box to draw the lines?
I want to Draw an Rectangle on a PictureBox and after that I must be able to move this Rectangle around. I have made now that I can draw a Rectangle on a Picturebox via MouseDown and MouseMove Events, but I dont know how to Move the Rectangle.
Private Sub PictureBox1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles PictureBox1.MouseDown Try If e.Button = MouseButtons.Left Then cropX = e.X cropY = e.Y [Code] .....
i am making application for image cropping. where in this application i want to draw transparent rectangle on picture box.eg> you must have uploaded photo on orkut , when u upload the photo if photo is too big croping windows comes up and tranparent rectangle with resizable appears on image.similarly i want resizable rectangle on my picturebox where user can resize the rectangle and then user press crop button it crops off that much part.my question
1) how to draw transparent rectangle on picturebox
1. if i have ten images in my database, i want my windows app. form to load all these images at once but into ten different picture boxes which i will draw.
i want to do this by getting the count of images and start drawing and populating the images after each drawing. in future if i have only 4 images in the database... i draw 4 picture boxes on a windows form
crashed a while ago and i didn't bother fixing it since my new laptop was due to come shortly after, because of this i am a bit out of practise with Visual Basic .NET. My problem is that my application allows a user to draw a rectangle with their mouse on a picturebox called picimage. When the user is done drawing their rectangle and tries to draw another one the previous rectangle gets deleted. I was playing around a bit with the
vb.net Public Class Form1 Dim DrawRectangle As Boolean = False
For class, I am creating a Tic Tac Toe game. When there is a win I would like to draw a line over the 3-in-a-row. Not sure if this is possible because I used an array of buttons to represent the X's and O's. If this is not possible I would like to highlight the winning buttons.
I searched this forum for the answer before posting this and from what i have noticed there is no "simple" way ofcourse "simple" definition varies from one person to another
my definition of simple is something like this Line(x1,y1,x2,y2,color) or something like that.[code]...
I want to move cursor with visual basic and it seems I found way how to do that. It is possible even click with Visual Basic whereever on screen. But I cannot check out where on the screen the click was done and so I want to draw two short crossing lines on that point as marker where Visual Basic clicked on screen. If it is possible to move cursor to that position and show it then it is as good as drawing marker.
I seem to have great difficulty in creating a draw pen line function whereby the user clicks a button to create a line then picks a point on the form and types in a length in a textbox, which will also become the length of the line, its self.
I have a borderless form that I'm "docking" onto the top edge of my screen. Inside of the form, I'm placing a single toolstrip control, which docks across the entire form -> (picture the taskbar to get an idea of what I'm talking about).Because the borderless form has no edge to it, I wanted to draw a black line along the bottom edg` of the form to differentiate the form from the windows or desktop behind it.
The problem that I'm facing is that`the toolstrip will not move "behind" the line when it's docked, no matter how I order the control layers.
I've tried programatically sending the control to back to no avail either.
Any ideas on how to get the line to show above the docked toolstrip?
I would like to draw a rubber band line on a form. how do I do it? what I would like to make is when I click button1 I can draw a line in a form but Im having some problems with my code. here is my code
Imports System.Drawing.Drawing2D Public Class Form1 Dim x1 As Integer Dim y1 As Integer