Get The Loudness Of The Current Sound Coming From The Master Audio Channel?
Nov 10, 2011
I would like to create a visualizer for the windows system audio. I'm looking for a way to sample the loudness of the sound currently being played. I don't need the actual sound unless required for computing the sound levels. My goal is to create something similar to the bouncing green level found on windows 7's volume control.
It seems like this would be a very easy thing to accomplish, but, from what I can tell, it's most definitely not. My OS is Windows 7. All I need to do is get the current volume/audio level - the master volume. When you click the little speaker icon in the task bar and change the volume - I need that number. All I need to do is get the current volume and assign it to a label. So if the volume is at 74 when the application starts, I need my label to display 74. I've been searching for days now for a way to do this and I'm starting to get frustrated. I've looked everywhere. I've tried 3 different classes, at least a dozen different codes, assorted imported dll's- none of it even came close to what I need. From what I can tell, the current methods are all designed for windows xp. I need a way to do it in windows 7.
I am looking to be able to do life frequency detection in VB.net. I must say I don't really know where to begin here. I have looked into BASS.net, but that seems to only work with pre-recorded audio. I need to be able to detect the frequency of audio coming in over the line in or mic input in near real-time.
Problem I'm facing now is when the call is going, there is alot of noise coming out form the speakers. I want to cancel all the other sound which is coming out other than the voice. I want to cancel echo.How can I do that?
I'm pretty new to VB and I chose a project for school to recognise the pitch/note of a sound comming from my microphone (Which I'm using singular notes using my Guitar). I have no idea if this is even possible :/ So if possible, what things should I be considering and what I pretty much need to do to get the ball rolling for me
Is there a way to get Visual.net to display the sound coming in the microphone as a graph on the screen? for example it would show the frequency and intensity of the waves.
Is there any way to adjust master audio volume directly using .net?
I can find C++ coding which, sadly means nothing to me. There's also quite a lot out there for VB4, 5 and 6 but I can't get any of that to relate to .net. Most of those seem to want to invoke the 'Slider' via the mouse which is not what I'm after.
I would like to be able to: -
Record the current Audio Volume setting, Change it (up or down), Play a *.wav file, then Return it to it's original level.
I've had some success with 'AxWindowsMediaPlayer' but only with it's own increase / decrease functions. I can only get it to increase the volume as far as the main system volume is set, so if that's at zero I get no output at all. As for part one of my requirement, record the current level, I've got nowhere with that at all. I tried putting the one file I want to use in resources but can't find how to access it, I have had to put the file in a folder and call it from there, it works but it seems a little crude.
Is there any way to adjust master audio volume directly using VB.NET ?
I can find C++ coding which, sadly means nothing to me. There's also quite a lot out there for VB4, 5 and 6 but I can't get any of that to relate to .net. Most of those seem to want to invoke the 'Slider' via the mouse which is not what I'm after.
I would like to be able to: -
Record the current Audio Volume setting, Change it (up or down), Play a *.wav file, then Return it to it's original level.
I've had some success with 'AxWindowsMediaPlayer' but only with it's own increase / decrease functions. I can only get it to increase the volume as far as the main system volume is set, so if that's at zero I get no output at all. As for part one of my requirement, record the current level, I've got nowhere with that at all. I tried putting the one file I want to use in resources but can't find how to access it, I have had to put the file in a folder and call it from there, it works but it seems a little crude.
I was just thinking if there is any component which monitors sound output. My intention is to recognize a particular sound coming out from my soundcard. I know its an issue about the driver of my sound card but is there a way I can get atleast noise level coming out of my speakers and maybe draw a graph and detect the peak at when the sound is played?
How to equip the audio with a monitor level master (VUMASTER) of my pc. I have seen many examples in vb6 but few ones in vb.net acting. my objective is that of intercepting when no sound is emitted at the video mpg shown.
This is a short program that I am trying to make work. I have a database that has 2 fields
1) Text
2) OLE Object - Audio.wav
I know that the My.Computer.Audio.Play Uses a Filepath, but I want to use the Audio.wav OLE Object inside my DataBase to make the sound. When I compile the program I get that Conversion from type 'Byte()' to type 'String' is not valid.
I was wondering what sorta code you would you to check if audio is going though a sound card?I am designing a media player and I would like to show that audio is playing.
I want to build a system that will take the input from an electric guitar and capture the frequency of the sound. and when the frequency is captured, the system identify the chord, and create new controls to represent the audio frequency. i want to use the label as the controls. so when the controls is created, how can i know that the user is click on what label. is there something like label1.click in vb 2005 express? then when the label is all created, i want the system to read all the labels integer as the sound of midi. so i have to assign what integer for what sound.
I'm developing a standslone system for my school project. I'm developing an audio management system which allow user to add audio files itself into database together with the audio information such as artist name and album year. I just started it few days ago and face some problems.. my song in the playlist wont continue to play after 1 finished and i need some idea on how to store the audio files into database ... in blob types may be?
Heres the screenshot and codes
Public Class Form1
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles bt_add.Click
I just want to ask or I need some idea on how to convert wav files to mp3 and compressed the file to make the size smaller. I've search on the internet and find vorbis.dll as a reference object and lame.exe for converter. With regards to the audio compression, i downloaded monkey's audio software but doesnt have an idea on how to incorporate it.
Im trying to capture the audio played on my laptop. so i have searched the internet and found a source code for doing exactly that. the problem i have is that my audio device is not listed in the dropdown box (see picture) but it does when its run on windows xp (im running windows 7 x64) the goal of this application would be to capture my friends radio stream and save the individual played mp3's to a loction on my hard drive.(yes i have permission) i have included the source code so perhaps some 1 could have a look at it. (source code)[URL]
I have a database application developed around Access with VBA,I have used the Speech SDK and developed an application that in conjunction with MSCOMM 6.0 library calls into a remote IVR system.It sends in the credentials and queries information in response to that IVR's verbal requests. All seems successfull except for one problem;I'm using a shared SR engine and its using the system microphone as its audio input, this in turn gets the sound from the speakers which are routed to the telephone line through the modem. Of course this has a number of disadvantages - noise added to the sound from the environment and sound quality degredation as well as speaker volume dependency.
I would like the SR engine to take its audio input from the modem in paralell with the sound that goes to the speakers (so we can listen in to the call as well). This means that I must route the system audio output to the SR engine audio input. It seems that I must use an InProc SR instance - however in VBA that type is not recognized - since the shared SR uses the microphone as input by default. there is some statement to the effect that it is difficult in Microsoft's Help file. I'm unable to set the SR audio input to the modem output stream in VBA.As needed I can accomplish the C++ interface using an ActiveX object or a DLL to expose the missing API to VBA?
I have a question about of capture sound function, someone have a code example for visual basic 2010 in windows 7?, I tried using mcisendstring function but the sound quality, is poor.
I have background sound loop with the My.Computer.Audio and it works fine. I want to play another sound (like a beep) when desired without stopping the background sound. Several examples I have found don't seem to work. I am in VB.NET 2008 Professional.
im making a techno progam in visual basic 2008 and after 3 hour im think how to save the sound they make and catshing a sound recorder but what the code im try to find on internet but find 0 pleas give me the code im try to find
I'm creating an application that will have 3 streams of audio. I can get 2 streams playing easy enough using DirectX AudioVideoPlayback and setting the balance for each Audio Instance. However, I need a 3rd Audio instance to play out of another output such as the Rear or Centre. An alternative would be to be able to select a different sound device in the machine to play the 3rd audio stream.
I need to get the decibel level of sound being sent to the sound card (not the actual sound level the speakers are instructed to emit via volume level)There is next to no information i can find on the net to even access sound data. Could anyone point me in a direction for this? The OS will be vista/7.
I'm creating an application that will have 3 streams of audio.I can get 2 streams playing easy enough using DirectX AudioVideoPlayback and setting the balance for each Audio Instance.However, I need a 3rd Audio instance to play out of another output such as the Rear or Centre.An alternative would be to be able to select a different sound device in the machine to play the 3rd audio stream.I've been searching the net for 2 days now trying to find a solution, but have so far been unsuccessful. I've tried a few alternative libs such as DirectShow.Net, DirectSound, BASS.Net, QuickTime and OpenTK.Some of them do what I need to do, but they are either too difficult to use and therefore impractical or they are missing some other essential features such as Events which are required to make the rest of the application work. Would anyone oppose to me posting this same thread on other forums?I will of course post a solution if one is found elsewhere without advertising external websites.