Send And Receive Serialized Objects Over A TCP Connection
Jun 7, 2010
How can I send and recieve serialized objects over a TCP connection with size and data type values in the header (within array(0) and array(1) values)?I know how to serialize and send the object using BinaryFormatter.Serialize.I dont know how to take the recieved data and put it into an array of bytes().Also - on the receiving end I dont know the size of the object sent therefore I dont know when to stop reading the data stream so I cant use: Dim Obj As ClassName = DirectCast(BinaryFormatter.Deserialize(Stream), ClassName).
I am sending data to my server (MyServer.com) from microcontroller device using socket connection, I want to receive data using Socket and store in access database need a tracker for this work
I have searched everywhere to find an answer for this question: I have a TCP client on my android application that sends an message to the server which is written in Visual Basic .NET Framework 4. Now i want to send an message from my server to the phone over 3g, it works on wifi and 3g..
I have used XML serialization to persist objects in my application but I am now interested in using null- able Data types for properties. Will I still be able to serialize?
I have a thought about using a Serializable Collection containing both data objects and also sub-collections as a low-grade database, meaning it's going to store data objects that are expected to be added to regularly and deleted from occasionally.
This is my first post on here--I've been teaching myself VB via forums like this and MSDN for about 2 years now. I'm programming a computerized economics experiment, and I'm using a communications package that a guy I worked with developed. He and I have been going back and forth trying to figure out what the heck is going on.
The upshot of the communications package is that there's a serializeable MQMessage class that we send back and forth, essentially just a package of an integer (Type), string (Text), and Object (Data). Most of the time, this goes according to plan.
The problem is this: If the client receives two or more messages back-to-back, the client stops raising the MessageArrived event. (and presumably, the same would hold true for the server--I should test this, but jeez-oh-man, I've been running test after test for the last week).It's still connected, as on disconnect it throws the "Socket forcibly closed" exception. When it receives multiple messages sequentially, it's still receiving the data, it just never knows when the first message ends, and the buffer just keeps filling and filling. The problem seems to be that it can never successfully Deserialize the MQMessage object, and so it returns Nothing on the getCompletedMessage function and just keeps adding to the buffer (ABuffer.Length goes 1024, 2048, etc.).
How can I send and recieve serialized objects over a TCP connection with size and data type values in the header (within array(0) and array(1) values)?
I know how to serialize and send the object using
BinaryFormatter.Serialize
But on the receiving end I dont know the size of the obejct sent therefore I dont know when to stop reading the data stream. I also dont know how to take the recieved data and put it into an array of bytes().
I'm trying to send a XML serialized class over a network stream
the send is working
Dim IP As Net.IPAddress = System.Net.IPAddress.Parse(IPAddress) Dim IPE As New Net.IPEndPoint(IP, 10003) Dim TCPClient As New Net.Sockets.TcpClient
[Code]....
I always get an error {"Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host."} The XMLFile has the xml document in it most of the time and I can go on and everything works but 1 out of every 5 times it doesn't work at all and the XMLFile contains nothing ..
Since a few months I want to learn how to receive and send packets. Since WinSock doesn't work I think it'll be quite hard to get an easy way to do it.
I want to be able to send and get packets as a client. (TCP) I know that I need System.Net.Sockets, and that's quite everything...
I was going over the Screen Saver Tutorial for VB Express 2005 and i Noticed How the Screen Saver app excepts params at startup... and depending on the startup param it will display the screen saver or the options form... lets say that i want to start up a screen saver from my program, how would i send it to the screen saver to display the options form the param is "/p" or something.
I have a program that is meant to send and receive pictures. There are two parts, client and server, the server sending pictures, and client receiving.the server needs to send it across the internet, then the client needs to receive and show the image in a picture box.
I need to send and receive a large image between programs running on different machines within the same network.
I've looked at using upd however ran into problems with the size of the packets and (after breaking the image into smaller pieces to get past this problem) the number of packets needing to be processed all at once - and ultimately packet loss.
I've also thought of sending the image by storing it in a common file folder and receiving it by using file watcher as a trigger. However, this just adds further complexities in setup where common folders don't already exist.
Assuming I'm barking up the right tree looking at tcp, can someone point me to/provide an example of how to send an image file using it (vb.net would be ideal). Also, are there practical limits to tcp package sizes?
I have these following lines to send bytes using socket
Dim server As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) Dim myIp As IPAddress = IPAddress.Parse("myIP") Dim ip As New IPEndPoint(myIp, Int32.Parse("myPort"))
[Code]....
As in the code, I am supposed to retrieved "Halo". Instead I keep receiving sth like "[]".
I have created an application which listens for strings being sent to my pc from a remote unit. I now need to add the function of sending strings back to the remote unit on a button press. I've searched for ages to find a solution but I'm not knowledgeable enough yet with vb.net to solve this solution.
I'm getting the error with the line opensock2 = New IO.StreamWriter(client.GetStream) saying its not connected. So I seem to need to pass the connection from the background worker to the button click, or have it somewhere else in the code to make it accessible. [Code]
as above how to do that man? I will also want to extract the information to be sent from the database. An example of what i am going to do is something like this:
I want to send image from server to client via .net Sockets and assign it to a picturebox. but I got problem in receiving data, it's 'Server' side code:
Now i need to do a few hundred/thousand requests all at the same time or atleast over a short period. I am assuning i need to do this asynchronously. I have looked all over the net and tested various ways to communicate asynchronously and am pretty stumped. None of the examples out there seem to explain how i receive the xml return as a string ("which i will write to file or db")
Does anyone have any working code to do such a process?
I'm completely new to sockets etc.I'm trying to create an app that'll allow someone to send short information messages to several other people with the same app, using the internet and sockets(?)I've tried using code from online, but I'm getting no where.
How Can send And receive File with SerialPort in vb.net 2005 i use this sample code for sending string , and now i will know how can send any File by serialport click here there are no sample code in microsoft site i Use "Virtual Serial Ports Driver XP " to Test my sample how can use the Zmodem , Ymodem ,Xmodem , etc in vb.net by serialport ?
I want to write a Solution with VB.Net for Receive "Users" requests and Send specified information to
them with SMS.I use D-Link GSM-Modem (Model:DWM-156).
This model/type of GSM-Modem, has embeded Driver and a Application for Sending/Receiving SMS.on it, and also we can attach MicroSD to the Device. 1-Send/Receive with GSM-Modem and D-Link's application :
when i attach GSM-Modem to USB port, D-Link' app , run automatically , then I heared noises on my Speaker, like when turn on a Mobile. I think this Signals "Hand Shake" with My GSM-Network.
I coded a small tcp server/client software implementing the async methods of the socket object. In order to keep track and control of the transfered data on both sides, I decided to wrap the bytes to be transfered into small 65 000 bytes packets, sent one after each other, in varying order.In most cases, it works perfectly, and it is impressively fast. However, when I want to transfer larger data than my usual requests, say like a dozen megabytes, crippling problems start to appear, out of shit.Effectively, it seems that somehow when executed without pauses, the server sends the packets too fast, or that the client receives it too slowly. However, if I put the SendAsync method's thread to sleep for like 100ms before sendingthe next packet, everything arrives without problem on the client.[code]