I have created a user control that mimics what a label does. I realize I could have inherited the label control, but I am working on understanding the process. I wish to add items to the control. normally (in the code of my project) would do:
Form1.Label1.Controls.Add(mylabel)
After creating mylabel in the code of course.
i have created my own custom propertythe property is of type collection ,it displays a form which allow the user to add a list of images and strings,it stores the data in a collection ,my problem is , i have noticed that after adding items to the collection at design time , there is no code generated in the .Designer file of the form and there for when i close the for / save it and reload it , all the items that i added to my custom property are gone.my question , what did i miss here ? how do i make my custom property generate code at the .designer file for the items i have added to my property?
This is a related to my last post, but not enough to make sense as a tag on question.I have a collection(of myClass) that is exposed as a public property in a user control.When I add an item to the collection in code I would make the call collection.add(new myClass) and of course the constructor for myClass is called.When I add items to the collection via the design time menu the constructor for myClass is not called.... of it it is called, I can't see any evidence of it.
I'm trying to make a simple User control that houses one collection of a class that I've made. After building the control All works as planned and then randomly when I try to go to the design time interface for the form I placed the control on I get an error page with the following:
To Prevent Possible data loss before loading the designer, the following errors must be resolved:(ignore and continue: which about half the time works and the control shows up and the other part of the time all of the controls on the page are missing)
The one error is the following:Object of type'System.Collections.Generic.List'1[StaticGraphPlot.clsStaticCurveData]' cannot be converted to type System.Collections.Generic.List'1[StaticGraphPlot.clsStaticCurveData]'.
I have a UserControl class in a Windows Application project. One of the properties of it is a collection of another class that I have defined. I can't seem to find a good example of how to get the standard collection editor working for it at design time.I got it working using some example code I found to a degree, but the data in my collection doesn't get saved. When I exit the form and open it back up in design time the data isn't there any more.Here is my class:
Public Class Gauge Inherits Control Private WithEvents _Captions As New CaptionCollection
I am creating a user control that contains a panel as well as 4 string and integer properties. I would like to display the text of the properties in the user control during design time.
I am creating a User Control where I have a property called Items. Items is of type LibraryPanelBarItem Collection (custom class) which contains a collection of LibraryPanelBarItem objects. I would like to be able to add these at design time by using the Collection editor that VS uses for adding things such as treenodes/listviewitems. Ideally I would also be able to declaratively add them to the html syntax. I can get the Items property to show up but I get no intellisense to add the items between the opening and closing tags. [Code]
I have a usercontrol which overrides the property Text. But this property is not shown at design time.If I rename it to caption or value it is shown in properties at design time but Text is not shown.
public Class SomeControl Inherits System.Windows.Forms.UserControl Public Overrides Property Text() As String
I've got a VB.Net form application that dynamically loads user controls based on which navigation link the user clicks on. I'd like to make it easier to use at Design time by putting a link of some sort to open the User Control at design time. The link would go onto the form in the space where the User Control will be going. This just saves a little time from having to browse through the files to open the correct file.
I'm making a control and I am trying to finalize my design time properties grid. I have several List(of Class) items as public properties and when I click on the design time menu (while testing the control) there is the word "Collection" and a button with an ellipsis (...) that brings up a neat pop up with the buttons Add/remove and all of the public properties of the collection's class on the right hand side. Basically for a non-collection instance of a class (with public properties) I'd like a similar button to show up. I know I could put all of the properties in the main control class and group them, but I like the pop up box feature. Anyway to duplicate this? (think font grid item etc.)
I'm trying to make a collection class for buttons to address them as a whole, only I want to design the buttons at design time, and not add/set their properties programatically at runtime. Each button has its own image, so it doesn't seem right to add a bunch of lines of code which assign the properties when they're always going to be the same thing.Is it possible to create the controls at design time and then add them to an array at runtime? I did this, iterating through the buttons on the form and adding each of them to the class below.The problem is that once they're added they seem to be a different instance because changing their positions has no effect on the design-buttons on the form. Essentially i wanted the collection to be a reference to the items belonging to the form.Is that possible or should I be doing this a different way?[code]
I have a TabControl on a UserControl. I want the UserControl to behave like a TabControl as usual (it contains only the TabControl and a Contextmenu), including Design-time behavior.I have spent the last two weeks finding out how to add the Design-time behavior and I think I have come a far way.The problem is with adding TabPages during Design-time (while the UserControl is a custom tabcontrol, it is using regular windows forms TabPages).In the Designer class, I have the following code to add a TabPage:
vb.net Dim dh As IDesignerHost = DirectCast(GetService(GetType(IDesignerHost)), IDesignerHost) If dh IsNot Nothing Then Dim i As Integer = tc.SelectedIndex Dim name As String = GetNewTabName() Dim tab As TabPage = TryCast(dh.CreateComponent(GetType(TabPage), name), TabPage) tab.Text = name tc.Controls.Add(tab)
[code]....
So it would add the control to the TabPages collection if it was a TabPage, and use the regular routine otherwise.
(I'm now using 'tc.Controls.Add(tab)' again instead of 'tc.tabCtrl.TabPages.Add')
But, I don't think the designer even gets that far because it is telling me I cannot add TabPages to my usercontrol, because only TabControls can accept TabPages... How can I make my usercontrol understand that it is a TabControl (without Inheriting from a TabControl?)
I am trying to extend the functionality of the ToolStripPanel control (which is a panel hosting ToolStrips that can be moved during design-time, as I'm sure you know).One thing I wanted to add was a 'ToolStrips' property, which would be a collection of ToolStrips the user can edit via the collection editor in the designer. So instead of manually placing ToolStrips on the ToolStripPanel via the toolbox, the user can just use the property to add/remove (or even edit) them. This is of course similar to how you add/remove/edit TabPages in a TabControl.So, I came up with this code, which I have used successfully in the past for other controls:
Public Class cToolStripPanel Inherits ToolStripPanel Private _ToolStrips As New ToolStripCollection(Me)[CODE]....
The cToolStripPanel control inherits the ToolStripPanel control and adds the ToolStrips property, which is of type ToolStripCollection. That class, in turn, inherits the Collection(Of ToolStrip). In the InsertItem method, I add the 'item' ToolStrip to the cToolStripPanel. Of course I also need to override the RemoveItem / ClearItems methods but that's for another time.I am 100% sure that this code should works, at least for other controls. If you replace ToolStrip with Button (for example), I can add buttons via the property during design-time just fine, exactly the way I want it.But it seems that ToolStrips are special. When I try to Add a toolstrip (via the collection editor Add button), a null reference exception occurs. I've been trying to debug this all day and I've finally come up with a possible candidate for the problem... (I've actually used design-time debugging for the first time ever, which was pretty cool, and which showed me that the InsertItem method is not run!)
I think the problem is that the collection editor cannot create a new instance of the ToolStrip class. I can remember when trying to inherit from the ToolStrip, I was forced to add a constructor, because the ToolStrip "has more than one constructor that can be called with no arguments".Perhaps this is causing my problem? Do I (and if yes, how?) have to somehow control the creation of a new instance of the ToolStrip? Or am I completely off track and that is not what is causing the problem? I'm sure that it's a problem with the ToolStrip class, since I can use the exact same method with other controls just fine. It's only when I change the type to ToolStrip that it starts getting angry at me....
i have a splitter control on tab 2, a grid and a scheduler control on tab 3..looks fine...i save it....close the form...reopen the form, and the controls are all resized and moved around on me....and not for the better.
wierd thing is that when i run the app, the controls are placed properly, but design time is totally f&*ked up.I know this one isn't me. is it the tab control? should i just do toggle buttons at the top and show/hide my own panels? this is just too freaky to deal with. is there an easy work around for this?
I have a problem. I have created a control, Now whenever I am going to Drug that control on my form then a error popup will appear that says "Failed to create component 'XXXXXXXXX'." System.IO.FileLoadException: A strongly named assembly required. HRESULT: 0x80131044 Is there any facility available in .NET for design time debugging Means If I drug a control on form then I will allow me to debug the control.
I created a custom control (inherited from a panel). Then I created some other custom control (textboxes)
I add the panel control to the form, then I add some custom textboxes inside the panel.
Now, if I remove the panel, the custom textboxes don't move. I think, because the custom panel control isn't the parent control of the custom textboxes.
How can I modify my custom textbox class, if I add the textbox to a form, to a panel, to a container, it should have that container as parent.
setting the default value for an integer attribute of a custom control seems to have stopped working. The following code adds the Maximum attribute to the design-time properties table, but the default value pops up as 0, not 99:
<System.ComponentModel.Browsable(True)> _ <System.ComponentModel.Category("Behavior")> _ <System.ComponentModel.Description("highest value possible")> _
I am using Visual Basic 2010 for a project.My project requires to place a TRANSPARENT button on top of an image (placed inside a picturebox). for that to work, i need to set the button's parent to the picturebox. Is there a way to do that in design time? I cannot find anything on the property tab. The reason i want to set it on design time is because my project will have a motherload of buttons and it will a pain to code the parent change....
Can we make the Combo Box not drop down if we click on it even though it have item in the list, button not click-able even though it have the on_click event..textbox not allow to set focus but not in disable mode...everything like design time.. because I want to do drag and drop control like visual studio.. but I can drag now, just when I want to click the control to drag, the control still remain the default function...
How can i do this ... by the propper way i mean so that the grippers don't even display - like they do with an auto-sized label, or a non-multiline textbox.
In my never ending search for more knowledge, I have come across Partial Classes. I was wondering if some of the kind people who actually understand the uses could explain some of them to me. Now I know that when we create a form that we actually create a partial class which the generator rewrites when we add a control or change a property at design-time, and this allows us not to have to worry about setting up the controls ourselves.
I recently made some changes to my VB 2008 application, and now there are crosshatched lines throughout parts of my tab-control at design time. When executing the application everything looks fine, and there are no errors generated. Why has this happened?
I've written my code to implement a new property and to set the content to this default text and grey the text whenever the textbox is empty, and to hide it when the user starts typing. This all works fine at runtime.[code]My question is this : If I place an instance of the control on a form, and set the DefaultText via the properties grid, why doesn't my Property Set code run?I'd expect the control on the form to show my new DefaultText in the control, but instead it remains blank. When I run the form it does display correctly, but just not at design time. I place a breakpoint in the DefaultText set property code and it simply doesn't run.
I am creating a custom Label control (by simply Inheriting the standard Label control and re-painting the background and text) because I need a very specific background and border. In the constructor of the control, I set the AutoSize property to false so I can have a standard default size for the new label.
Public Sub New() /*Set the default size of the control to 75x24*/ Me.Height = 24
[code]....
In my application that uses this control, if I create the new custom label at run time (in code), the AutoSize property stays False, and it works properly.If I try to add the new custom label to my form at design time, it comes in with the AutoSize property set to True, and I have to manually set it to False in the properties window. It's not a huge problem, but I don't understand why the behavior is different.
Apparently, an unbound datagridview control cannot be filled at design time, so I have to create rows + fill cells through code. Currently, I use the following type of code to refer to cells:
i have a treeview which has a bunch of parent and child nodes preset at design time, there is 1 parent node tho which is called developer, that i want to add child nodes to at runtime.When the form first loads im trying to have it check a text file and for each line in the text file add the text/string from that as a child node tot he 'developer' parent node.
vb Dim reader As String = My.Computer.FileSystem.ReadAllText(Application.StartupPath() & "ConfigDevs.txt") Dim strs() As String = Split(reader, Environment.NewLine) For Each s As String In strs
[code]....
Thats what i have so far, how can i set it so 'Dim parentNode As TreeNode = ' points at the 'Developer' node?
How can I basically lock a default property so the user cannot edit it? For example, if I wanted to lock the BackColor property, how can I make it so the end user of the control can't edit it?
I have an asp.net usercontrol which represents a "popup" dialog. Basically, it's a wrapper for the jQuery UI dialog which can be subclassed to easily make dialogs. As part of this control, I need to inject a div into the page the control is used on, either at the very top or very bottom of the form so that when the popup is instantiated, it's parent is changed to this div. This allows "nested" popups without the child popup being trapped inside the parent popup.
The trouble is, I can't find a safe way to inject this div into the page. A usercontrol doesn't have a preinit event, so I can't do it there, and calling Page.Form.Controls.Add(...) in Init, Load or PreRender causes the standard exception "The control collection cannot be modified during DataBind, Init, Load, PreRender or Unload phases."
I thought I had found a solution by using. ScriptManager.RegisterClientScriptBlock(Page, Me.GetType, UniqueID + "_Dialog_Div", containerDiv, False) which seemed to work well normally, but recently a coworker tried putting an UpdatePanel inside the dialog and now she's getting the error "The script tag registered for type 'ASP.controls_order_viewzips_ascx' and key 'ctl00$ContentBody$OViewZips_Dialog_Div' has invalid characters outside of the script tags: . Only properly formatted script tags can be registered."
How are you supposed to add controls to the pages control collection from inside a user control?