Can .NET Be Used As A Game Engine
Jun 6, 2011
I know VB.NET, and I've been planning on creating a simple 2d game engine. I got no problems with creating such engine and running the actual game. However, I've been told that VB.NET might not be the best choice for "working too much with graphics". I'd like to know if that's true. Can VB.NET truly not manage efficiently loads of graphics simultaneously on the screen? If no, what kind of software am I supposed to use for creating this engine?
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Jan 29, 2011
I have been working on a game engine for a couple of weeks now and when I finally finish and test it the windows form just freezes, I believe it to be the timer:
<System.Serializable()> Public Class Game
Public Sub New(ByVal NewGameHandle As IntPtr, Optional ByVal NewFramesPerSecond As Integer = 7)
GameHandle = NewGameHandle
GameFramesPerSecond = NewFramesPerSecond
[code].....
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Mar 29, 2009
I am creating a game for my 2nd year of uni. I have no idea why my lecturer wants me to create a game in VB.net using Direct X and not C# XNA but he does, so i have to abide by his rules.I am in no way mathematically advanced enough to create my own newtons physics so i wanted to get an engine to go into my VB.net code.Is this even possible?, im totally new to all of this physics stuff.does anyone know of any VB.net engines out there? and how do i link this engine into my code?
My game is
A 2D blob of water has to navigate itself up and down a set of obstacles, if it falls from a specific hight then it will explode and loose a life. It needs to be able to jump a determined hight also.
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May 24, 2012
Basically, I want to design a strategy game, where most of the game will be spent in menu areas and making "decisions" (like a Tycoon style game), however, there will still be some graphics, and I would prefer 3D, but if not possible, can resort to 2D. The graphics aren't user controlled, but the moving objects will be the result of the "decisions" the players make.
I really just want to write it once, and have it run on the following Platforms:
Windows Desktop
iOS (iPhone, iPod, iPad)
Android Phones (not strictly required)
(any other platforms would just be a bonus, but at the absolute minimum, all i really want is Windows Desktop and iOS [iPhone, iPod, iPad]).
Now, I don't want to learn objective-c or any other languages which i may have no use for in the future, I really just want to be able to program in Visual Studio (VB.Net or C#, since I can convert from vb.net to c# I will just be writing it in vb.net).
Is it possible to write in vb.net/c# and deploy to all these platforms? I heard of MonoTouch, so i can convert from vb to c# but is this seemless or difficult to do? Do I have to learn and write in another language in order to make tweaks to make it work on the iPhone or Android? So, with MonoTouch, can I still use XNA or is there a different engine that I need to learn/use with Visual Studio?
Alternatively, if I cannot do this all in VB.NET or Visual Studio, what programming language and/or graphics engine should I learn in order to be able to write once and deploy everywhere that is relevant? (So, not fussed about Linux, Mac's or other less used OS's).
Right now, I haven't learnt XNA but am wondering if I should or need to, or if i should learn another engine & language. Basically, I don't really know what I need to learn/know in order to be able to write once and deploy on Windows Desktop, iOS (iDevice's) and maybe Android. So, my question really is, what do I need to learn in terms of both the programming language and game/graphics engine. Right now I know VB.NET and would prefer to use what I know, but if not possible, then am prepared to learn another language & engine combination to be able to achieve what I want, if this is what I need to do, I would like to know what language & engine I need to learn.
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Jan 24, 2012
I have a very basic tiling engine that was made from a YouTube tutorial for making an top down RPG style game and I am trying to adapt it to a platformer game. The code is fairly simple but not being a physics guy I am looking for adding a Mario style jump to the program. I know there will most likely need to be some additional variables added to it such as gravity and velocity. That said I am not sure where to get started, below is the meet and potatoes so to speak of the program.
Code:
' VIEW PORT
Dim ResWidth As Integer = 750
Dim ResHeight As Integer = 550
Dim TileSize As Integer = 32
' GRAPHICS VARIABLES
[Code] ......
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Apr 2, 2008
im trying to make a game in visual basic in which your character can move around, jump, and kill things. I can get the picture box with the character to move and everything is fine. but i did run into one problem. when the character moves over a tree (or something) you can see the gray backround of the character as i made in paint. how do i make the backround of the picturebox transparent?
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Nov 18, 2011
I want to make a program that enables a game to have more than one instance running, where it would otherwise be unable to be done. How should I go about this? A sandbox? Hack?
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Oct 3, 2011
Im new to VB. how do I get to add the score.my code is
[Code]...
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Jul 2, 2009
I am working on a poker game and I have the game setup the way I want it in terms of graphics and I have the code programed to deal the cards out exactly how I want them. Granted, the code is very simplistic, but functional for a new programmer like myself. I'm sure there are other more efficient ways to code my game, but I like mine so far because I can at least understand the majority of it. With that being said, here are a few problems and questions that I have.
1. How come when all 12 cards are dealt out I have some cards repeating in the game? For example, I get queen of diamonds in more than one picture box when I only want the card to be dealt once and then removed until the next game.
2. I was hoping to have a button 3 to clear all the boxes, basically resetting the game to the next game. When I hit button 3 it only clears the contents of picturebox 10 and 12.Other notes: I have the deal down the way I want it. It deals the first 10 picture boxes and a second button deals the 11 and 12 picture boxes.
3. I know this is my next step so I want to post it with the code I currently have. I want to start taking my project one step further by evalutating each of the three rows of cards (3 rows of 3 cards each - I'm not worried about the dealers hand (picture box 10, 11, 12 yet). So I want to evaluate a row of pictureboxes against a "pay scale" and display the win in a text box or label next to the 3 card hand. For example, Q of diamonds, Q of Clubs, Q of spades would win 15, etc. ( have a weird feeling I may have to change the names of the cards (I have them named card1, card2, etc. right now) to something that identifies them in order to evaluate the hands.
Here is the code that I currently have. I'm using visual basic.
Public Class Form1
Dim Rndm As New Random
Dim myPB(11) As PictureBox
Dim HiddenCards As New List(Of String)
[code]....
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May 4, 2011
I have created a scrabble game that generates random letters. For the user to type in a word using the random letters they have to type it in a text box.
I want my program to prevent users from typing in letters that are not provided in the text box and to allow them to type in the random letters that are provided.
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Feb 16, 2011
I'm trying to make a simple fruit machine game for windows mobile device.
I can create the game easily enough and flip through pictures in a picture box to display the correct symbol.. but what I'd like to do is do a proper spinning reel, but have no idea where to even start.
What I have is a list of images in an imagelist (or individual files) - what I'd like is them attached to each other and moving downwards, preferably as though it were going around a drum but just them moving would be a start.
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Feb 1, 2010
I am trying to make a game which basiclly lets you shoot ducks. i have a picture as a background (set as form image) i then have picturebox's with ducks flying flying around you shoot them the disapear etc.
My problem is the image. i have a picture of a duck and a blue square round it. and i would liketo make it transparant because birds dont fly with blue squares.
Below is an image to illistrate my problem
I have tried adding transparent background, transparant key etc
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Apr 18, 2012
On programming assignment without having any real experience in vb. I guess I don't understand subroutines that well. When the program runs it never goes to the computer's turn and does not update the users score either. This assignment is already in but would like to know what is going wrong. Using VB 2010, and this is windows application.
Code:
Public Class Form1
Dim Myturn As Integer
Dim Computerturn As Integer
[CODE]...
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Mar 11, 2010
I'm trying to make a 2D platform game and I'm pretty inexperienced at programming. I've coded the player to move left and right and jump, but I can't figure out how to prevent multiple jumps while the player is in the air. Anyone know how to do this?
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Jan 13, 2012
Check Score: The winner is the one with the highest score less than or equal to 21If both scores(player total and computer total) are over 21, or if both are equal but under 21, the game is declared a draw.
There is something wrong with this line:
If intPlayerCardTotal < intScore And intComputerTotal < intScore Then
MsgBox "Draw"
[code]......
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Apr 30, 2011
Upon changing the field size a game should restart. Upon trying to do so I see the previous grid (e.g. 10x10) displayed on top of the new one (e.g. 4x4). How would I prevent this and indeed start the game fresh?
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Feb 4, 2011
So here is my problem. I have a vb game with animated sprites and all, and the character even jumps. However it only works in the y direction. So if i'm moving, he stops in place and jumps, instead of jumping forward. I was wondering if someone knew how to make him move at the same speed forward during the jump.
[Code]...
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Apr 19, 2011
I currently have a who wants to be a millionaire game that I have made in visual basic 2010. Each question is in its own form. Form1 opens at the start, and question 1 is opened by a button click on Form1. The user has to click on the picture box at the side to show the text for the question each time. If they answer incorrectly, it displays a message box, opens an input box asking for their name, and goes to the form with the high score list, Form17.
Upon opening Form17, I want the scores to load and be displayed in the list box. The high scores are saved in a text file at C: est.txt . Upon clicking menu or end, the high scores are saved to the text file.
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Apr 1, 2009
I m writing a video poker style game. the form consists of the player's 5 cards, a deal button, a hold button for each card, a button to select amount to play that hand. im using Visual Basic 2008 Express Edition.
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May 19, 2011
I'm doing a project for school. I'm trying to make a game similar to the Impossible game. I need a square (picturebox) to jump but I want gravity to effect it.
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Apr 18, 2010
im struggling to work out the code for 3 of a kind in my yahtzee game, i think that if i can work this out i can sort my everest of the full house code!
can someone tell me where ive gone astray?
code:
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Jun 4, 2012
I am all new to Visual Basic 2008, I am trying to create a picture shuffle game, the problem is I cant seem to be able to move one picture from PictureBox1 to PictureBox2 onClick, here is a Code I written earlier:Sub ChangePicture(ByRef P1 As PictureBox, ByRef P2 As PictureBox)
[Code]...
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Sep 11, 2009
Is there any visual basic 2005/2008 RPG games with the source code available for download.Could you possibly reply to this post with a link to the website with the game.Or is there a template i could use to try create a zombie style RPG game text or graphical.
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Jun 3, 2010
I am developing a very simple game in visual basic 2008: a roulette. And yet I found problems in develop it.My question is this: I have an image ,containing all the roulette's numbers and I want to associate the spaces of the different numbers to different buttons, so that which time I click in a certain number on the image it dos some action.How can make this association of the different spaces in the image and different buttons?
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May 14, 2012
basically i'm trying to move the Player by rotation.I have a perfect rotation system that works with a custom picturebox control that supports rotation that i have.
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Jun 10, 2012
So I pretty much built the game, that was the easy part. I am having trouble entering a name on my first form(startup) and keeping track of the score on second form(game) and displaying it both combined on the first page with the current users score. Also the way it set up now if you are running the game for the first time it says can't find LowScores.Text. Start Up
CODE:
CODE:
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Jun 6, 2011
I just finished my own snake game, and I need some recommendations on how to make this game better.If you see a problem, please tell me.The only problem with this game is that I can't get the code to get longer, other then that its good.EDIT: Sorry I meant : The only problem with this game is that I can't get the SNAKE to get longer, other then that its good.
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Nov 16, 2008
I have been making a game similar to mario for learing perposes. I got the sprite to move left right up down but I still have no gravity nor can I jump. But i need to know how to make it so that my sprite dosent go through objects?
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May 8, 2009
I am a student working on the venerable "Hangman" project. We were tasked to create a hangman game that would get a random word from one of three sources either by file, by array, or by database file. I have managed to get a random word to import from all three but I run into a problem once I start to play the game. The program seems to run into an infitinite loop as soon as you enter a letter or it automatically dispays character entered and gives a game over. [code]............
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Nov 7, 2011
I want to make program that shows info in game while playing. Problem is that I have no idea how to do it. I tryed some methods, but unsuccessfully. So does anyone has idea how to make it ?
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