Class Hierarchy - Data Design In An RPG Game

Aug 10, 2010

how to organize the classes within my RPG project that I'm making. I've tried to implement a battle system but I am not comfortable with my initial results. This is the basic layout I currently have for my classes. [Code] clsCharacter contains statistics pertaining to one character, including magic available to that character to use. Also includes what weapons that character has equipped. clsTeam contains multiple clsCharacter, as well as a list of items that each clsCharacter in the team can use. clsBattle contains two clsTeams. One team is the player and the other is the computer. Now, this is a wonderful way to organize data. However, I see limitations with this approach. For instance, to pass data from Battle to Character, it has to pass through the team class and vice-versa. Plus, if I use Properties, it transfers data as ByVal instead of ByRef, so I cannot guarantee that I'm editing the original and not a copy of the passed object (IIRC)

In addition, I feel it is just messy code to include methods within the clsCharacter class that invoke this: MyTeam.MyBattle.DoAction(). Plus, the clsCharacter might not even be in the battle at the time - I don't won't to bog down that class featuring code that is exclusive for battling when I also need to be concerned about moving around the map, saving/loading data, etc. So, any suggestions? Right now, I'm burnt out of ideas. One idea I have so far is to include a function for the clsCharacter that exports a list of all possible moves the character could make, and if the character is CPU choose the most optimal one, and if Human than wrap it up in some nifty GUI so they can choose what action to take. But at the same time, how do I use that information within the context of the battle?

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Class Hierarchy - Data Design In A RPG Game Where Classes Overlap?

Aug 19, 2010

This is a followup to the question I asked here:

[URL]

I understand the answer in the post above, which is absolutely amazing, by the way. It's about implementing interfaces with a class. However, what if a class needs to share features with another class?Yes, that class can an Interface. However, let's use this sample definition.

[code]...

Or, in other words:An equippable item can perform acts outside of its typical usage of a shield or weapon. But not all items can act as a sheid or weapon.I mean, I could create a class that implements IWeapon, IShield, IMagic, IUseableItem, etc. But there should be a better way than returning NULL when those interfaces are called.

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Event Won't Come Through Class Hierarchy

Feb 2, 2010

I'm writing a Windows Forms application in VB.Net 2008, .NET Framework 3.5, and I am trying to handle an event created by a class that get's instantiated several times throughout the program. The thing is the events gets fired in the Functions class, but nothing's happening in the main class.I tried to change the called class by instantiating it in the beginning of the main class, by using 'WithEvents testEvent as MTO_Tool.Functions = New Functions' but that also didn't work.

Code:

' The main class:
Public Class MainScreen
WithEvents testEvent As MTO_tool.Functions
Private Sub test() Handles testEvent.SaveChanges

[code]....

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Inheritance Hierarchy For Class Quadrilateral / Square And Rectangle

Sep 30, 2009

I have to write an inheritance hierarchy for class Quadrilateral, square and rectangle. Use Quadrilateral as base class of the hierarchy.

So for I had this:
Public MustInherit Class Quadrilateral
Public Function getName() As String
Return "Shape"
End Function

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C# - Class Design For Reports In .NET Application That Use A Conglomeration Of Data?

Jul 20, 2011

I can articulate my question well enough to get some clear and usable feedback here. I have reports (like paper reports) in my .NET application that have data bound to them. Typically the reports are a combination of many data elements across several busniess entites that may not all relate through an Inheritance hierarcy, etc. This makes it difficult to get all the needed data placed together to bind to the report.

So what I have done before are make 'Report' classes with data elements specific to supporting the reports they are bound to, and on the back end might be tied to specially created Stored Procedures that bring this data back (maybe several joins across many tables to get the right data needed). So if I was to make an analogy to the database world, I am essentially 'denormailizing' the data structure to get all of this data into a single class to make it easy to bind to the report.

However on the hard line OOP concepts and architecture design, one could say that a report is just another 'thing' to bind data to, and its class should not be designed just to suit the needs of data binding. In this thought process, I would actually need to make my class design be able to create the relationships needed to get all of the data together properly to still be bound, but not create any special 'Report' classes. I find this difficult to do sometimes. It is much easier to create these relationships in the back end stored procedures and then just output the resultset to be almost immediately bound to the report.

So what is the right way to solve this? If I create these specialized report classes with really no behavior, am I introducing an anti-pattern like the Anemic Domain Model?I could use some feedback, and please speak up if my question and scenarios did not make sense.

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Asp.net - Design A Game Web App?

Jun 21, 2009

i know vb.net, but have had no experience at all with web programming. i need to make a web app that can run in a browser where there is a board game and pieces that you can move around. can someone help me get started? are there any examples in asp.net?

i need something like this:

[code].....

i don't know what language this is built in, but i would much prefer vb.net. i would like the pieces to be pictures instead of text.

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Make And Design A Game In VB 2008

Mar 20, 2009

I have have to make and design a game in visual basic 2008 for college i also started colleage late... i dont kow how to start my game. the way the game is blackjack (21)

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Make Design Box For The Concentration Game In VB 2010?

May 13, 2011

I am trying to make my design box for the Concentration game in VB 2010. And do not know what kind of box to use, to show the cards that flip over.

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Flattening An Object Hierarchy Using A Shim Class - Initializing Derived Object Properties From The Base Object?

Jul 10, 2010

I am somewhat new to object oriented programming and am attempting to flatten a Linq object hierarchy by using a shim class.how to initalize a derived class with property values from a base class?I have two objects, a base object with about 100 properties, and a derived object which inherits from the base object and adds a few additional properties beyond those of the base object. My simple constructor creates the derived object, but I am looking for a way to initialize the derived object properties with values from the base object.Right now I am using reflection to iterate over the properties individually and I suspect there may be a better way. The following example shows my shim class constructor for the derived class, and two properties:

newProperty1 - a new string property of the derived class

flattenedProperty2 - a new string property of the derived class, copied from a 2nd-level object of the base class

Code example:

Public Class derivedObj
Inherits baseObj
Private _newProperty1 As String[code].......

Is this the correct constructor approach to flatten the object hierarchy using a shim class? My second question relates to initialization of properties in the derived class. The constructor above creates the derived object, but what is the best way to initialize the derived object properties with values from the base object? The following code uses reflection to iterate over the properties individually, but I suspect there may be a better way.

Code example:

' property names are in the string array fieldNames

'baseObjQuery is an ienumerable of baseObj

'derivedObjList is a list of derivedObj[code].....

Is there a simple way to initialize values for the properties in the derived object based upon the values of the common properties in the base object?

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[OOD] Class Design For With Database Back End

Feb 6, 2010

I was hoping that I could get some guidance from some of you guys on Object Design with Database back ends. I am trying to build what could be considered to be my first full scale application, which is a student tracker (simplification). While I have a reasonable idea of how I would go about designing the classes for the system, the bit that I don't know how to do is, how I would go about getting the data to and from the database.

For example with my other applications, I have done a couple of things;

1) Gathered all the data when the application started up, creating the objects then. Then when the application closed sending the data back to the database.

2) Have the code which deals with getting the data in the specific class, so the student class for example would take only one constructor argument which would be the studentID, then the class code would connect to the database and populate the object fields as appropriate.

3) Variations of the above. I have also looked into LINQ, which seems like it would be very useful if you don't expect your classes to deal with any business logic and just data, but I suppose it would be possible to create a wrapper class that would include the business logic.

[Code]....

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[OOD] Class Design For With Database Back End?

Mar 11, 2010

I was hoping that I could get some guidance from some of you guys on Object Design with Database back ends.I am trying to build what could be considered to be my first full scale application, which is a student tracker (simplification). While I have a reasonable idea of how I would go about designing the classes for the system, the bit that I don't know how to do is, how I would go about getting the data to and from the database

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Use MultiLineStringEditor Class From System.Design Namespace?

Feb 20, 2010

Me need use MultiLineStringEditor Class from System.Design namespace.I add reference as file (as in the .NET tab, it no) from

c:Program FilesReference AssembliesMicrosoftFramework.NETFrameworkv4.0System.Design.dll

and Visual Studio show in References

System.Design.dll
.NET
0.0.0.0
False

<The system cannot find the reference specified>

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What Are The Features Of The Controller Class In The MVC Design Pattern

Aug 13, 2009

In the MVC design pattern we must use a controller(s) classes.

What are the fucntions (features) of the controller apart from handling communication bewteen Model and View?e.eg; can we include input validation code in the controller?

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Base Class With Shared Fields And Functions Good Design ?

Apr 22, 2010

I've got a BaseDataClass with shared fields and functions

CODE:

I have several classes that derive from this base class. The derived classes have all Shared functions that can be called directly from the BLL with no instantiation. The functions in these derived classes call the base Init(), call their specific stored procs, call the base CleanAll() and then return the results.

So if I have 5 derived classes with 10 functions each, totaling 50 possible function calls, since they are all Shared, the CLR only calls one at a time, right? All calls are queued to wait until each Shared function completes.

Is there a better design with having Shared functions in your DAL and still have base class functions? Or since I have a base class, is it better to move towards instance methods within the DAL?

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Looking For A .net Framework Class To Use A Game Controller?

Jul 11, 2009

I would like to use a Logitech wireless game controller. I imagine such a custom control already exists as a VB 2008 .net class library. I've tried to search MSDN but can't find anything.

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Making A Blackjack Game For Class?

May 2, 2011

I'm making a blackjack game for class. It's been better programming in VB than it has in C#, but I don't know how to link button subs (BTN_Deal_Click or BTN_Deal; I can't decide which one will work) to one another. For example, after the code in BTN_Deal has been run, the program is supposed to wait for the user to click either the Hit or the Stand button.

[Code]...

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VS 2005 : Class Diagram For A Game?

Dec 12, 2009

I need to make a class diagram for a scrabble game. I know the classes are game, player, board, tile, square , tile bank?

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Get List Of Table Fields When Using A Class (function Or Method) In Design Time?

Aug 2, 2010

Let say I have a function inside a class which require 4 parameter (table name,field name,field value, return field) When I use this function my form, such as

myclass.Search("customers", <-- after pressing the "," a popup list will be displayed that contain all the fields in "customers" table.

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IDE :: Design A ContextMenuStrip In A Designer Without A Relation To A Specific Form Or UserControl Class?

Oct 16, 2011

in VS 2008, is there a way to design a ContextMenuStrip in a designer without a relation to a specific Form or UserControl class? For example,if you need the same ContextMenuStrip in Form1, Form2 and Form3, in which of them am I to design the ContextMenuStrip? Do I have to add a "pseudo-Form" to the project that contains my shared ContextMenuStrips and create only one instance of that Form, or is there another way? I consider this a programmatic hack, that's why my question is whether the IDE offers something better.

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Design Patterns - Inheritance - Do All Properties In The Derived Classes Have To Be Declared In The Base Class

Aug 8, 2011

Background:I have a base class and several inherited derived classes. The derived classes don't always need to have the same properties. If any properties are shared among the derived classes, those properties would live at the base class level ('Contents', for example).Similarly, GoodDocument below has 'GoodThings' but would not want/need to have 'BadThings'.I want to treat instances of both 'GoodDocument' and 'BadDocument' as type 'Document'

public mustinherit class Document
public property Contents as string
public sub new()...

[code]....

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Game Programming - Class Change - Add An Undo Option

Apr 11, 2008

I have a map editor program for the rpg game engine I made and am trying to add an undo option into it. The map is stored in a class so i made a array of the class then added this code for when the map is changed [Code] but when i do this all the maps in the array get changed when the player edits the map.

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Game Programming :: How To Destroy An Instance Of A Form Class

Feb 17, 2009

I am writing a chat application quite similar to MSN and others alike, where you have a main window that can spawn several chat windows.So I have a chat class form (called frmChat) that I just instantiate whenever I need it, with the following code from the main form:[code]In this form I have a button labeled as 'End chat'. I would like not just to close the form, but actually to destroy its instance in order to dispose memory. I tried what would seemed to be to me the more direct and obvious way to do that (see below), but unfortunatelly VB syntax checker doesn't allow me to do that:[code]

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How To Program The Hierarchy Like This In .Net

Mar 30, 2011

I am a beginner for using VB.NET. I have a problem in which we have several "Program", each "Program" has N "group", and each group has N "unit", shown as follows. i need to link "Program" and the corresponding "group" and "unit" together. First , the properties of lower layer depends on upper layer's properties. Second, If i delete one "Program", the cooresponding "group" and "unit" will be deleted as well.

[Code]...

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How To Save Object Hierarchy

May 5, 2010

I have created a set of classes that represent an hierarchySo when I reference like this:

Dim alldeals as deals
alldeals.Deal(5).DealSlot(3).SlotType= "SomeType"
alldeals.Deal(5).DealSlot(4).SlotType= "SomeOtherType"

[code].....

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Making A Shape Hierarchy?

Apr 10, 2012

I am working through my Visual Basic Book 2010 book and came across this Program example:Create 3 classes that inherit from a base class named Shape. The Shape class has an instance variable that is the name of the shape and also a CalcArea() function that must be overridden by each subclass. You will need to create the following 3 classes and use the formulas provided to calculate the areas.

Square � Area = sideLength * sideLength
Circle � Area = pi * radius * radius (use Math.Pi for the value of pi)
Triangle � Area = � * base * height

Each subclass should have a constructor that you use to set the name and the attributes required to calculate the area with. Each subclass should also override the CalcArea() function that is provided in the base class Shape. They will also need to implement the toString() method that will print out the shape name, any attributes (ex: sideLength), and the area.It also includes the Shape base class. You will need to add the 3 subclasses and add the appropriate code.

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Object Hierarchy For Charting?

Jan 27, 2009

I'm looking for advice to make my code efficient in terms of execution speed and memory usage. Basically, how to lay out my objects. The program displays parts of several data series in bar- or line- charts, as well as calculated series based on these data series. The key user input will be to change what part of data series to look at, and that input should trigger instant chart update, with minimal lag.

[Code]...

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Getting All The Parent Hierarchy Until Reaching A Certain Type?

Feb 3, 2009

I could put a Textbox in a Panel then that panel is placed in a TabPage, how do I go out going through the hierarchy of the Textbox parent until reaching the TabPage? My purpose for this is if I want to focus on a Textbox then of course I would have to also select the TabPage where it is located, is there an easier way than what I am planning to do?

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Regular Expression: List Hierarchy?

Jan 6, 2010

I am working on an opening search screen for a program that grabs information on a file for the user. Subfolders are defined by periods so some possible files include

FolderA.SubFolder1.SetupX.txt
FolderB.SubFolder2.SetupY.txt
FolderB.SetupX.txt
FolderA.SubFolder1.SetupZ.txt

When the search button is clicked all of these are populated into a list box currently using the following function's

[Code]...

The problem is that subfolders will continue to be created with unknown names. I'm thinking I need to use some sort of loop that counts the number of periods and then compares the directories using some sort of negative lookahead to group them. Im still unsure how I'll make it so Clicking Setup Y and hitting OK will be able to maintain that I am opening FolderB.Subfolder2.SetupY.txt and not just SetupY.txt

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Want To Eliminate One Level In Object Hierarchy?

Jun 7, 2010

Not sure how to do thisI have a hierarchy:

Deals at the top
Deals is a collection of Deal
Deal is a collecton of DealSlots

[code]....

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Show Folders / Files Hierarchy In TreeView

Mar 5, 2008

Any code snippet they could post that will take a specified folder & show the files & subfolders hierarchy in a TreeView?

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