Is that possible to done this? If yes, how to done it?
Client: [Client is made in VB.NET]
Add new form: "Login Form"
Add new form: "Form2"
[Code]...
if it is "LOGIN" then check is the username and password correct, after that send back to the client that the information is true so the client will show up Form2
if it is "REGISTER" then add new username and password to the server *NOTE: The username and password will be saved in a file
I try to make one application that will first show login form (with textbox for username and password) and when I press login client application send request to server side application that make SQL query (local) and return some values and that values will be listed in main form. I try something with TCP chat source codes but I don't manage what I want.
I have been playing around with a chat program - a modified version of Asscotte's P2P tutorial. It works fine using my local address. When I try to login from a different location(and I mean thousands of miles away) I can't get it to log in. My computer is on a router - is that the issue here?.
This is the function I use to get my address.
Public Function GetIPAddress() As String Dim h As System.Net.IPHostEntry = System.Net.Dns.GetHostEntry(System.Net.Dns.GetHostName)
I am trying to make an Instant messaging program for work purposes, and have decided on creating a server and client based system, but I dont have much experience with the namespace system.net.sockets. could anyone possibly link me to some source code or give an explanation of how this namespace operates and put me on the right path?
I'm working with the Minecraft Server To Client protocol documentation for a server I am making.It says the packet is 18+ bytes, but I can't seem to figure out what each byte is for.
how to create a client/server... But I couldn't... I don't want anything fancy. Just want the client to send the server 4 numbers, depending on the user's choice; after that, the server would turn off the pc, restart it, etc. It all depends on the number received. Is there a rather "simple" way to do it? If it's not to much trouble you could use Atheist's example. (Btw I don't understand the code and, yes, I've checked on [URL])
Hey guys, I am trying to send data from client to server (encrypted) and the string sent from the client is not the same as recieved from the server. I've been killing my brain for hours to get this to work but I cant manage. Im converting everything to Base64 string.
Client:
Public Sub SendMessage(ByVal msg As String) Try SyncLock myclient.GetStream sw = New IO.StreamWriter(myclient.GetStream)
We are creating a Who wants to be a millionaire style game in VB. Our server is pulling information such as questions and answers from a Access Database and sending them to the contestants (Clients). All transfer of information is directly from the server to each client. One of the "Life Lines" we want to use is "Ask a friend", where one client is able to Instant message another client for a short time to get help on the question.
The problem I have is: When I click on cmdListen in the server form and cmdConnect in the client form,both programs won't respond and they crash for some reason I don't know.
Client source code:
Code:
Imports System.Net.Sockets Imports System.Text Public Class Form1
[CODE]...
Code: Imports System.Net.Sockets Imports System.Text Public Class Form1
I've basically made a basic tcp server/client application. The thing is that I'm behind a router and so will be the other people that use my clients. I've had to use port-forwarding or the software "rinetd"to run quite a few applications online.
Let me explain: I'm on a lan network that connects to the internet. Whenever I want to host a server - for instance a basic ftp or http server. If I give my external IP to anyone, they won't be able to access my server. Even if I portforward, it doesnt work. I have to use rinetd here. For other applications, portforwarding works. I'm not sure how these things work at all.
Anyway, my issue now is that I have created this server/client application. I'm having serious doubts that if I run the server, I'll have to either a) portforward or use rinetd to get people to connect to my server. IF I need to portforward, that's fine. However, using rinetd would really suck... My 2nd concern is as follows: IF the person running the client is in a similar situation as me (i.e he's on a lan that has a router which connects to the net), will he have to portforward or use rinetd as well? If he portforwards that's fine. But I don't think I could get people to use rinetd.... Also, if there are more than 1 person on a lan trying to connect to my server, there is a big problem when they try to portforward: they will only be able to allocate one of their internal ip to that port, and the others won't be able to connect, right? How does this work? I mean, I use many softwares like msn/skype/(some games)/firefox that do not need portforwarding/rinetd. Yet they work. My housemates(other people on the lan) use the same softwares, and it works fine. There's no clash/probs watsoever How come these run fine?
Anyway, back to my issues. Given I have no knowledge about how the above work, I was wondering whether there was a way to host a vb .net server application on an external website (external to my house) so that I might *avoid* the above mentioned problems, and to what extent that would be a sound solution.
I have been reading through Atheists posts in regards to client-server and TCP client/server connection's. But how do i go about writing a program with 1 client and server where the client side creates a text file.Once the server sees there is a text file it connects and downloads it to itself or the client pushes the text file to the server.Once on the server i will read the text file and put its info into a sql db.
Im using the code from [URL] as a starter, most of the code is the same. the chat system works fine but on the client a added a disconnect button "clientSocket.Close()" and as soon as i click that i get errors, on the client, this is the code...
Private Sub getMessage() For infiniteCounter = 1 To 2
[CODE]...
And this line...
serverStream.Read(inStream, 0, buffSize) gives me "Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall."
Now im talking the server, after the client clicks disconnect or closes by task manager, looses connection, etc the server crashes and gives me.
How do I create a Login Verification routine (Login Form) in vb.net . i have an windows application with login form contain user name , password , ok button and cancel button .
as this one:
Imports System.Data.OleDb Public Class LoginForm1 ' OK button
[Code].....
but i want to run my application from desktop and will get confirmation if the user name and password correct by checking them in MS Access Database in the server.
so the the application in the desktop and the tabel of user name and password in the server.
I have an ASP application with Sql Server 2000 database. The application has a login page. It was working fine. But from past few days, some times login fails and some time it works. I looked into the procedure and ASP page but could not find any issue.
Is there a way that a vb.net program can log intp, using forms authentication, to an ASP.NET (4.0) website I have with user supplied credentials? By that, I mean I have 2 string values for the username and password and source code for the ASP site. After the user is authenticated, in need to upload a file to an ASP.net FileUploadControl page.Not sure if this is the right place to post this though.
i have 2 application clinet/server the server broadcast media files to client i used tcp/ip protocol the server code is work good but i have a problem in client code i need ineed someone to correct the code .iwll show where the error is in the code note: i call the class in the main form dim a as recive in the starter of the main form class to be gloable .
This emailing code wont seem to work in my program. I get an exception "The SMTP server requires a secure connection or the client was not authenticated. The server response was 5.5.1 authentication required."
Imports System.Net.Mail Public Class emailStudent Private Sub sendEmailButton_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles sendEmailButton.Click SendMail()
I wrote a VB code to call a sp in sql server 2005, which returns a recordset as follows:Dim objRecordset As ADODB.Recordset Set objComm = New ADODB.Command
Set objRecordset = objComm.Execute If Not objRecordset.BOF And Not objRecordset.EOF Then Set objRecordset = objRecordset.NextRecordset I need to continue to get next recordset since there are many select statements inside the sp which I need to get the data. The code works fine when I create the DSN using SQL Server but it does not work when using the connection string or SQL Server Native Client DSN. It either breaks at Set objRecordset = objComm.Execute ( connection string )or at If Not objRecordset.BOF And Not objRecordset.EOF Then(SQL native client )
I have worked on this for a couple of days now and could not figure it out.Is this a bug in SQL Native Client or something related to some configuration on the database side? IS there a way I can change the connection property to get this working using SQL native client or connection string?
I made a simple TCP server (I've found the example on the web) in VB to receive data from about 40 TCP clients.The clients are not synchronized but sends data about every 18 minutes; the problem is sometimes several clients sends data at the same moment, so I can't receive data.I also made a second program that reads the data (server program writes data on a file, read from the second program) scheduled.
My question is this: I've seen on the web examples about Multithreaded Server Socket Program, so I suppose this could manage my 40 clients (but now the clients are syncronized and send data at the same time in client mode) or is better get data (I have a central client that asks data to all 40 devices in server mode)?
Second question: can I make a single program where I run both TCP client and TCP server at the same time?
I'm currently "trying" to make an app that gets a certain text from the client and sends it to a server and the server sorts it out every text that he gets from the client into a different label every time he gets a text from a client. For example :
Client1 sends certain text to Server and server puts it in label1.text Client2 Sends different text to Server and server puts it in label2.text Client3 sends different text than 1 and 2 to Server and server puts it in label3.text and so on.
I need to write a windows service that record user login and logout.The only problem is that the environment is win xp with Novell Client 4.3.1.Because of the Novell client, I can't hook to the SystemEvents.how to hook to the Novell client events?I've found this vb class:
I have got the server app an the Client app Both Working to what i can see But My issue is i was only asked 4 days ago if i could add a Private msg and Whisper Feature as well as admin controls I have Done what i could to it then realised i have no idea how to only send the data to the selected client.
i have been working on a chat program Server side and client side i have most of the features i was asked to put in but then once i got most of the bugs out i noticed something the server admin could send whispers and alerts to single users but then when you try do do it on the client side it wont work so i looked through it all and found my issue the user list on the client is only a list of the names in server hash table so i was wondering how do i send the hashtable and all of its data E.G. user connection information to the client so that it can send commands to individual users like the server side can
vb Public clients As New Hashtable() ' This subroutine checks to see if username already exists in the clients ' Hashtable. If it does, send a REFUSE message, otherwise confirm with a JOIN.
[code]....
i tried to send the hashtable over the same method used to send the user names to the client but it cannot convert the hashtable to a string so that wont work so my question is How do i send the hash table to the user from the server then display the username on the client ??
I am creating small application (desktop search engine) which uses sql server as back end. Sql server is used to store huge data using indexing (for quick search). Is it necessary that client should have sql server on his machine to run the application? I don't want to install sql server on client's machine, because my application is just a small utility.Is there any other way so that I can store huge data using indexing?