Interface And Graphics :: Calling A Draw Sub?
Oct 27, 2011
I've been having some trouble with a draw subroutine in a project I'm working on. The last time I did anything like this in VB, drawing on a form was as simple as calling the Line() function, so I'm not clear on a lot of these things. Here's my code:
Code:
Private Sub drawBox(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles btnDraw.Click
Dim blueBrush As New SolidBrush(Color.Blue)
Dim i, j As Integer
[code]....
The code is just meant to draw a grid of small squares across the form, using the centers() array, which is set up elsewhere. My problem is that I can't figure out how to call this sub. If I use Handles Button.Click or Mouse.Move or something like that, VB returns an error saying that Draw and Mouse functions are incompatible. I can't call it normally, because I don't have values for sender and e.
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Jan 19, 2011
So I decided to make my famous tile selector project, but instead of drawing in a form's graphics, do it inside a tabpage.Well, I managed to get it working, but it seems to... flicker.Normally, setting the form's DoubleBuffered property to True would help a lot there, but apparently, the tabpage has no such property.
When I invalidate the tabpage, I draw two images and fill one rectangle.Following past advice, those two images were created before, just once, and are stored in a variable so I don't create them every time I invalidate the tabpage.
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Mar 14, 2011
I am really exhausted because I have been trying to find a way to draw 3D sphere which is spinning and have done nothing yet.. I am using visual basic studio. Part of my project is to draw solar system which includes a star and planets rounding about it and their stem. I want to create a class that create a planet with draw function and delete function to create movement.
I have really try to find something in the network but do nothing at all. First, I have read about XNA, but the tutorials seems to be quite complicated - after all, XNA is used for creating games, I need something more simple. I decided to use the directx libraries, read a lot about them but succeed only in draw rectangle (2D).
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Feb 28, 2012
I am trying to draw a circle on the visual basic console. I have been told that the console is not made for this but i have to use it.
What I want to do is a circle with:
Centre (40,20)
Radius = 10
I know from basic trig that the following will give me the points on the circle:
x= (10 x CosA)+40
y=(10 x SinA) +20
(A) being an angle in radians.
Then combine x & y that will give me a point on the circle.
I want to use the '' Sets the cursor position
Console.SetCursorPosition(x, y)
Console.Write(".") "
To print a point(.) on the given position from the formulas above.
Now heres my question how do I get Visual Basic too calculate:
x= (10 x CosA)+40
y=(10 x SinA) +20
360 times i.e 0rad-2Pirad and then pass the x & y [(x,y)] point to my cursor position code so that a '.' is printed at that position. I.e I will end up with a circle made out of 360 '.'
I would asume that a loop is used and also an array to store the 360 Pi values. I'm finding it extremely hard to even get Vb to calculate the Cos of an angle.
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Jun 16, 2010
how to draw a dot (with XY position) in the radar.
Code:
' Draw the radar plot.
Private Sub picCanvas_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles picCanvas.Paint
' Generate coordinates for the points.
[code].....
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Jul 25, 2009
Ok..I think it's very simple but I'm still a begineerI'll try to make it clear I need to draw a rectangle when I click on the button..what is the required code?
Quote:
Public Class Form1
Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs)
[code].....
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May 13, 2009
I am trying to draw an image from a MS Access database by use of e.Graphics.DrawImage(New Bitmap()). In my database Row 0 Item 1 holds the path to the image I want to draw.
My current code looks like this:
Code:
Private Sub pnlStart2_Paint(ByVal sender As Object, ByVal e As_ System.Windows.Forms.PaintEventArgs) Handles pnlStart2.Paint
e.Graphics.DrawImage(New Bitmap(ds.Tables("Track1").Rows(0).Item(1)), 3, 3)
End Sub
When I run my program I get the following message in my code: Illegal characters in path how I can draw the image from the database?
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Nov 11, 2011
I have created a custom ToolStripProgressBar. It is basically a class inherited from ToolStripStatusLabel, and i paint the 'progress' bar myself (just a simple rectangle). I have tried creating a custom ToolStripProgressBar using different methods including inheriting from both ProgressBar, ToolStripProgressBar and ToolStripControlHost. I always ran into difficulties doing in this way. Inheriting from ToolStripStatusLabel works well, but with one issue...
In order to have the progress bar update in the statusbar, i have to call StatusStrip.Refresh. Trouble is, adds a huge overhead to the drawing of the progress bar graphics. Simply calling the invalidate method of my ToolStripStatusLabel does not seem to render anything to the screen. how to have my graphics draw without calling the refresh method?
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Mar 22, 2012
This is a working example which draws a rectangle on different location every timer_tick and I fully understand now how it's working:
Code:
Dim i, timercount As Integer
Private Sub PictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles PictureBox1.Paint
[code]....
Now I'm looking for a way to draw this rectangles without refreshing them every single tick. I've just started using Visual Basic and I really don't know how to call/raise PictureBox1_Paint event every timer_tick or how to store drawing data in member variables?
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Oct 13, 2008
Is there any way to have 2d graphics that gets made by user through manual dimensions input be bound to a text box?
Is there any way to take position 1000,600 and make that zero? Can we make graphics by inputting only the next co-ordinate and have the pc automatically draw a line from last point?
Also, whats the difference between drawline and draw path? How can I get the shape to remain on screen when I toggle between pages?
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Jun 17, 2009
I've got a question and i think its very simpel but i don't get it.
I've got 1 form that is a MdiContrainer for other forms that i'm opening.
(lets say: the main program)
In the main program, i'm opening a form with a datagrid in it (configuration form). If i click on one of the data cels I'm calling a otherform as a dialog to edit some of the value's from the data cel thats just clicked.
But the problem is, when showing this form as a dialog, with the property startposition: Centerparent it displays it as in the center of the main program and not from the calling form. How can you correct this? Because i'want the dialog in center of the calling screeen.
dialog.parent = me: wont work
see attachment for the program.
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Nov 19, 2010
Im working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
[Code]...
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Jan 22, 2011
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.
[Code]...
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Aug 14, 2009
drawing text on a window which is not the current form's window.I remember doing this in Win32 api with getwindowdc(handle) to obtain a DC for the Window, then textout() on the DC.
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Jan 12, 2010
how to create a user interface in a game such as the application XFire using Visual Basic?
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Oct 19, 2008
I'm working on a design project where I have to use a Graphical User Interface that contains a drag and drop form. It consists of having a window dropped on a wall. Both of them are images to scale. I would like to know what kind of code I would have to use to show the x and y coordinates of one of the points of my window when dragged so when I drop it, I'm dropping in it on the desired coordinate of the wall.
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Jan 12, 2011
Ok, I want to create a class that will handle a special rectangle graphic.In my form, I want to have two of these special rectangles. So, basically, I need two instances of that class in my form, right?I manage to initialize two, alright. But, how exactly am I supposed tomanage drawing/graphics etc in a class, and the results to be displayed in my form?
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Oct 29, 2008
Using graphics paths for designing...but am getting an error when trying to add a shape to : _shapelist.add(createshape())
It says : Value of type 'system.drawing.drawing2d.graphicspath' cannot be converted to '1-dimensional array of system.drawing.drawing2d.graphicspath'
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May 18, 2012
I was wondering if I could elicit some tips on how to procede with an interface design approach.That is. What is a good way to go about establishing a "work area" where one can have multiple "floating forms" in this area.Can you have a form which occupies the entire windows desk top and the other forms "float" in this space? the "floating" forms would need to interact with each other where pressing buttons etc on them would affect other forms on the "workspace") Or what would be a good way to start accomplishing that? Or is there a better way to get the same effect?
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Apr 21, 2010
I'm trying to make a .dll that contains a lot of basic functionality that a program can use. Currently i am trying to use interfaces to make a lot of this functionallity independend of the program using it but i hit a snag. The Basic idea is that a programmer will create his own object using the interface discribed in my .DLL file. Then implements those functions as he likes. He can then instanciate a controller (found in the same DLL) and sends his custom object implementing the interface to that Controller. The controller can then be started and will take over all the work. I do not know what type of object is send to the controller and idealy i want to program it in such a fashion that i shouldn't care as long as the object send implements that interface.In code I am trying to achieve the following: (quite simplyfied)
.Dll:
Code:
Public Interface MyInterface '<----Decleration of the interfaceFunction GetData() As Integer
Function SetData(Data As Integer)
end interface
[code]....
this propperly. I know that the second i set the interface adaptor in the Controller VS comes nagging that it can not be converted to a "MyInterface" Class. Obviously i am doing something wrong. I can change the datatype that the controller expects to the "MyController" type but that would completely ruin the whole idea of flexibillity. I am hoping someone sees what i am trying to do and can point out where i made the thinking error.
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May 21, 2012
Is this where i would post a picture of my interface and get feedback on changes for easier use? If not is there someplace on this forum or any other forum to do this?
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Aug 1, 2010
Ok I have this: This makes a sub called 'graphicspaint' then writes "demo version" to a picturebox1
Code:
Imports System.Drawing
Imports System.Windows.Forms
[code]......
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Dec 5, 2011
i whant do my own shadow effect. i can do the shandow. but how can i plus 2 bitmap images(1 above the other)?
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Oct 28, 2011
I load my picturebox with a jpeg. If I put my DrawObjects() sub into picturebox paint event.When ever a picturebox.refresh or picturebox.visible = true (vb.net seems to draw my DrawObjects() first, then load the jpeg Image over my drawing - erasing drawing) Is there a way to get the picturebox to redraw the jpg image first then draw on it, in picturebox paint event?
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Aug 21, 2010
Running VB/Studio? 2010 on XP. I draw on full screen resolution of 1920 wide x 1080 hi.I have set FormBorderStyle to NONE & WindowState to Maximize which seems to be the only way to get rid of the task bar.but w or wout this setting, My graphics draws a full screen twice - mostly repeatably.When I have [code] parameters set to use 9/16th of screen horizontally, the pattern is drawn once the first time I run it and usually once if I hit F5 quickly enough after hitting Alt-F4. But if I wait long enough [a second or 2] after 'Ready' appears at teh lower left of the IDE screen, then it draws the pattern 3 times.for wider patterns, 10/16th, 11/16 up to 16/16, which is 1920 pixels wide, it usually draws the pattern once after I make this parameter change and twice from there on. The 'twice' is repeatable; it 'doing it once' the first time is not a sure thing.
There are more peculiaraities than this, but if we can find causes for what I"ve given you, it might get them all wout making it seem more complicated than it is.I don't think it's in my code; it works - it draws the right thing the right number of times w no compiler errors. But here is the guts of it:
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
e.Graphics.SmoothingMode = Drawing2D.SmoothingMode.HighQuality
[code]....
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Nov 1, 2009
I have a very annoying problem, I am trying to draw an image with the Graphics class but when I do DrawImage, it automatically scales it up! heres some example code
graphics.DrawImage(My.Resources.TestImage, 20, 20)
PictureBox1.Image = My.Resources.TestImage
The picture box image is the correct size whereas the graphics drawn verison is too big!
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Nov 29, 2011
I need to make a small application in asp.net where user could draw a small drawing and that drawing is saved in the database for later review.
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Mar 31, 2010
I have a picturebox on my form and I have added a references picture file into my project.
I need to code the Onpaint event handler for the picturebox so that it causes the picture (that i have added) to be drawn but using the picturebox Graphics object.[code]...
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Apr 15, 2012
I am building a 2D game where the user is a circle(:P) and the enemies are rectangles coming at him. However, my problem is that when I placed a very nice picture of space I found on the internet, the screen draws whatever it has to underneath this image. Everything works,I can still see my lives going down when something collides into me - except the fact it is all covered up by this picture. How Do I Draw everything ON Top of this - (I tried using the 'Send To Back' Command)
EDIT: The form draws everything through a timer, and the user controls his character through keys.In the mybase.load procedure:
PicBackGround.Dock = DockStyle.Fill
PicBackGround is the picture box with the image.In the paint procedure:
e.Graphics.Clear(Color.Black)
e.Graphics.FillEllipse(Brushes.Orange, Player)
[code]....
Player is a rectangle declared right at the top, Dim Player As New Rectangle(0, 0, 50, 50); There is then the array Objects, which stores all the data about the enemies coming at the player, Current_Projectiles is simply an array to store data about rectangles(bullets) that the player fires.
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Oct 8, 2010
I have written the below code in my project.Well i am pasting only the piece of code where i am facing the problem.I have written this code with my lot of struggle, but still not getting the accurate image.[code]
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