Interface And Graphics :: Made A Label To Track The Scrollbar's Value?
Jan 13, 2011
So, in my vertical scrollbar, the maximum value is 16. In my application, I made a Label to track the scrollbar's value, just for testing purposes.I noticed that when I move the bar to the bottom, the value is 6. And when a release the button (stop holding it with the mouse), the value becomes 7.
Something similar goes when I move the button to the top: It is 1, and when I release the button, it becomes 0.That's a bit weird, but what mainly bugs me is why I cannot reach value 16?
I'm developing a GUI for a touchscreen, so when user wants to scroll he/she uses their fingers. Now the thing is that the scrollbar width (with the vertical scrollbar) IS adjustable but the button stays the same height and isn't sufficient for a finger. So the question is : Are the buttons in the scrollbar allso adjustable in size/dimensions.
I'm in the process of developing an application to keep track of employee's shifts. the top of the grid should display the days, the left side the employee name. The grid will display the type of shift (N for night, D for day) I just need some direction as to how to develop the calendar grid...I have a database with all the required information (I have a "Shifts" table, which contains the employee name, the date of shift, and the type of shift). Times are not relevant since employees will be either working a night or day shift (type of shift). I'm using VB9 for this project.
The scrollbar that comes with the ListBox is too small for touch screens, so I use my own scrollbar instead. But when you do this on various forms you end up repeating a lot of code. So my solution was to create a custom scollbar that has a property I can set to the control I want it to be a scrollbar for. In vb6, I can use the withevents keyword to get access to the control's events so that all the scrollbar related code can be in the custom scrollbar object I created, except...I had to create a refresh method for the consuming code to use to let the scrollbar know when the number of items changes. The scrollbar doesn't need to be told how many items there are because it has access to the control, but for a listbox there is no event to tie into when an item is added/removed so not 100% of the scrollbar related code could be encapsulated.
I was wondering if there is a way to have a button/label that would change the selected item color of the combobox from the standard black into a certain color (say green), but not change all of the items' color into green. This is for a to-do list type of application where a user clicks the button to signify that the current item is finished..This is what I was thinking (not in VB code) When button1 is clicked, combobox1. selecteditem. color = green
I am trying to get a label to show briefly (3 seconds) when the form loads. The following code gives the 3 seconds, but the label doesn't show. The label is set to visible in the Designer properties.[code]
I'm a second year A-level student (12th Grade U.S. equivalent) studying Computing, Physics and Maths. I like anime, PC gaming, climbing and mountaineering. That's an insight to who I am. Thought I'd add it here to my first post since I couldn't spot and introductions section.
Im working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.
drawing text on a window which is not the current form's window.I remember doing this in Win32 api with getwindowdc(handle) to obtain a DC for the Window, then textout() on the DC.
I'm working on a design project where I have to use a Graphical User Interface that contains a drag and drop form. It consists of having a window dropped on a wall. Both of them are images to scale. I would like to know what kind of code I would have to use to show the x and y coordinates of one of the points of my window when dragged so when I drop it, I'm dropping in it on the desired coordinate of the wall.
Ok, I want to create a class that will handle a special rectangle graphic.In my form, I want to have two of these special rectangles. So, basically, I need two instances of that class in my form, right?I manage to initialize two, alright. But, how exactly am I supposed tomanage drawing/graphics etc in a class, and the results to be displayed in my form?
I was wondering if I could elicit some tips on how to procede with an interface design approach.That is. What is a good way to go about establishing a "work area" where one can have multiple "floating forms" in this area.Can you have a form which occupies the entire windows desk top and the other forms "float" in this space? the "floating" forms would need to interact with each other where pressing buttons etc on them would affect other forms on the "workspace") Or what would be a good way to start accomplishing that? Or is there a better way to get the same effect?
I'm trying to make a .dll that contains a lot of basic functionality that a program can use. Currently i am trying to use interfaces to make a lot of this functionallity independend of the program using it but i hit a snag. The Basic idea is that a programmer will create his own object using the interface discribed in my .DLL file. Then implements those functions as he likes. He can then instanciate a controller (found in the same DLL) and sends his custom object implementing the interface to that Controller. The controller can then be started and will take over all the work. I do not know what type of object is send to the controller and idealy i want to program it in such a fashion that i shouldn't care as long as the object send implements that interface.In code I am trying to achieve the following: (quite simplyfied)
.Dll: Code: Public Interface MyInterface '<----Decleration of the interfaceFunction GetData() As Integer Function SetData(Data As Integer) end interface
[code]....
this propperly. I know that the second i set the interface adaptor in the Controller VS comes nagging that it can not be converted to a "MyInterface" Class. Obviously i am doing something wrong. I can change the datatype that the controller expects to the "MyController" type but that would completely ruin the whole idea of flexibillity. I am hoping someone sees what i am trying to do and can point out where i made the thinking error.
Is this where i would post a picture of my interface and get feedback on changes for easier use? If not is there someplace on this forum or any other forum to do this?
So I decided to make my famous tile selector project, but instead of drawing in a form's graphics, do it inside a tabpage.Well, I managed to get it working, but it seems to... flicker.Normally, setting the form's DoubleBuffered property to True would help a lot there, but apparently, the tabpage has no such property.
When I invalidate the tabpage, I draw two images and fill one rectangle.Following past advice, those two images were created before, just once, and are stored in a variable so I don't create them every time I invalidate the tabpage.
I have a label that does certain events. I want to add another label with the click of a button (with the ability to add as many labels as needed.) I also want to make these labels have different text.
Creating a new label that does what the first label does (like on click) Making the button create label after label on click, all of which have different text (like from a textbox)
I am making use of a Label in a POPUP window. The POPUP works fine, but i would love to have a Vertical Scrollbar on my Label. I tried to use a Texbox instead, but the problem is that my text ends up in the wrong places. I set the Textbox to Multiline.
I am attaching an image to show the difference between the two.
I load my picturebox with a jpeg. If I put my DrawObjects() sub into picturebox paint event.When ever a picturebox.refresh or picturebox.visible = true (vb.net seems to draw my DrawObjects() first, then load the jpeg Image over my drawing - erasing drawing) Is there a way to get the picturebox to redraw the jpg image first then draw on it, in picturebox paint event?
I need to set the background color of a label based on the value of a vertical scrollbar. i.e, if the user click the vScrollBar the background color of label must change like from 0 to 255.if it reaches to 255 again initialise to 0. I tried color.FromARGB function but it is not working.
How do I set my horizontal scroll bar to have the values increment between 1 and 100 and then have a label (lblFuelChosen) updated according to the value chosen on the scrollbar?
I have a label that is named lblFuelChosen and I have a horizontal scrollbar underneath it. I need to set the scrollbar to increment in values between 1 and 100, and the value to be placed in the lblFuelChosen label. How do I set the scroll bar values and how do I set the value to the label?