Load Bitmap From External DLL?
Jan 23, 2010In my program I need to load a bitmap file from an external dll so that I can use it from a Image object. I know how to load picture directly from file but not from resource in external dll.
View 2 RepliesIn my program I need to load a bitmap file from an external dll so that I can use it from a Image object. I know how to load picture directly from file but not from resource in external dll.
View 2 Repliesi am making a program that saves and loads simple RTF files from my computer to others, i am woundering how to do this. The thing i was worried about was the seccurity but i think i have it now, im using a program called Hamachi that gives you a IP through them that links to ur computer w/o accually giving out your IP. So is there anyway that i can do this? here is what i have now:
If EmailTxt.Text = "" Or PassTxt.Text = "" Then
StatusText.Text = "You cannot leave anything blank!"
ElseIf Directory.Exists("C:MJA" + EmailTxt.Text) = True Then
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I have a project need to reset the my.settings by external files, i have problem to get back the system.drawing.color
Frist I use the SaveConfigFromMySettingToFile() to get the config file,then i add the LoadConfigFromFileToMySetting() at the FormLoad action,But Nothing change! Why? without the LoadConfigFromFileToMySetting() at system load i got the correct color of the button from my.settings.
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I have the paths of my *.jpg images saved in my database.
I want to load the images into a image field in my report. I cant get this to work.
I'm using Bitmap to show picture box like slideshow using Timer. For each timer interval, I've to go for new instance of Bitmap, there System memory increases to 1MB, How to resolve this, 'BG is picture box
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tic Dim img As Bitmap
img = New Bitmap(System.Drawing.Bitmap.FromFile(FileIO.FileSystem.GetFiles
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I'm trying to use a ToolTip directly to a Bitmap Object (System.Drawing.Bitmap), aparently I can't do this because Bitmap isnt a Windows Control.
View 1 Replieshow can i create a monochrome bitmap from a semi transparent bitmap in vb.net? the bmp is for a transparency mask image for an icon i'm trying to create with the CreateIconIndirect API function.
i'm using vb2008 .Net3.5, but i would prefer an answer that would also work in vb2005
Here is a short program to demonstrate my question. I just want to extraxct a rectangle bitmap from a big bitmap.Code as follows:
Private
Sub Button3_Click(ByVal sender
As System.Object,[code]....
Execution stops when hitting the Dim cloneBitmap statement, which should have created a bitmap out of the rectangle cut out.The message is:
"MissingMemeberException was unhandled.
No default member was found for type 'bitmap"
I just don't get it. Seems that the method Clone(Rectangle, PixelFormat was not found.
I have a grass image located here in my directory. I want to just create a Bitmap, but I am getting an error. (Parameter is not valid.) Immediate Window: A first chance exception of type 'System.ArgumentException' occurred in System.Drawing.dll
[URL]
private void Form1_Load(object sender, EventArgs e)
{
Bitmap bmp = new Bitmap("grass.jpg");
}
bertino
I wanted to know if it is possible to Zip a folder without any external dll nor any external references - just with native features.I've been able to Zip files with System.IO.Packaging, but it does not include folders and I cannot tell it to Zip the parent folder.I know there are external dll and so, but I'd like to know if it's possible to make it from a native way.
View 1 RepliesThe code below reads an Icon from an .ico file, converts the Icon read to a Bitmap and saves the bitmap using:
Bitmap.Save(PathA)
Then does:
PanelShowWrittenIconA.BackgroundImage = New Bitmap(PathA)
[code].....
I want a rich text box to display public variables like (pizza toppings links etc that have been selected in other forms) these variables have declare in a module. But I want the rich text box to display these variables as soon as the screen loads ( a on form load event) if you know what I mean.
View 1 RepliesI want to get a bitmap from a dll and load it to a picturebox. The bitmap I want is in Windowssystem32msgina.dll, the bitmap ID is 20150. (this bitmap contains shutdown, restart picture) Here's the code:
Private Declare Function LoadLibrary Lib "KERNEL32" Alias "LoadLibraryA" (ByVal strFilePath As String) As Long
Private Declare Function LoadBitmap Lib "USER32" Alias "LoadBitmapA" (ByVal hInstance As
[code].....
I would like to load a default created image at start. But seems to not be working on form load any ideas.[code]
View 5 RepliesWhenever i start my form (window application) and link from one form to another, my data doesn't load but when i close the respective form and open it again , it appear. Can i know where is my problem ? Thx in advance. Here's the code snippet :
Private Sub AccessControl_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Dim sqlstring As String = "select * from depttable"
Dim connection As New SqlConnection(db.cs)
Dim dataadapter As New SqlDataAdapter(sqlstring, connection)
[code]....
I Want A Web-Browser (WebBrowser1.Navigate [url]) to navigate to a direct site witha .txt file so the text appears in the browser. ok that works.
When Form1 Loads I want To Use This But It Wont Work WebBrowser1.Navigate[url] but it will only work if form1 contains WebBrowser1.Navigate[url] and button1 = TextBox1.Text = WebBrowser1.Document.Body.InnerText.
Final Question How Can I Get Form1.Load To Do Both Operations
What resources I need to look for, to generate one png image out of three? Since there are sprite generators out there, that do not do what I want, I wanted to try by myself. The user interface should not be the problem, but i have no experience of generating bitmaps, especially those with transparent backgrounds. I will do that in .net. Letīs say I have 6 png files. I want to put them into one image, where there will be two rows of images in it, so 3 in row, 2 in height, 3*2. Every image might have a little different sizes, so i would need to fill up the space with, um, nothing..
View 1 Repliesexplain how Graphics.RotateTransform is working?
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I've created a bitmap on which I use setpixel to color it in. Then I display it on a picturebox. I want to clear the bitmap form time to time, reset all its pixels. I see no bitmap.clear() method and there's nothing in the documentation that seems. Short of disposing of or setting the bitmap = nothing and creating a new one, how do I wipe a bitmap?
View 8 RepliesThe following code works with smaller images, but it throws an out of memory exception when the image is a png file, 8 bit depth, 13200x10234 pixels.
Using FS As New IO.FileStream(FileName, IO.FileMode.Open, IO.FileAccess.Read)
Dim B = New Bitmap(System.Drawing.Bitmap.FromStream(FS))
End Using
I'm working on a viewer that shows an image, asks the user for a window and saves the cropped image. Here is an overview of what I'm trying to achieve: The process starts with a 30+MB pdf file containing hundreds of large technical drawings. I open the file with the pdf reader, save as png 300dpi images, then I run my application that works on the saved images. I am interested on a few details of those drawings, and I have two goals:
1) Use my viewer with a subset of details instead of the pdf reader with the full set of whole images, and
2) Pick some cropped details and insert them into another application.
I start the application, look at the first image, click delete, and keep clicking delete until I find an drawing with a detail that I need. Then I draw a rectangle, save the cropped image, and repeat with 3-4 more details on the same image. Then delete the original image, go to the next, and restart the cycle. So I start with 100 large images in my folder and end with 20 small ones. At this point I can browse them very quickly and continue with the following steps (inserting them in another application).
i want open image (png), re size and save it as png-8 with transparent i can re size and save it but this not as png-8 format !!i use this but receive this exeption
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I was wondering if it is possible to get a bitmap from a gfx... I am painting straight to a panel in the paint method I DO NOT want to have to paint to a bitmap then return that bitmap then paint this bitmap on the panel - as this is a lot slower I am doing this as i need to obtain a bitmap sometimes (if the user has requested it) 1/2 way through a draw eg the user says i want the picture after it has drawn the 3rd curve (just explaining why I want to do it this way)
View 5 RepliesWas just wondering if there is a way to quickly clear all pixels in a bitmap without creating a new one?
View 1 RepliesI'm trying to resize a .NET bitmap without actually scaling the image. The idea here is to create a space above and below the image, fill it with a black rectangle, and place some text there (without covering up or destroying any part of the original image).
All the code and examples I've seen of this thus far just show how to scale the image, not expand the canvas. So far, everything I've tried on my own also scales/stretches the image.[code]....
I have the following code:
Private Function SizeLogo(ByVal logoBytes As Byte()) As Byte()
Using originalMemStream As MemoryStream = New MemoryStream(logoBytes),
originalImage As System.Drawing.Image = System.Drawing.Image.FromStream(originalMemStream)
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What I am trying to do is
Create 300width and 200height white bitmap Draw and center image that was uploaded into center
My problem is I am unable to save the created image. Is this a conversion issue? I've highlighted code where I think I am failing at.
I need to save Bitmap object loaded from image file (.png, .jpeg, .bmp) and save it as an icon (.ico) to a separate file.
First I tried saving Bitmap object to a file with Icon ImageFormat:
using System.Drawing;
Bitmap bmp = (Bitmap)pictureBox1.Image;
bmp.Save(@"C:icon.ico", Imaging.ImageFormat.Icon);
This one fails, as the icon produced is not in a proper format and it cannot be used as an icon.
Next one was to get HIcon from Bitmap and save it to a file:
using System.Drawing;
using System.IO;
StreamWriter iconWriter = new StreamWriter(@"C:icon.ico");
[Code]....
This one does not do the job too. Although icon file is properly written, it has only 16 colors and a limited width and height.
I'd like to be able to write icons with custom width and height that would preserve colors from the original image. Is this possible to achive in .NET?
The error that I get is "Object reference not set to an instance of an object."[code]...
And is it even possible to do a vb6 style implementation? As I see it, this will clone the picture image while the vb6 implementation will just read directly off the image? and is lockbits like getdibits? I need to process 60 bitmap images of about 200pix by 200pix every second.
how can i convert a wpf bitmapframe to a bitmap?
View 1 RepliesHow to make a bitmap to an Icon? I have an image with png extension and want to convert it to an icon.[code]...
View 5 RepliesThis code resizes a jpeg image, but instead of saving it I simply want to display the result in a picturebox. I moused over the the image box and the value thumb and they seem to be different formats. How can i convert bitmap to image?
View 3 Replies