From the dynamic form I added. I realized that I can't get a gif animation to run in the form's background. So I thought I'd give it a try by embeding a picturebox on the dynamic form, but it's not working hence why I'm here.
So on my main form (Form1) I have 2 buttons, openfiledialog, and a picturebox. When you click button1 you browse for the an image to display in the picturebox, and when you press button2 as you can see from the code below. It'll open a new form, but what I want is to have the picturebox displayed over the whole form, but also play the gif animation I selected from my main form via Form1 onto the dynamically embeded one, but in the picturebox. Now I can't use it as BackgroundImage so I'm using it as just an Image, but my problem now is I'm unable to move each borderless form, and am unable to close each as well.[code]....
As you can see from the code provided below as well as the title, that I'm having trouble trying to figure out how to move this dynamically embeded borderless form in VB.NET.
Private Sub AddWidget_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles AddWidget.Click Dim WidgetForm As Form WidgetForm = New Form() WidgetForm.ShowInTaskbar = False
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I've done this method (code below) a couple times in the past, and it always seems to work for moving a form, but I'm unsure on how to apply this for the dynamically embeded form.
Private Sub Form1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseDown If e.Button = Windows.Forms.MouseButtons.Left Then drag = True mousex = Windows.Forms.Cursor.Position.X - Me.Left
When i press W, i'm creating a dynamic picturebox of a bullet but i have no clue how to make it move to the target.I can create myself a picturebox and call it picBullet1, but what about bullet 2, 3,4 etc? what should i read/learn?
I want to move a picturebox in my form.[code]I get an error saying: Cross-thread operation not valid: Control 'PictureBox1' accessed from a thread other than the thread it was created on.
I made the formborderstyle=None and put a pixturebox in the place of "Title Bar" that gone. I want the PictureBox to act exactly like the title bar, so when move cursor while clicking left button of the mouse inside that PictureBox the form move.[code]....
I'm new on VB.Net.When I move my Form,it changes my picture location automatically so i can not Get pixel value correctly and it gives me Error.[code]...
A new journey, A new problem. As I downloaded VS2010 Today, there's a new UI, New Code, new problems.
Now I looked for a code that seemed to work for the VS2008, I found the one .Paul made, but it sure didn't work for me. Is there anyone who managed this on the new 2010? Please tell me.
If there were any confusion what I really wanted, I'll explain.
Mousedown on Picturebox = Move around the form free.
when adding picture to dynamic picturebox from my.resources in .dll a duplicate semi functional picturebox is added too, behind the picturebox i intended to add. has anyone seen this happening before or can provide any insight into this?
1)Interestingly, if I try to draw on a Form with formborderstyle = none, no drawing appears.On a form, with borders; no problem
2)If I draw from wihin a paint event, i can draw on both.However, the paint event has its own issues, most irritatingly the fact that it doesn't draw immedately, but only after going all the way back through a whole chain of calls.anyway that I can draw directly on a borderless form?
How to make A Form in vb.net Transparent without Making Its Contents Transparent..! Actually I mean I make a border less form which I want as Transparent and in that Form I added little animation picture. And I want this animation picture visible. But what is happening here is wen I am setting the Form opacity to 10% both Picture n form are getting Transparent. I only want form transparent and not the Picture.
Would you like to print a form, without borders. I've tried several things but what I can only see in the picture. Also would like to put a scroll bar on the form to work in an A4 format.
I'm trying to make a borderless form. I chose a dark red color as a backcolor and as a transparency key. I made my own dragable title bar, my own close, minimize, maximize and restore buttons and all that stuff. BUT, in order to imitate the Microsoft Windows' style perfectly, I tried to copy that outer glow that Microsoft has:I had to add an outer glow to my form in Photoshop and save it as .PNG. Here's what happened:The dark red became darker under the influence of my outer glow, and it was not considered a dark red anymore. How can I get rid of that?
I already got the move part, that's easy, what I'm having trouble with is when I click on the form and try to move it, it shifts a little, that is really annoying, I just want it to be smooth. I want it to be as if I'm moving the form from the title bar. [Code]
I have the need to have a close button on a borderless form but I'm unable to find a way to display the win7 close button this way? Is it avalible in any way? (I dont wan't to do it the ugly, ugly, ugly way, IE do a screenshot and use that as a bitmap on a button)
in vb.net. Main form is transparent and I added big picture box to hold background image. Then I added transparent panel to this form but now i can see my desktop trough that form. I don't wanna c my desktop or other windows. How can I avoid this without changing panel background color? coz I want same image as my panel bg too.
I have a little "designing" problem in VB 2010. So, I made a cool abstract background for my application in Photoshop. And I wanted to make the form transparent and BorderLess. But, in order to imitate Windows, I also had to put in a very small black outer glow. So, I made the BackColor in a DarkGreen, then the same for the TranksparencyKey. BUT, because of the outer glow, now it looks like this:
Ok, so I have a new challenge for the D.I.C. Heads. I'm making a simple little game using VB controls. I know it's not the best idea in the world but it'll have to do for now!
Here is whats happening. I've created a class that inherits the PictureBox control that I want to use to place my game pieces on the playing field.
Dim pbArmyUnit(0) As ArmyUnit ' ArmyUnit is a Class that inherits Picturebox now I create the playing pieces at runtime as needed and append them to the array. Player currently buys the units and places them on the playing field.
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On a side note how can I look at a stack of pictureboxes all created at runtime to determine whats at a particular location? Example. I move my army unit over top of the picturebox that shows my forest. How can I tell what picturebox I just moved on top of? does that make sense? I don't need code for this just directions on looking at the right info so I can figure it out.
I am creating my terrain at runtime as well since it's randomly generated. and I'm basically making an array of 192 pictureboxes with the appropriate terrain image as well as some other modifiers. Just like with my armies above I've inherited picturebox and created a terrain class array, this way I'm able to add my movement modifiers etc, directly to the picturebox I place on the screen. It's these pieces of terrain that I want to be able to check before allowing the unit to move into them! to get movement costs etc.
I have a series of MDI child forms I page through to present learning material, all of which are borderless and framed within a main interface form. Each form has its FormBorderStyle set to None, and the form's Text property is blank. I am loading each fom on demand, rather than setting up a stack and pushing one to the front, as this is simpler for me with my limited programming experience.The problem is that as each form is opened/shown, the border briefly flashes in the centre of the ParentForm before docking in the top left corner as programmed. I have even tried coding the Form's Load event to make sure the border is set to None, as shown below:[code]This makes sure there is not a brief delay between the old form closing and the new one showing.
I am using Vb 2008 Express Edition. I have a Picture Box (PictureBox1)and a Text Box (tbxL1) on my form. I have my Following code in my Text Box Leave event:
Private Sub tbxL1_Leave(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles tbxL1.Leave L1 = Convert.ToInt32(tbxL1.Text)
I know when I draw to the form and add controls I get a flicker effect.If I draw to a picturebox on the form and add controls will the picturebox flicker?
I am currently working on a game that I want to add squirrels running around at random for me to kick off the form. Ex.. picturebox.location=200,200 And I set a new location for it, as 5,5, how can iIget the picturebox to move to that coordinate, a few pixels at a time until it gets there, so it looks like my squirrel is running to that location?
I am creating a vending machine that has moving items. My issue is making a certain picturebox move left/right to a specified point, then down to the " Item return" label. I'm using a timer to make the items move. I just cant figure out how to get this item to stop then go down then stop again.
After that I'll display a message telling the user the item is ready. How would i get the item I moved to go back to it's original place?
I'm making a very simple space invaders game using pictureboxes.The goal is to have the space ship move with the mouse.I tried this code but the space ship simply disappears when I mouse over the form.I only want the spaceship to move along the x axis.[code]
I have a form with a picturebox and I want to be able to drag the picturebox up and down with my mouse. I'm currently using a trackbar to move the picturebox up and down like this[code]...
I've created a form with a PictureBox on it and would like to dynamically create another PictureBox on the form while the program runs (to the left of the static one). I've written this code:
Dim temp As PictureBox temp = New PictureBox temp.Image = StaticPictureBox.Image temp.Visible = True
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When I run this code I can detect that the temp PictureBox does get created. However, it is not rendered onto the form. It seems like it's there but is invisible.
Ive managed to dynamically create a form, and dynamically create a timer, but i have not been able to create the timer on the dynamic form. Specifically, i need to be able to have the timer itself create another form with a timer. (I realize that this would create a new form every interval on the timer, that is what i want to do)
1. A way to add the timer to the dynamic form, and maintain the timer sub on my main form.
2. A way to create the whole thing over (dynamic form and timer) through the previous dynamic form and timer.
I was thinking i could use a collection/array to store the forms and timers, but i'm still having trouble figuring out how to add entire forms or timers into a list. (A timer is not considered a control, so i cant use a controlcollection...)
Heres my code;
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim frm As New Form
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*EDIT* Btw, my idea was to use i as a variable that increases every time a form is created, then insert the form into the array, with i as the integer. i just need to know how to create a new form with a different name each time. (as with timers)
I'm using KeyDown to get the picturebox to move around, but I don't know how to keep the boat within the boundaries of the form. So if it hits the side of the form, I want it to just stop.