Screen Blanks After 1 Min Of Processing (of Excel File) / Refresh Or Freeze Screen To Avoid Blank Screen?
Jun 29, 2011
BTW this issue occurs in any MS office program when the VB.Net (or even VBA) is processing information.Example: In Excel, a worksheet is displayed on the screen. I start either, a VB.Net or VBA procedure and within 30 seconds the Excel worksheet (previously displayed) blanks out. In both VB.Net and VBA,ScreenUpdating = False. My expectation is that the previously displayed screen would stay static as if I left my desk to get a cup of coffee; came back and the same ole Excel worksheet was still there?Of course, setting VBA Screen Updating = False accomplishes two goals: 1) speeds up processing and 2) saves the user from seeing unnecessary "garbage-processing" steps.Why does VBA or VB.Net ScreenUpdating = False not freeze the screen at the time of its invoking?
Now I'm creating at app in VB (Microsoft's, Visual Basic 2010) which will be in full screen but I want to know if I can put all my content in the centre of the screen. At the moment it's at the far top, left of the screen. When the screen size varies I want it will stay in the middle for all shapes and sizes. Like :
I'm trying to get coordinates on my screen by holding down my mouse and placing it over different parts of the screen. I'm using the mouse_up and down events in a button to kinda simulate the mouse being held down. The problem I'm running into is that anytime I go past the button's bounds, the coordinates I want stop. This is what I have so far:
I have created a GUI and have set my 'Form1' window to match that of my PC monitor ( 1280x1024 ). However when i move the project to work on my netbook, the screen on my netbook is only 1024x600 and half my GUI is missing. Is there any way i can adjust my settings so that my 'Form1' GUI will auto adjust and display in full on both screen when i move the project back and forth?
I'm coding a splash screen in VB.Net that displays for 3 seconds then shows a login screen. But the splash shows up even when login shows and I have told the splash to hide. Here is my code:
I send a message a while ago and no one answerd, how can I draw directly on the screen (not on a specific window) just on the screen, neither if it's on the desktop or anything else.Is there is any option to bring up the switch between applications window (Alt + Tab), I don't want to use sendkeys because the user need to keep the key down and I just want the user to select the application with his mouse.
im about to develop a small appliacation for a bet system, which needs 6 screens, each screen will be a touch screen for each client... the application will be running in one computer only just with 6 screens. my question is does anyone knows how to control each screen separately?. somethign that would allow me to output each forms in different screens would work fine.
I am making a program that will put a black mask over an application (like a full screened game). This black mask will fade in and out, depending on certain criteria. Is there a way I can do that with VB? It's to help me dim my monitor without having to push anything.
I wanted to make a screen recorder (not screen capture) program, but I am not entirely sure how to get it started. I have seen many videos and things on how to make one, but all of these just take multiple pictures and then don't compile them into a movie file, and I don't want to take many pictures (unless that is the only way possible.) I am using Visual Basic 2010 Express and I have looked at the Windows Media Encoder, but I can't seem to figure out how to use/implement it (yes, I have downloaded and installed it.) Maybe I can use some kind of ActiveX control?
In my project is a form called "Secondary". It is suppose to appear on any and all screens (if any) other than the primary screen. The following code seems pretty logical to me, but Secondary is not appearing on any screen.
I have a button btnRegEx that when pressed shows a ContextMenuStrip, similar to the '>' button in the Find/Replace dialog in Visual Studio when you are using Regular Expressions. I have a ContextMenuStrip cms which I show using its Show(x,y) method.
At first I was simply setting x and y (the location of the ContextMenuStrip) to some point next to the button, but I noticed that when the button is close to the edge of the screen it goes off screen. I wanted to prevent that so I built some logic into the x-y calculation. When the ContextMenuStrip width is larger than the 'remaining space left' I simply show it more to the left. Same for its Height of course. I am using the Screen.GetWorkingArea(point) method to determine the 'remaining space left'. As I understand it, it returns the working area closest to the point you specify (to which I pass the button's location).
As long as I stay on my first monitor, it is all working perfectly fine. The problem occurs when I move the form to my second monitor. The contextmenustrip is still showing on the first monitor for some reason...
Here is the code I am using:
vb.net Private Sub btnRegEx_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnRegEx.Click Dim p As Point = PointToScreen(New Point(btnRegEx.Left, btnRegEx.Top)) Dim x, y As Integer
[CODE]...
I have noticed that when I click the button when the form is on the second monitor, the buttons location (p) is calculated with the first monitor's top-left corner as (0,0), even though it is on the second monitor. This way, the GetWorkingArea function returns something like 1280, while the buttons x-location is something like 1700... So, how do I get the buttons coordinate relative to the actual screen it is on, rather than the entire dual monitor screens as a whole?
I am using Visual Basic 2008 to create some databases. It reads data from textfiles and puts them in SQL databases. After the user presses the Process button I would like to give the user to get some feedback of the process simply by for example label1.text += "Processing File 2".But during the process no Screen Updates are made...only after all databases are processed and VB.net is waiting for new user response it updates my label1.text
I'm using the code below to capture and print a windows form. The problem is that it prints out very fuzzy. Is there any way to have it print more clearly?
Imports System.Drawing.Printing Public bmp1 As Bitmap Private WithEvents printDocument1 As New PrintDocument
I am in a dual monitor environment. I have developed an application using VB.NET 2005.When I start my application, the splash screen always displays on the monitor where the mouse cursor is at, even if it is not the same monitor that the login and primary form open on.
VB.net / VisualStudio8 I have an application I've written that's been very stable. I had it set to exactly 1024x768 resolution, and to windowsstate=maximize (I think that's what it's always been).
I recently started coding to give the user the option to use the 1024x768 or to have the program detect the max size of the screen and use it.
That part works great... I'm using:
Dim MonitorWidth = Screen.PrimaryScreen.Bounds.Width Dim MonitorHeight = Screen.PrimaryScreen.Bounds.Height Me.Height = MonitorHeight Me.Width = MonitorWidth
What I'm baffled by is that the application now won't get off the max screen size. It's using the max of the screen, even when I do not call the screen resizing code above. I'm trying to give the user the option of the application only taking up 1024x768 (and placed up to the top left) or maximizing the application using the full extents of the screen.
Using VS2008 Express and I want to use Silverlight within a webbrowser on a 64 bit machine. I have found various posts here about targetting x86 and have followed the instructions in this thread: [URL]
Unfortunately, running the project then brings up a completely blank screen so this is causing some other problem. Any further ideas on this old problem?
I downloaded VS2010 Express but could not see any equivalent settings in that.The equivalent procedure in my commercial version of VS2005 works ok but that has significant debug issues on this machine and is not really useable.
I have made a game (real time strategy) and it is running rather fast on my 3 GHz quad 8800 GTX, namely, it runs around 200 FPS usually when there are like 80 units and tanks in a forest fighting.
I would like to limit the FPS. So far my limitation code is pretty buggy... it does limit, but wrongly:
Private Sub LoopGame() Do While GameIsNotPaused FPS += 1
[Code]....
Also, after I solve this weird issue, should I set the value to monitor's refresh value which is usually 60 Hz on LCDs? Or should I set it to 30 or what ?
I have a Windows Form application that allows the user to delete several rows of textbox data at a time (i.e., using checkboxes). It takes a few seconds for this to occur and I was thinking about using a progress bar w/in the "delete rows" subroutine. It's also kind of "choppy" while the windows form refreshes. I'm new to this aspect of VB (2010) and how to make the screen refresh appear more professional. Apart from possibly using the progress bar, maybe there is also a way to dim the window until the refresh finishes?
I'm writing a simple paint program in VB 2008 that allows the user to create rectangles using MouseDown event to anchor one corner, MouseMove to stretch (or grow) the rectangle, then MouseUp event to complete the rectangle.The last statement in the MouseDown event is Me.Invalidate() to trigger the form's paint event where all the rectangles are drawn (refreshed).
I'm making a game using vb.net and GDI+. I've been encountering frame rate problems and one solution that was suggested to me was to only refresh certain parts of the screen. I was also told one way to make this happen was to use rectangle or region structures and since I already have these as hitboxes it seems like a perfect way to efficiently reduce the drop in frame rate.
The only problem is that I have no idea how this would work and so far my google searches have been fruitless. Yet again I turn to this very helpful forum, can anyone help me? By the way I've set doublebuffered to true on my form to get rid of the annoying flicker.
Questions. How do I update or refresh only certain parts of the screen?
I'm using a timer set to tick every millisecond to run everything and it refreshes the screen every 2 milliseconds simply using me.invalidate; each time it ticks things move a little bit and stuff happens that triggers other events etc. The problem is that when the framerate supposedly "drops" things start to change. "Bullets" and projectiles appear to travel many times faster and much less smoothly than they do when there a less objects moving on the screen, it's almost as if the timer runs faster... What's the reason for this? Is there a way I can change this? I remember hearing about a "stopwatch" or something that someone used in their game that was more consistent or something.
Also I'm aware that vb.net with GDI+ isn't exactly the best language to make a video game in but it's for a school project and I have no choice in the matter.
I am looking for help on how to speed up VB.NET (or C#) screen refresh speed. Specifically I need to update many controls and then refresh them on the screen all at once.I am in charge of writing a .NET interface for an older legacy program. Because this needs to run on slow legacy machines I did a performance test and discovered the screen refresh speeds of VB6 is faster then .NET. In VB6 there is barely a flicker as controls change across the entire form all at once. In VB.NET you can see controls change moving across the form like a wave. I must be doing something wrong...
To do a head to head comparison I put together equivalent VB6 and VB.NET programs, each with a maximized form and 48 labels. Clicking on any label changes the background color of all the labels on the form. To really see the problem it is best to try the following code on a slower machine (1GHz etc.)
In VB6 create a project MyProject and add a form MyForm with the following properties
Caption = "Screen Refresh test VB6" BackColor = Black WindowState = Maximized
On that form add a label MyLabel with the following properties:
Index = 0 Caption = "Hello World" BackColor = Cyan
I need to refresh the whole screen/desktop.I am painting a rectangle and need to have it clean and not leaving marks when it is dragged around.There were a few claimed APIs that could do it. And then some others which were more specific to other languages.
I have a webpage developed using VB.net when i run the webpage in different screen resolution i see some blankspace left in the right side corner of the screen(webpage).
want to know the solution to make the screen look fit in all screen resolutions..
if there was a way to print screen certain dimensions of the screen. Like if I were to assign a short cut(F2) in the menustrip and it was to print screen those dimensions.
i wanted to develop a application to Refresh the screen.[Simple F5 would work !!] but is it possible.I want a button to start at X:0 Y:0 then on loading the form want the button to move diagonally on the form [ on reaching end the process should repeat ]I want the application that displays current resolution.The supported resolution by monitor and then give user the choice of selecting one.
I have a splash screen and want to test the loading bar. The % of loading are in 11 stages (0-100% in 10% intervals) and I have 11 different images. What i'm trying to do is set my picturebox.image = to the resource image and then wait 1 second then set picturebox.image to the next resource image. What i was doing is on the SplashScreen.Show method [Code]. What happens is that the picture box doesn't refresh with the image until the last image has been loaded from the procedure and the end of making the thread sleep completes. (this worked fine in VS2005). How can I make it load up the image, redraw the picturebox and then make the thread sleep for 1 second in VS2008.