VS 2005 Difference Between The Socket Programming And Remoting?
Apr 9, 2010
i am a newbie in socket programming and remoting.May i know where lies the difference between the socket programming and remoting? Where do i start off to learn the basics of the socket programming?I haad a goo with the google search but unfortunately the search outcome results are a bit tough for me to understand
i'm creating an Asynchronous socket programming in vb.net. i've utilised the code from Asynchronous client and server code frtom the following links:m a new user so could post only one link fully)When I try to connect the for more than one client the second client always waits until the first clientcompletes the call. i want the clients to accept calls at the same time
how to do socket programming in VB. I'm using VB.NET 2008 and i'm a novice but with a reasonable understanding of programming so I want to learn by examples and understanding it in a novice/intermediate point of view. Essentially, I want to create a simple TCP or UDP client that can connect to an IP and port and retrieve the stream for parsing of content.
I've been making this project for our Major course in Networking Principles and Programming. Our project is an ATM System but with the use of Socket API. My partner and I chose VB.NET even if we're completely beginners.
We've researched about Socket programming in VB.NET, and we're glad that our Client-Server connection worked out. The problem is, our system contains many forms (Withdraw, Deposit, etc). We've researched the Google about Socket Programming in many Window Forms and unfortunately, we can't find any.
How can we be able to maintain the connection with many forms? Or do we have to create a new connection on every form? Is it better to create only ONE form for the client application perhaps?
i'm currently using my computer as host and client.. i ran the program and the console application for the server started.. but how will i be able to run the form application for the client? can VS run 2 programs at the same time?
I am using socket programming in vb.net to create a server client remoting application. The problem occurs when I use both the client and server in a win 7 box. It works fine for win xp or cross-platform communication (e.g. win xp to win 7). Below are the codes used at the client and server end:
am developing an application where a client send data to server (socket Programing) and the server recevices it and shows it to the user through a list view but the client can send the data any time they want and it should show on the list view automatically... So i have put a timer and in tick event i have written the code like this the below code is working fine in onload event but then only once the client can send the data to the server.
Imports System.Net, System.Net.Sockets Public Class ServerForm Private serverSocket As Socket Private clientSocket As Socket
[code]....
for the first time, when I click on Connect, it is going to connect to server as well and also it works if you click on the disconnect. for the second time if you click on the Connect button, it gets connected but the disconnect button is not working.
Following is the code that I'm using for reading data over a .NET socket. This piece of code is run by a single separate thread. It works OK the first time, on the second iteration it stops at "client.Receive(buffer)" and never recovers from it. Initially I was using recursion to read data but changed it to iteration thinking that recursion could be the source of problem. But apparently it is not.
Following is the code that i'm using for reading data over a .net socket. This piece of code is run by a single separate thread. It works OK first time, on sencond iteration it stops at "client.Receive(buffer)" and never recovers from it. Initially i was using recursion to read data but changed it to iteration thinking that recursion could be the source of problem. But apparenlty it is not.
I need to include in my application that can receive connections from a client( or two).I am thinking, that I would like to have the clients send a "TelegramID" so that I may now how to process the code.Following the "TelegramID" would be a structure that would need to be processed.So far, I can use a single client and send just plain text but need some direction for my end goals.
I have a server, listening to Remoting request on TCP channel. When first client was connected, it was able to proceed on the lines of code shown in the picture. When a second client connected, it shows this error
I realize this is a broad question, but how do I recieve / send packets. I know what packets I need to send and what Im going to recieve, but I dont know how to send / recieve them.
I am facing problem in asynchronous socket communication.
1)I wanted to perform connect(from client to server) operation on enter button and send the data whatever client want to send and disconnect from server. And again client should get connect to server whenever client wanted to send data. this is the mechanism.
i.e how to reuse the socket.
2)Again Server should able to send the data to client.
I'm writing a GUI-based app in VB.net that talks to a LambdaMOO server via telnet, sends commands to display the object hierarchy, then parses the output and creates a visual representation of the object hierarchy.So my question is: is there some kind of "telnet client" class for .NET to simplify the sending and receiving of data, or do I have to write my own using the socket API?
Anyone has a quick and dirty sample coding to making this work? Currently, I have server, client with Interface object as intermediate object between the 2. If I declare events in the Interface, then Dim object on client side with "WithEvents", I'll get error when I reach this line:
what is the main difference between programming in java and vb. i am interested in database development.A friend of mine is far better than me adviced to move over to java. His reasons include the structure and reiability
I have been struggling to find a solution for this problem. What I need to do is build a server application that accepts tcp client requests from different clients running on same port say:1003. I experimented by using asynchronous mode call backs etc. but it disconnects once connection is established and does not respond for further requests from the same client.
I'm working on a simple socket client application that transfers files from one PC to another. The flow is as follows.
Client sends message to Server Client Listens for response Server responds with command Client sends file or message to Server Client Listens for response
This sequence will repeat thousands if not tens of thousands of times. It runs great on my dev box but when I load it on another machine I get a StackOverFlowException. I know why I'm getting the stack overflow. It's because I have a Listen subroutine that calls a Send routine. When the Send routine is done it calls the Listen routine again. The process works for about 614 iterations and then bombs out with a stack overflow. I guess my question is, how can I code a socket application that can send-->listen-->send-->listen thousands of times without blowing the stack?
i wrote a software which would work perfectly fine on vb.net with connection string: [code] but if i try and run it on a pc with sql server 2005 installed it fails to run what changes do i need to do to make it run
I am writing an application to gather, display and export system information for use with a Support Dept.Is there a performance difference between using WMI and My.Computer.X.X in VS 2005? Is one method better practice than the other?There are more lines with WMI, but am willing to write more if it's considered good practice over using My.Computer.X.X.
I am trying to communicate with an external device and i am trying to send a byte array to the external device via sockets but i am always getting a response the message size is too small so i am not sure what i have done wrong. Between the data type there should be no alignment present and all numbers are represented in little endian format. The char array is not null terminated as mentioned in the protocol specifications.I have to send data based on a struct that embeds 2 other struct. So here's my vb.net code for the struct used to convert to byte array and the sending part.[code]
i'm developing a server application using vb.net and i'm facing a problem. in fact i have a huge data to send to the client via the socket so i use a loop to divide the data and send each part the problem is that when i proceed with the sending the socket send me only few peaces of the data and loose a big part of it. i tried to flush the buffer after each sending but i didn't find how to do it so i used a system.threading. thread sleep between each socket send. it works when i don't have huge data but it blocks my server when the number of packets increases. is there a solution that would replace the. sleep one without blocking the application?
I would like to make a multi-socket TCP server (to accept multiple clients at the same time).I'm working with Visual Studio 2005 Express, maybe that's why files on CodeBank don't work..I found on the web an example about MultiThreaded Server Socket programming, but this is done for "Console application" in this way:
I wrote a Socket Client which will send the Socket Server some data and get some response from Server. This process will be running once in every 2 seconds.
Now what I need to know is How we can identify the connection lost between Server and Client?
I need this to be implemented in the Client side. If there is no connection then Client should automatically close the connection. Once the connection with the server is available in the next attempt it should connect automatically.
i have my final project viva, i developed my project in Visual Studio 2005 (vb.net) at front end and SQL Server 2005 Standard Edition at back end.so pleaseeeee tell me some most distinguish features of vb.net which i could tell the examine that why did i use this.and also tell me that what are most distinguish differnences between vb6 and vb.net..