Communicate From Client To Server From Multiple Clients On Multiple Requests In Socket Programming?
Jan 8, 2010
I have been struggling to find a solution for this problem. What I need to do is build a server application that accepts tcp client requests from different clients running on same port say:1003. I experimented by using asynchronous mode call backs etc. but it disconnects once connection is established and does not respond for further requests from the same client.
I'm new to network programming and i'm trying to write a server that can communicate with multiple clients through tcp/ip, the clients need to communicate with the server to and with the other clients. Currently i've got a client server program that works fine for only one client:
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I'll guess to accept multiple clients i have to create some clienthandler class at server side, but i have no idea which code it has to contain, i've already spend hours searching on google but didn't find anything usefull. Can somebody help me with this ?
I am facing problem in asynchronous socket communication.
1)I wanted to perform connect(from client to server) operation on enter button and send the data whatever client want to send and disconnect from server. And again client should get connect to server whenever client wanted to send data. this is the mechanism.
i.e how to reuse the socket.
2)Again Server should able to send the data to client.
I have a large class that I built to act as a TCP server for one of my silverlight applications. When a user connects it stores the tcp client into a table for later communication. The problem is that when I send data, with more than one client connected, it loops through both open TCP Clients but some how sends the data twice to the same client.... the other tcp client never receives his data. This isn't a logic issue as I can step through the code and see that it is clearly taking each individual TCP client out of the table and sending it the data. They all use the same port... could that be the issue? And if so how do I make it so that it can connect on one port then transfer to another? I have tried using different computers for connecting but still the most recently connected client receives all of the packets of data.
i want to designe a simple program that have one server and multiple clients.i program with vb.net,but dont know anything about winsock, can you send me a sample code for start.
Am developing a server - client application using the system.net class , that will have more than 5000 simultenous client connection.what is the best way to manage multiple client connection like this?
I am facing a problem in VB .net Client/Server application where I am successfully able to talk between them using TCPListener and TCPClient class usage. However, when I try to connect another Client to the same server on the same welcome port, it errors out throwing an exception or behaves very unexpectedly.Isn't it true that the Server connection is on a WELCOME PORT for all the clients, and that each client connected gets a new port to carry on its communication with the server AUTOMATICALLY (according to the Tomcat webserver working)
I made a simple chat system that connects to a server with a client one on one. I'm not really sure how to get multiple clients with the server so that you can see everyone's messages. Here is the source code. The Server only accepts one client at a time.
I am developing project on cyber cafe using vb .net 2005 and winsock i don't know how to accept connections from multiple clients to a server having winsock control
I wrote a Socket Client which will send the Socket Server some data and get some response from Server. This process will be running once in every 2 seconds.
Now what I need to know is How we can identify the connection lost between Server and Client?
I need this to be implemented in the Client side. If there is no connection then Client should automatically close the connection. Once the connection with the server is available in the next attempt it should connect automatically.
Below is my code, but when i send the message thru client socket i receive Specified argument was out of the range of valid values. Parameter name: size
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Dim serverStream As NetworkStream = clientSocket.GetStream() Dim outStream As Byte() = _ System.Text.Encoding.ASCII.GetBytes("0800822000000000000004000000000000000920092126012345001")
how i can make a udp server that waits client to communicate with him and the server answer them back even if the server doesn't know the ip of the client in vb.
I use Microsoft Visual Basic 2008 Express Edition and I am begginer in computer networks. I want to make two PCs communicate via network using server/client I followed the example from this site: [URL] (VB.NET TCP Client/Server Socket Commmunications) When I run the applications server and client in one computer then is possible the client to connect with server.
I have a website and say a user comes along and fills out the form with bogus data. Then after he fills it out, he enters another one and another one and another one of bogus data. He's basically just trying to clog up the data base.
How is the best way to combat this? Would it make sense to when they submit the data track the IP address?
I made a simple TCP server (I've found the example on the web) in VB to receive data from about 40 TCP clients.The clients are not synchronized but sends data about every 18 minutes; the problem is sometimes several clients sends data at the same moment, so I can't receive data.I also made a second program that reads the data (server program writes data on a file, read from the second program) scheduled.
My question is this: I've seen on the web examples about Multithreaded Server Socket Program, so I suppose this could manage my 40 clients (but now the clients are syncronized and send data at the same time in client mode) or is better get data (I have a central client that asks data to all 40 devices in server mode)?
Second question: can I make a single program where I run both TCP client and TCP server at the same time?
Imports System.Net, System.Net.Sockets Public Class ServerForm Private serverSocket As Socket Private clientSocket As Socket
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for the first time, when I click on Connect, it is going to connect to server as well and also it works if you click on the disconnect. for the second time if you click on the Connect button, it gets connected but the disconnect button is not working.
I have been programming a TcpListener Program and I have everything working right! So far... Except that when I have multiple clients connecting to my Server... I used a try catch statement to catch the error and it says that tcplistener doesn't allow multi connections... think creating a new thread for each connection sounds like the most reasonible answer but I can't grasp the concept of it...
Here is my frmMain: Imports System.IO Imports System.Net
I am going to create a gaming platform primarily with flash,flex and was also looking to create a windows client that could communicate with my server using these protocols. Could someone point me in the right direction on any possible .net libraries available that could handle the communications between client and server?
I have a ASP.Net VB.Net application, which I developed an deployed in about 2004. I have just upgraded it to a new server and IIS 6.0. The application requires users to login from IE it and maintains their State using sessions on the server. I would like the users to be able to have multiple browsers open, each running with unique data on their client system. Is this possible, if so, what do I need to do?
l have just written a vb.net application and would like to install it on the server such that various users would access the central database on the server how would l achieve that in vb.net
I teach programming at a high school and I have used VB 2005 Express (in a computer lab of 33 clients) for a number of years without a problem. However, this year I switched over to VB 2008 Express and now I am constantly having registration issues. I have found the following ...
1. You must re-register the product for every user on that client
2. Each client must have a unique registration key
3. You are allowed only 30 days of useage without registration
What is happening is I asked my students to register the application themselves. But we keep getting this registration request every time a student switches seats in the room. Now we are getting an error message that says we have had too many registrations from this IP address.Is there a registration key that will work on more than one computer? Is there any way around the registration issue?
For almost a week I am reading and trying to find a solution for checking connection state using a TCP Client (using socket class) In my scenario I have a TCP Client that is connected to a server (it is not controlled by me) and i want that from time to time to check the connection state, and reconnect if necessary.I have read a lot of information on the internet but i did not find a suitable solution.Briefly, these are the methods that i have found on the internet and try to implement.But unfortunatelly, i have found some scenarios where the TCP Server is closed and the TCP Client is still saying Connected 1.Example from MSDN
I want both the client and server to write and read resp. at a constant rate (which can be configured on the GUI of the client) to the buffer.I am able to send from the client at 150 bytes per packet Now, I should be able to read also at 150 bytes per packet on the server too Since, both are connected through a socket, can we retrieve the socket params (set on the client size, like 150 here) from the server end, using the tcpServer object.Or is it must to send an initial setup packet which tells about these client params and so accordingly the server can continue?
I'm using a SQL database and I'm writing a VB.NET client application. This application is used on multiple computers at the same time. If one of the clients makes an update to the database I would like to have the other clients to be aware of the update.
How can I make a server application? How can I then create another application that is meant for the clients!? I have tried to look for something for over 3 months now. All that stuff about TCP/IP just is not working! Using TCP/IP I cannot connect to anyone out of my network! How can I make it so when you start the client application it will automatically connect you to the server. Then having 2 textbox's and one button that says "Send". One text box will have what has been send and recived and the other textbox will be what you type to then later send it! How can I make it work with up to five clients!?