C# - Handling Client/server Communications Over TCP?

May 25, 2011

I'm setting up a basic TCP client/server system and I'm wondering how the back-and-forth communication should ideally work. In my specific situation, the client will have to submit login credentials, and make specific requests from the server (the server interacts with a remote database).Here is what I would THINK to do.. and I'm just looking from input from other devs.

SERVER: Wait for new connections
CLIENT: Connects to server
CLIENT: Once connected, send login credentials with an instruction code.

[code]....

And another scenario.. let's say the client wants to request a log of what's happened on the server recently (the text of a console application window).

CLIENT: Send request message to server for recent log
i.e. $REQ$,105
SERVER: If instruction = $REQ$ and request id = 105, get window text and send to client
i.e. $DATA$,105,<data here>
CLIENT: If instruction = $DATA$ and data id = 105, parse data and display to user

The data being requested could be plain text, or a .net datatable translated into XML, etc. It could be a variety of things.

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Code:

Imports System.Net.Sockets
Imports System.Text
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[CODE]...

Code:
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Imports System.Text
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[CODE]...

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[Code]...

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vb
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[code]....

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[Code]...

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[Code]...

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[Code]...

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[Code]...

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[CODE]...

And this line...

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[Code]...

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[Code]...

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[code]....

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[code]...

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