I was just wondering if anyone knows of any free Open Source software wich demonstrates multitrack recording support? I was thinking of something in the lines of this: [URL] I want to include multitrack support in my own software, for personal use and I don't even know where to start to be able to do that. So preferrably a control or something would have been great. I could also be able to pay for something like this, as long as I'd be able to include it in my own VB.NET solution. Edit: What's with the vote down? I was just wondering if there are any components I can buy and download to use in my own project..
I'm working on a project and i need to record and save a users voice from the mic for like 1o min, does any one know how i can do this?NIMA -- Visit: [URL]..
I want to include a functionality in my application such that when the user clicks on a button, the user should be able to record the voice, and when stopped, the sound should be saved. Here's what I wrote for the Start and Stop button.
I want to make a function to record the sound and then to play the record,like the telephone. I have ever download some articles,but they were all too complex,or they have too many unassociate code,so I can not understand the courses of the recording and playing.I want to get some code here?
I want to select either "Wave" or "What U Hear" or "Microphone" or "Analog Mix" (LineIn) in the Windows Recording Control applet, i.e. as if I clicked the applicable "Select" checkbox.
I got this VB6 code on the Net (not sure where) and tried to convert it to VB2008. It is very near to correct I think, but the last part does not work.
I have this problem for some days now and i did not figure it out yet.When i use 2 buttons one for recording and one to stop recording is just fine, but when i use a timer to stop recording does not stop.
Here`s my First i have a button named start recording which calls the Public Sub record and enables timerRecordStop to TRUE.
I have 2 apps and i want to controll their sound levels externally. Ex. 1 app is sound player and another one is GPS soft. I need to detect that GPS sends sound bits to audio card and at that moment reduce the sound level of audio player application. I would assume that could be done through winAPI but im not 100% sure.
I need to record all the sound that is made from a flash swf in vb.net. I don't mind how I do it but I don't want to record all the sound from the whole computer through the sound card I only want the sound from my program. Doing it through a webbrowser control with the swf embedded in a html page is fine or just recording all the sound from my form.
I have made my program using Visual Basic 2010 Express, I have looked everywhere and I cant find out how to make this into an executable so other people can download it on to their computers.
The closest I have come is going to "Project"
"Publish My Project"
to which I can then put it on the internet or CD but when I try to load it on another computer it says something like "Installing .NET Framework" and it takes literally hours
I have a question about of capture sound function, someone have a code example for visual basic 2010 in windows 7?, I tried using mcisendstring function but the sound quality, is poor.
I have background sound loop with the My.Computer.Audio and it works fine. I want to play another sound (like a beep) when desired without stopping the background sound. Several examples I have found don't seem to work. I am in VB.NET 2008 Professional.
I was working on a project lately where my manager asked me to develop a vb application that can download files of the website [url]...
i was thinking if i can make a form that display all downloadable files on the website with a checkBox next to every file so that the user can check which files he wants to download and proceed.
i am trying to develop a program which will:to beging with, allow a user to use the left and right arrow keys to control the panning of a particular sound on loop. the actual panning dosent have to be programmed i could just instruct the program to play out the corresponding pre recorded panned sound?once achieved i hope to then develop the program to test a users ability to pan one sound to match a stationary sound at a given angle. i will need to record the time taken to achieve this, the number of key presses made and how accurate their answer was.i am using visual studio 2005 to build my program?
im making a techno progam in visual basic 2008 and after 3 hour im think how to save the sound they make and catshing a sound recorder but what the code im try to find on internet but find 0 pleas give me the code im try to find
I'm creating an application that will have 3 streams of audio. I can get 2 streams playing easy enough using DirectX AudioVideoPlayback and setting the balance for each Audio Instance. However, I need a 3rd Audio instance to play out of another output such as the Rear or Centre. An alternative would be to be able to select a different sound device in the machine to play the 3rd audio stream.
I have 2 blocks of code, if someone could help me put them together I would get the functionality I am looking for. The first block of code downloads a gridview to excel using the download dialog I am looking for:
Public Overloads Overrides Sub VerifyRenderingInServerForm(ByVal control As Control) ' Verifies that the control is rendered End Sub Private Sub ExportToExcel(ByVal filename As String, ByVal gv As GridView, ByVal numOfCol As Integer) Response.Clear()
I need to get the decibel level of sound being sent to the sound card (not the actual sound level the speakers are instructed to emit via volume level)There is next to no information i can find on the net to even access sound data. Could anyone point me in a direction for this? The OS will be vista/7.
I'm creating an application that will have 3 streams of audio.I can get 2 streams playing easy enough using DirectX AudioVideoPlayback and setting the balance for each Audio Instance.However, I need a 3rd Audio instance to play out of another output such as the Rear or Centre.An alternative would be to be able to select a different sound device in the machine to play the 3rd audio stream.I've been searching the net for 2 days now trying to find a solution, but have so far been unsuccessful. I've tried a few alternative libs such as DirectShow.Net, DirectSound, BASS.Net, QuickTime and OpenTK.Some of them do what I need to do, but they are either too difficult to use and therefore impractical or they are missing some other essential features such as Events which are required to make the rest of the application work. Would anyone oppose to me posting this same thread on other forums?I will of course post a solution if one is found elsewhere without advertising external websites.
I am trying to build a small program which will allow some one to click on the exit button and the sound will play and at the end of the sound the program will then close. The sound clip is about 3 seconds long Here is what I have:
Imports Microsoft.DirectX Imports Microsoft.DirectX.DirectSound Public Class Form1 Private Dsound As CSoundDevice
Is there a way to generate a pure tone (e.g. 440 Hz) for a specified period of time through the sound card without using having to find or make a separate .wav file for each tone.I tried using the "Beep" function, but while it produces the tone for a specified period, it sounds broken up into a (probably 500ms) time frame which repeats with an audible space between the repetitions.