Video Playing Code In Button Click Must Stop For 5 Seconds?

Mar 15, 2012

i am doing an gaming project in vb.net 2008..my problem is i wrote code to play the video in button click,,so codes after the video playing code in button click must stop for 5 seconds how to do it?i cant use threading.thread.sleep(5000)if i use that then entire program execution will stop for 5 seconds if i use that then video will also stop playing.........

[code]...

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I add flash object to my form and i add button to play the movie using movie = "link here" work ok but i need to add stop button to stop the movie What the code to stop flash player from playing.iam using visual basic 2010

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I am trying to write a program in VB 2008 that will load a form and display that form for x amount of seconds unless the button is clicked before x seconds has elapsed. Then, after x seconds, automatically depress a particular button so the next portion of the application would run.In this case, I want Form1 to be displayed for 15 seconds, then auto click the "Launch Notepad++" button. [code]

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I have a problem, I have to stop one Loading class on button click. I already checked some forums related to this. But didn't find an exact solution.

For example:
Public Sub LoadDropDown()
Dim it As Integer

[code].....

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i have a user name, password and a calendar button which when click, a calendar appear and insert the date selected into the date textbox field, and a submit button. After, i key in value for user name and password and click on the calendar button, the password textbox field because empty. So how can i going to stop the password textbox field to become empty when i click i the calendar button?? i set visible calendar only when click on the button

[Code]...

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[Code]...

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This is tied in with the other discussion that I started last week about playing audio files using the DirectX classes. If you haven't yet had a look at that other thread,Using the same reference as in the audio application, let's set up a form for video this time. I started with a form that I then placed a split container on and in the lower panel of the split contatiner, I placed the buttons and other controls. Following is how I have mine set up:

Reread the thread on the audio player because the methods are very similar - in fact some are identical! However, this is video and it got a bit more involved as you might expect.The full code is here and I hope you'll find it useful to you. Following is a screenshot of the end result.

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Im trying to do a video player but i have to play this video from the buffer, is this possible.. Let me explain you much more complicated,a got a CryptoStream and im decryting the video

While lngBytesProcessed < lngFileLength
'Read file with the input filestream.
intBytesInCurrentBlock = fsInput.Read(bytBuffer, 0, 4096)
'Write output file with the cryptostream.

[code]....

This code writes my decryted or crypted video to a new file. However, i need to play the video file from the buffer(without copying to a new file), in other way it would be meaningless if i create a decryted file. in other words it would unsecure for me cuz if anyone can locate my temp directorey they can copy my decrypted video files.

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I have scoured just about every code sample on the web, and am still having trouble. Basically my code follows the following structure:

I installed the DirectX SDK, and imported AudioVideoPlayback Imports Microsoft.Directx.AudioVideoPlayback '''

Then I create my VideoPlayer Public WithEvents VideoPlayer as Video So far so good, I have event handlers and a video object

Then:

[CODE]...........

I execute the above subroutine and the video plays flawlessly

[CODE]............

The above code works perfectly as well

Then I try to execute the PlayVideo sub to play another file and I get a generic "Object reference not set to an instance of an object" error, that does not point to any particular line of code. It took me forever to find out exactly what line of code was causing this. So I came up with a workaround:

In the PlayVideo sub I changed the code to this

[CODE]..............

And there it is, the second video played without error. but then I noticed something, after the second video ended the .Ending event handler did not fire, actually all the event handlers basically died. So someone told me to use a timer to monitor when the video ends, and I basically laughed it off since we know that's an amateur move. After being frustrated for a while, I caved in and used the timer to do my dirty work, which I really don't like.

Now there's another problem, after I play a video in my project, DirectX is not screwed up for other programs until I restart my computer. Particularly I have a visualization plugin for Windows Media Player called Gforce. After I play a video, Gforce will not work, it gives me an "Error=18" which means that my computer does not have sufficient hardware to use it. The only way to be able to clear it up is to restart my computer.

Here are my specs:
Intel 3.0ghz Dual Core processor
Nvidia Geforce 9800GT with 1GB ram
4 GM Ram
Windows 7 64-bit version (build 7100)
Programming in Visual Studio 2008 Professional (using Visual Basic code)

I originally attempted to use the AxWindowsMediaPlayer control, but I am unable to. According to Microsoft there is a bug that prevents me from using it. When I pull up the choose items dialog box it does not show up, if I browse to wmp.dll to manually add it, I get an error ("self-registration for c:windowssystem32wmp.dll failed"). I also read that you should try to add the wmp.ocx instead of wmp.dll, but I am at a loss on this since I am pretty sure that file does not exist. I am trying to put together a new media player program for my theater pc and this video thing is putting me to a standstill. I am a highly experienced vb programmer (over 20 years), but I am not very experienced in DirectX. I have read a lot of code samples on video playback but they all give me tons of problems, so I hate to say it but i think that most of these samples were written by people who don't know what they are doing.

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Form 1
Private
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[Code]...

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I'm using the following code to try and do validation[code]...

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1. Retrieving data from an .mdb
2. Displaying the table(s) in a datagridview
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5. Displaying the matching array elements in a listbox.

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I am working on an app and I am a bit confused w/ threading. I understand the point of threading but I am not getting when to use a background worker thread vs. a standard thread vs. a thread pool. Can someone shed some light on when to use which? Right now, I am trying code an app that does stuff initially in a sequential order and then eventually must thread (otherwise it takes forever). The problem I am having w/ the sequential stuff (and threading later) is that I need a button to be able to stop execution of code. [Code]

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