'Listen' To Microphone Input And Playback Simultaneously?

Mar 23, 2012

I'm developing a Public Announcement appplication with two main features:

1. Record audio and playback on event (I've achieved this)

2. Allow 'realtime' playback on event - no recording, just a live announcement

So, how can I cause the microphone input to be sent to the speakers simulatiously as the announcer speaks?

mciSendString("open new Type waveaudio Alias recsound", "", 0, 0)
mciSendString("play recsound", "", 0, 0)

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