I need to load a form and for each form background color, put a square on it, my problem is i can't put the square on the orange backcolor right after the first show of form backcolor, and before the timer even start.[code]
i am trying to draw a iamge in an mspaint control, and then put that image into a richtextbox but it will ask for save file and file has been saved i want to show image in richtextbox as soon as click on save file in dialog window.
I'm making a front end to dvdauthor.I have a picturebox which holds the menu background. In order to draw a textbutton on the background image I store the image in a hidden picturebox. So the text doesn't get drawn to the visible background.
Dim ctl As Control For Each c As Control In pbMenu1.Controls If c.GetType() Is GetType(TextBtn) Then[code]...
This works the first time. But if I hit save again it writes the text to the background image on pbMenu1.
draw an image in my picturebox. Is it possible to give it an opacity attribute? I have been looking at the other versions of DrawImage but couldn't find such thing!
trying to Draw an image to a picturebox using DrawImage(image,0,0, picturebox.width, picturebox.height).I know I have to use the PAINT argument but still having a little problem getting it to work.how to start the code?
I have a very annoying problem, I am trying to draw an image with the Graphics class but when I do DrawImage, it automatically scales it up! heres some example code
I'm using a class which lets me retrieve the a System.Drawing.Image by specifying a Sprite ID... I'm wondeirng, after I get the image, how do I draw it onto the form? Heres what I got so far
Dim img As Image = Util.SpriteReader.GetSpriteImage(3367)
I was wondering how to draw a image onto a picturebox using directx 9.0, and also how to draw multiple images and redraw images too, that have already been drawn. And maybe a tutorial on how to make a simple 2d game and maybe one how to make a 3d game.
I want to draw a line on an image in a picture box. How do I do? The picture box is placed as the only item in a standard form. The following doesn't work:Private Sub PictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles PictureBox1.Paint
Dim TestLine As System.Drawing.Graphics TestLine = PictureBox1.CreateGraphics Dim TestPen As New System.Drawing.Pen(System.Drawing.Color.Red) TestLine.DrawLine(TestPen, 10, 10, 50, 50) TestPen.Dispose() End Sub
The corresponding method for the paint event works fine in a panel, but the picture box doesn't seem to support it. What am I doing wrong?
I need to create a function which accepts a single value of integer which specifies the width/height of the resulting image, which will only have a single black pixel in the upper left corner and the rest being transparent and saved as a gif file.
I am trying to draw an image from a MS Access database by use of e.Graphics.DrawImage(New Bitmap()). In my database Row 0 Item 1 holds the path to the image I want to draw.
My current code looks like this:
Code: Private Sub pnlStart2_Paint(ByVal sender As Object, ByVal e As_ System.Windows.Forms.PaintEventArgs) Handles pnlStart2.Paint e.Graphics.DrawImage(New Bitmap(ds.Tables("Track1").Rows(0).Item(1)), 3, 3) End Sub
When I run my program I get the following message in my code: Illegal characters in path how I can draw the image from the database?
I want to know if there's a faster way to draw images onto a picturebox based on a list of point.
vb Dim MyPoints as New List(Of Point) Dim MyBitmap as New Bitmap("C:MyBitmap.PNG")
[code]....
Now, This code may be a little sloppy, but I just put it together. The image isn't very simple, but it's simple enough. After about 10 images that need to be drawn, it starts to get slow.What would I need to do to ensure it draws the images faster? If I made the image itself smaller would it make it go faster?
I need to know how to draw a bitmap image into a certain area in a picturebox, I also need it to be a specific size. I remember seeing it on the internet somewhere, I just can't find it again.
Im looking for an image viewer that supports most types of image formats, including PDFs, and has the ability to rotate/zoom, and draw on an image. I've been looking but to no avail. Does anyone have any suggestions on the best way of going about modifying a control so that I would have these features? The main problem that I am running into is the lack of the ability to draw on an image. Im still sort of a newbie to .NET,