Add Picture Into Pictureboxes That Were Dynamically Made?
May 20, 2009how to add pictures to pictureboxes that were dynamically created? does anyone have any examples?
View 5 Replieshow to add pictures to pictureboxes that were dynamically created? does anyone have any examples?
View 5 RepliesI am working a small project where I would like the user to be able to add images to a form, specifying a URL in the tag of pictureBox, so that when it is clicked.
View 8 RepliesI am dynamically creating 12 picture boxes then click next and dynamically create the next 12 (in place of the first 12)
From what I can tell it is creating the next 12 I just can't see them. Do I first have to dispose of the original 12 first? if so how do I go about disposing of them?
Private Sub Pictures(ByVal DataXml As IEnumerable(Of XElement))
Dim song = DataXml
MsgBox("song index " & SongIndex)
[Code].....
I trying to add to picturebox to a panel, the idea is to add an unknown aamount of pctureboxes to a scrollable panel. For now im just trying to add 1.
Dim PB As New PictureBox
With PB
.Name = "MyPic"
[Code]....
Okay, so I have some problems with dynamically added pictureboxes. This is the code I have now. When I click on one of the imageboxes, I get teh following error: Index was outside the bounds of the array.
[Code]...
Using the code below I can create multiple pictureboxes dynamically on a form. What I can't figure out how to do is determine when the user selects one by clicking on it. If I use mousedown events I have to hard code in the subroutine the name of the picturebox, which I don't know until the user selects it.
Private
Sub AddNewPictureToolStripMenuItem_Click(ByVal
sender As System.Object,
[Code].....
I am working a small project where I would like the user to be able to add images to a form, specifying a URL in the tag of pictureBox, so that when it is clicked. They are taken to the website they specified when adding the pictureBox.
I have a separate form for adding the URL and image so I need to pass those variables into the first form.
how to access the Tag property of the individual pictureBox when the user clicks it. Here is my pictureBox creation code which is in the second form:
Dim tool As String
Dim ptext As String
Dim url As String
[Code].....
I'm making a few programs, but I've had some trouble with some certain things.
1) Comparing pictures. In my scratch card program, I can get the pictures to show up, but I don't know how to compare the pictures so that if you get 3 pictures the same in the column, you win. Here's my code for that so far:
[Code]...
I'm making a few programs, but I've had some trouble with some certain things.
1) Comparing pictures. In my scratch card program, I can get the pictures to show up, but I don't know how to compare the pictures so that if you get 3 pictures the same in the column, you win. Here's my code for that so far:
[Code]...
I have a List wich contains names of all images that is going to be used in the application. I want to loop through all the pictureboxes and assign each image to a picture box. I tried this:
[Code]...
I'm making a button that will create a textbox, and label dynamically.
I have it creating both, but when I try to set a font on the label, it disappears.
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
NumBox = NumBox + 1
[Code]....
When I remove the line that sets the label's font, it shows up, but in the default font.
I have some operations of Picture Boxes etc being performed. After the user finishes with the formatting, I want to give the user an option to print the work.But its the work is not done on the Rich Text Box but on picture boxes. I am not even sure, how many of the picture boxes would be there after the user finishes the job, since I have provided option for dynamically creating picture boxes as well.
View 3 RepliesI created my custom picture box using a class below
View 1 RepliesHow to load a picture to the form dynamically? also how to load a picture to the picturebox dynamically?
View 1 Repliesok this generates the boxes. I have another set of pictureboxes and i was wondering how i would be able to move those pictureboxes to the pictureboxes that were generated based on the row,column, letters, direction(left,right,horizontal etc.) they pick
For i = 1 To 15
For j = 1 To 15
buttonnum = (j - 1) * 15 + i
[Code]....
I am creating a photo hunt game for grades 6-9 in summer camp. I want them to alter an image in paint then create two picture boxes. I want to put in ovals with no fill color to mark the differences in the picture but VB.net won't let me send the images behind the ovals.
View 5 RepliesI have this code.
Code:
Public Class Form1
Dim NPB As Button
Dim x As Integer
[code]....
As you can see, when I open a program from my menu, a new button will be created with text similar to this, "C:Program ". The button it self will not do anything. How can I create the method at the same time the button it is for is created? Also how can I change the text do that it gives me, for example, CCleaner.exe instead of the whole target path?
1- how I can put picture in tool strip and put it convert to split button without the picture go invisible when i click on it
2- how can I make tabs in the forms
3- I want to put pictures in the form in the same place For Example when the user check the radio button or when the user choose the name in the combo box a specific picture should be display?
how to display picture using the Application.startup path? i want to locate the picture in my bin folder inside my debug folder as i selected the name of the candidate in the combo box.
View 2 RepliesImports Word = Microsoft.Office.Interop.Word
Public Class Form1
Private Sub Form1_Load(sender As System.Object, e As System.EventArgs) Handles MyBase.Load
Dim a As String = My.Resources.picture
[code]....
I wont this in table.cell (3), from listbox2
I want to add a .ico to a notifyicon, but i get this message:Argument 'picture' must be a picture that can be used as a Icon?What is the problem? It is a .ico file..
View 8 Replieswhat i'm trying to do is make sort of a picturebox game. I have a picturebox name p1 that i got to move with the arrow keys on the keyboard. What I was tryna do next was to have it so that whenever I pressed the spacebar on that a new picturebox would be created, originate from p1's location and then go up 5 pixels at a time. so here's my code that i tried;
Dim Loc As Point
Dim shot2 As New PictureBox
If e.KeyCode = Windows.Forms.Keys.Space Then
shot2.Visible = True
[code].....
I have that under the keydown event by the way. So even thou vb didnt have conflicts with my code. But when I press the spacebar nothing happens.
I want to create a chess table, and I've made one with a FlowLayoutPanel and 64 PictureBoxes but I have a little problem. After i add the PictureBoxes I hava a gap beetwen them and I don't want to have it, i've tried 2 posibilities but nothing, I will put an exemple from my code
Private Sub init_table()
Dim color As Integer = 0
Dim boundX = 0
[Code].....
I have a game where I want my character to go over the PictureBox but he goes under it. How can I fix this?
View 1 RepliesFor counter As Integer = 0 To gamecontrol.unitlist.Count - 1
If gamecontrol.unitlist(counter).isAlive = True Then
'create picturebox if not already existing
[Code].....
i'm making a program and a need to put some pictureboxes in an array, when i try debugging it gives me an error, i can't figure out what its having trouble with :S
Public Class Form1
Dim itemArrayXO() As Color = {picXO1.BackColor, picXO2.BackColor}
Public Sub XO_Check(ByVal x As Integer)
[Code].....
(you may notice there are only 2 pictures in there, thats because im trying to get it to work before i go typing it all out)
I am developing a Blackjack game in VB.Net using Visual Studio 2008. I have Picture boxes to display the players cards. The issue I have is that when the player chooses to hit , the third card stacks properly over the first two, but on the forth hit,the picturebox(which contains the forth card) appears under the third card. The same happens for the fourth , fifth, and sixth card . I have looked at the properties for the picturebox hoping there was some kind of index (similiar to zindex in css) to order the cards so they would would "stack" on top of one another but leaving the numbers of the cards visible, to no avail as I am here posting I have a screenie of the situation to better illuminate my struggle.
If you look at the picturebox with the 8 of diamonds card in it , everything is fine, but you will notice that the 10, 4, and 8 of clubs is underneath. I would like these cards to stack as the 4 of clubs, the 9 of diamonds and the 8 of diamond did.
I am haveing a big problem with object orientated programming I just can not seem to understand it fully I can use it for simple tasks but I am trying to use it to create enemys in my game that move automatically.I want to be able to put the moving logic in to a class and then apply it to as many pictureboxes that want in my game i also want the class to add enemys automatically. The enemys are cars and I have the moving logic but as I said am unable to figure out how to put it in a class and call it sucsesflly. If anyone could help me with this it would be very appriciated as this has been stressing me out for weeks.
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i'm creating a game like text twist. that when i press letter a, i need to determine which picturebox contains letter a and display it to different location. that also goes to the proceeding letter a's. for example, i have a jumbled letters "aamba". in my code, it only gets the first letter a and removes it form the screen, it's nowhere to be found. and it won't recognize that i still have other letter a's i'm pretty sure about the location that i set it to be placed.here is my
(it's kind of brute force i think)
ElseIf e.KeyChar = Chr(97) Then
counter1 = 0[code].....
A while back I made a brickbreaker game with out the bricks. Its a picturebox bouncing on the sides of the form and the whole goal is to keep it from hitting the bottom of the form. Now I'm fed up with that, I want to further myself by adding bricks that I can break and keep score. I have something I came up with, but it will only add 1 picturebox.
Dim pb As New PictureBox
Dim locX As Integer = 75
Dim locY As Integer = 100
[Code].....
I did wrap a try/catch inside the do until. My plan is to add one row, then reset my locX, finally move to a different row(locY) and do the same thing.