Create Video Games In Program?

Jan 17, 2012

How to Create Video Games in VB.Net

I realize that this is a very popular subject, especially amongst budding developers. The drive to create games may be the reason you started working with Visual Basic in the first place. After stepping through a few samples and getting the hang of working with user controls on a form, it may be very tempting to start to throw some PictureBoxes and a Timer on a Form and start to implement some game logic. Seems easy enough, right?

To some extent, this is a true statement.You could start to do this and it would be easy enough¦ at first. But when you begin to try to calculate collision and animate or rotate your sprites, you may start to run into some difficulty. And attempts to circumvent the problems often lead to even worse issues.This can cause an endless spiral of misery which could leave you thinking VB just isnt meant to make games!

The initial problem that most people face is the desire to use a PictureBox (or any other control) as the logical Sprite¯ container for the elements in the game. It makes sense since the control appears to provide a lot of the required functionality already and its easy to extend it with more properties as needed.

The issue though is that Windows Forms Controls are designed to be drawn statically“ that is, they arent meant to move around in real-time. You can of course move them at run-time, but this is normally an on-demand operation (something which occurs because the user just took an action like clicking a button or menu item). Attempting to move controls in real-time puts a heavy strain on your application and can cause poor performance quickly.[code]....

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[Code]...

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