Date Turned Into Random Number
Jan 15, 2012im trying to insert date to my .mdb database, but when i check it, the date turned into random numbers, like 3.2938482..[code]
View 5 Repliesim trying to insert date to my .mdb database, but when i check it, the date turned into random numbers, like 3.2938482..[code]
View 5 RepliesI've read numerous posts and threads about random number generation, but I havent' run across this.If I generate a bunch of random numbers, the results are radically different if I create a new Random generator for each number than if I use on Random generator for all the numbers. The results are much more consistent and evenly distributed if I use the same Random generator.I would have thought the opposite,because creating a new Random generator each time should reduce the number of random repetitions, if a different time slice is used to create the random number.[code]......
View 9 RepliesI am trying to make a texas hold em game and it is of the utmost importance that my code generate a random number. But using a random number function that I always end up with a lot of the same numbers over and over again. Any ideas on how to make it "TRULY" random? [code]
View 3 RepliesI've made an image viewer which opens a random image from a specified folder, but the random number is not that random at all... I've already used Randomize(), but without result.
View 3 RepliesI am attempting to create a game in Visual Studio 2008 that allows a user 10 attempts to guess a random number between 1 and 50. I have a label box in which I would like to display the remaining guesses as they decrement. The code so far appears below.
My two (I am sure very basic) questions are:
1. How would I pass the random integer generated through the Generate Integer function to the AmIRight button's click function? I was trying to decrement the counter each time the "Am I Right " button is pressed.
2. I would also like to evaluate each "guess" when the "Am I right button is pressed. Is it possible to nest a Select Case statement in a For Next Loop?
vb.net Option Explicit OnOption Strict OnOption Infer Off Public Class frmMain Private Sub btnExit_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnExit.Click Me.Close() End Sub Private Sub txtGuess_Enter(ByVal sender As Object, ByVal e As System.EventArgs) Handles
[CODE]...
i wanted to create a random number generator that iterates through a series of number between an upper and lower bound. say between 1 and 100. Basically I want the number generator to pick the numbers randomly and then display them until all 100 numbers are picked without any duplicates. so thats easy I can code that. But what I don't know is how to show those numbers in the order they are generated on a windows form. So i have basically a variable that I will let be changed 100 times (or however many times I want, I don't want their to be a size constraint just using 100 as an example) and each time the number is generated I want it displayed on screen (in a list or something not sure what. Hopefully some type of scrollable list) and each successive number also to be displayed in same format beneath it so that I can see the list in its entirety. What type of form control do i use for that? I could do messagebox.show for each iteration but then user is required to hit ok after each iteration and that would obviously be a bad idea if user selected a large number to work through. Anyways, code isn't exactly necessary just point me in the right direction, i.e.what control (if any) to use.how to format the change in data?
View 7 RepliesI am trying to create a lotto simulation, but don't know how to continue.I am using numericupdowns to allow users to select 6 lotto numbers. and labels to display what they have chosen, but i'm not sure how to prevent duplicates without creating a large number of If statementsMy question is, is there an easier way to prevent duplicates without writing a bunch of if statements?here is my code:
Public Class Form1 Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim Lotto1, Lotto2, Lotto3, Lotto4, Lotto5, Lotto6 As Single Lotto1 = Val(NumericUpDown1.Text) lblLotto1.Text = Lotto1 Lotto2 = Val(NumericUpDown2.Text) lblLotto2.Text = Lotto2 Lotto3 = Val(NumericUpDown3.Text)
[code]....
I don't understand how to save the user selected numbers, let the computer generate 6 random numbers, and match the two sets of numbers together to see how many matches there are. As far as I understand the numbers should be stored in 2 separate arrays and then matched together to find any matches.
I have this program generating a firstname and lastname from a file. When I run this program I enter information in three textboxes. The first two are the salary low and high(salary1.text, salary2.text) and the last one is the number of "copies"(copies.text) that I want.. When I put a number such as 10 in the text box it outputs some of the same names. The firstname file has around 100 records and the lastname file has about 1000 records Why is it generating the same name The problem is even worse if I do something like 1000 copies.. it outputs the same thing 8 times and then does something different another 8 times
Public Class Form1
Dim sex As String
Function randomfirstname()
Dim infile As IO.StreamReader
[code]....
i want to set a default number and you type in a textbox a random number it should tell you whether it's high or low ,and when you typed in the right nmber it a lable should says something like you win .And also how can you change PART of a lable by typing in a text in a DIFFERENT FORM
View 6 RepliesVS2010 (SP1) / .NET 4 on Windows XP. The question is simple, the answer; not so much. When generating a salt, should the LENGTH of the salt be random, fixed or a random number within a (min/max) range? I am using RNGCryptoServiceProvider to generate the salt, just unsure of the length of the salt.
View 12 Repliesis there a way to generate a random number and then display that number?
like for example i want to say "i got # - # pencils" or something like that
I heard that you have to add some code to a random number generator
results(1) = Int((5 - 1 + 1) * Rnd() + 1)
so that if it is used again and again it keeps generating new numbers as apposed to what this piece of code does by itself which is creates the same number every time.what is the code?
I am using VB.NET. Is there a date function that calculates the date based on the number of months I have given?
for example, if i say July 2009 and looking for 10 months back, it should return Sept 2008.
I have following code (in VBA, excell) for calculating a date.I have variable for yeay, weeknumber and daynumber from week, now i wanna calculate the exact date. [code] But when i place this code in vb.net don't get the correct month.It displays correctly the year, day and daynumber but is displays the month as '00'. What do i have to change?
View 2 RepliesIs there any way to get the date (from Today.Date/User input) to a whole number and then return it to a date string?Only way I have so far thought of is:[code]
View 11 RepliesIm doing a project where the computer generate a random date and the user has to guess what day of the week it lands on. I have the random generator but I would like to change it where the month is not a integer.For example, March 30, 2012 instead of 3/30/2012. Here is my code so far [code..]
View 1 RepliesI'm sure I'm doing something wrong; but this has been driving me crazy for a while now.I've made a small Silverlight game (an old Galaxian clone). When the game starts ~90% of the time, a bunch of stars are randomly positioned in the game area. There are three types of stars - bigger stars more faster, smaller stars move slower.
[Code]...
I want to have a random number between 1 to 6 but i got 0 - 5
View 5 RepliesHow to get a random number in a windows phone application(vb.net, silverlight for windows phone)?
View 2 RepliesI am making a program that you bet on different progress bars (which will hit the end first). How do I make VB get a random number below 100?
View 3 Replieshow do you get a random integer in between 1 and 100 or any two numbers
View 7 Replieswith this
Label1.Text = (Int(Rnd() * 10))
I take a random number between 0 and 10.But, i want to take a random number between 7 and 10. How can i do it?
I have a PHP script that works fine, but instead of using it outside of the programme would like it to be programmed inside.
I wouldn't no where to start as it handles a lot of arrays.
I'm wanting to add a random number into a database but before I do this I want to check to see if I alreay have this number in there, How can I do a search to return a true or false I guess answer to if the value is in my access database?
View 22 Replies[Code] What I'm having trouble with is that the numbers MUST be unique. So, only one 1, one 3, one 5, one 7. So I have it go through the second statements to randomize the object again if it's the same, but after it randomizes, I kind of need it to go back to the top to see if the number is even again.
View 3 RepliesI'm wondering how I would go about generating a random number in VB.Net. As I am developing an ATM system for a bank, a randomly generated 4 digit PIN code would have to be assigned to each person.
View 2 RepliesI was wanting to add a random number generator to an app of mine and I have the code that creates it:
Private Function RandomNumber(ByVal min As Integer, ByVal max As Integer) As Integer
Dim random As New Random()
Return random.Next(min, max)
End Function 'RandomNumber
What I can't get to work correctly is the following. I have a textbox for the min and max. The way I have it setup is when it generates it I have a MessageBox show it but it pulls the same number a few times in a row. How do I make it pull a different number each time until all numbers a pulled. I then want to add them to a listbox as each one is generated.
I want to create a Random number between 1 & 249 (including both numbers).The only Book I have MS Visual Basic 2500 Step by Step (by Michael Halvorson) gives codes as follows to display the result in a Label:label1.Text = CStr (Int(Rnd() * 10)) This is to get a random number between 0 & 9.
View 3 RepliesI know how to make a random number, but how would i go about making the random() cheat
if the player rolls two 6's its automatically game over..
i was wandering if there was a way to increase that just by a hair.
I would like to know how to make a random whole number between 0-10 to multiply by 20.[code]...
View 2 Replies