Private Sub PictureBox1_Paint(ByVal sender As System.Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles PictureBox1.Paint e.Graphics.DrawEllipse(Pens.AliceBlue, New Rectangle(New Point(0, 0), New Size(PictureBox1.Width, PictureBox1.Height))) End Sub
I am trying to draw a circle in VB.Net, .Net version 4.Nothing shows up in the paintbox.
Using Visual Basic 9 I want to draw a circle and gradientFill the circle using FillGradientStyle = Centraland a FillStyle = SolidWith the same results as can be achieved in The Power Packs 3.0 OvalShape.
User launches the application, enters width of circle, then enters width and height of rectangle and presses the button. Then app draws the circle with rectangle inside of it (if it fits). App should output the coordinates x1;y1 , x1;y2 , x2;y1 , x2;y2 (corners of rectangle) somewhere on form and would be great if it could post those coordinates on x and y axes (optional).
how to draw the circle at the below position, i have marked where i should get the angle. And i m also sending my piece of code.
Plz tell how to draw the circle at 180 degree on x-axis, For green circle. And later i should draw at the same place semi circle, dnt know how to draw them... i.e on green circle at zero n 180 degrees.
I am having some trouble drawing a circle that is constant when the program runs. right now I am able to create one of my clock hands (that is going counterclockwise), but I can't figure out how to draw the circle of the clock, any suggestions? [Code]
I need to write some code which draws a predefined circular path (say 48pix diameter) and use a timer to delay it to show it being drawn. I need to use GDI+ to do this. My guess is on the Timer.Tick, I would set some Point value for the next point on the path, and then call Invalidate to raise the Paint event.
is it possible to draw an accurate circle in vb.net with mouseDown and mouseUp boundaries? I only manage to create circle-settings with rectangular boundaries using DrawEllipse. I've tried to work around it using pythagoras but it just doesn't work and I'm pretty sure I've got my maths right...
Is it possible to define a circle with DrawEllipse(pencil,x1,y1,width,length) ?
I have developed a program which continuously draws a circle using a timer. Now every time the circle gets displays it flickers and which is because i have used me.refresh. Is there any other way to avoid this flickering.
Here is my code Private Sub Timer1_Tick(ByVal sender As Object, ByVal e As EventArgs) Handles Timer1.Tick
I need a function in VB.Net that is round up the value to the next quarter.Example value 0.26 should become 0.5 and 0.51 should become 0.75,etc.Excel has this function standard like RoundUp(value;0.25). But I my opinion this function is available in VB.Net. Is there an easy way in VB.Net to calculate the next quarter.
I need to get the DataGridView to perform the way it should perform. I'm new to the .NET environment, but I learn fairly quickly. However, I find it difficult to decipher themassive black box of the DataGridView control enough to make it do anything other than what it already does--Draw very slowly.
I have an assignment and I have to calculate the area of a circle. I have my textboxes and buttons but I don't know how to write the codes and I have followed the directions and the example in my book which is microsoft visualbasic 2008 step by step.
I have created a program that Draw a circle and then you can move it around a picturebox. I have made code so that it changes colour but instead of changing the colour of the circle already been drawn it creates a new circle which when you overlap the original circle with the new circle it cuts part of it.So what I wanted it to do when I change the colour of the circle it changes the colour of the circle already been drawn instead of creating a new circle.
Also I can't use the X and Y coordinate input to move the circle to the entered coordinates.
I am making a whiteboard program. So far I managed to generate the ability to draw lines and other small things. The problem is that I want to make a circle that follows the cursor to display what a dot there would look like. I am aware of the creategraphics property of picture boxes, but when I do that the circle stays there and a new one is generated where the mouse is now (an expected result). My question is, is there a way to draw and delete circles as the mouse moves. Also, is there a more efficient way of doing this. I did try using the OvalShape found in the power pack, but I cannot figure out how to display that over the picture box, when I right click the oval nothing happens.
Okay, so I am making a whiteboard program. So far I managed to generate the ability to draw lines and other small things. The problem is that I want to make a circle that follows the cursor to display what a dot there would look like. I am aware of the creategraphics property of picture boxes, but when I do that the circle stays there and a new one is generated where the mouse is now (an expected result). My question is, is there a way to draw and delete circles as the mouse moves.
I'm trying to draw a partial circle with GraphicsPath, starting at the top of the document, going counter-clockwise 270 degrees, so that it will look like a clock at 3 o'clock. The following is a simple, partial translation of my function.
Dim DestImage As New Bitmap(Source.Width, Source.Height) Dim g As Graphics = Graphics.FromImage(DestImage) Dim gp As New GraphicsPath()
I am trying to do a do while loop to make a circle draw itself resized by 1 each time 50 times. I just dont know how to define the numbers that make up the circle size properties. here is my simple code
I would like to just make a simple do while loop to adjust the 5,5 by +1. I am really new to programming and any help will be excelent. If I knew the property name of the 2 numbers I need to change I could declare them as a letter H & W and just do while
I have a picture and I have defined a circle on it(as a rectangle) . This will not always be on the same place and i need a way to get all the points that is in the circle. If it it will always be a near perfect circle.
I have to make a game "connect four". I'm having some trouble with the 2-dimensional Array that needs to be created in order to play the game. Firstly there is a function which makes rectangle shaped pictureboxes into circleshaped boxes. Secondly there is a method which is supposed to create a 2-dimensional array with circle's but i can't get it to work. When I run it it only gives me 1 circle at the location which i have given it. I don't know how to get it to repeat. Here's the code.
i just want the RadioButtonList without the radio button on it, i will code the rbl so that selected items have a different background color and make it look more professional, the radio buttons themselves i want to be able to get rid of in terms of apperance... if you know of any way to do it,