Game Of Pig Code Assistance
Feb 14, 2012
I need assistance with a program we have to do in programming class. It is due soon and I am stuck on how to code it and if the extra button is necessary or not. The game is called the Pig Game where each turn, a player repeatedly rolls a die until either a 1 is rolled or the player holds and scores the sum of the rolls (i.e. the turn total). At any time during a player's turn, the player is faced with two options:roll - If the player rolls a
1- the player scores nothing and it becomes the next player's turn.
2 -the number is added to the player's turn total and the player's turn continues.hold - The turn total is added to the player's score and it becomes the next player's turn.The first player to score 100 or more points wins. More info is here: url...
I have no idea where to go from my current position. I think I coded most of it though. I will attach the files in a zip folder for all to see my form and code.The main problem here is: I just need the code to be fixed, so it works and so I don't fail the class. Attaching the new version in a zip file would be nice but you don't have to do that, or you could just tell me the code and form layout directly on here!
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Jul 2, 2009
I am working on a poker game and I have the game setup the way I want it in terms of graphics and I have the code programed to deal the cards out exactly how I want them. Granted, the code is very simplistic, but functional for a new programmer like myself. I'm sure there are other more efficient ways to code my game, but I like mine so far because I can at least understand the majority of it. With that being said, here are a few problems and questions that I have.
1. How come when all 12 cards are dealt out I have some cards repeating in the game? For example, I get queen of diamonds in more than one picture box when I only want the card to be dealt once and then removed until the next game.
2. I was hoping to have a button 3 to clear all the boxes, basically resetting the game to the next game. When I hit button 3 it only clears the contents of picturebox 10 and 12.Other notes: I have the deal down the way I want it. It deals the first 10 picture boxes and a second button deals the 11 and 12 picture boxes.
3. I know this is my next step so I want to post it with the code I currently have. I want to start taking my project one step further by evalutating each of the three rows of cards (3 rows of 3 cards each - I'm not worried about the dealers hand (picture box 10, 11, 12 yet). So I want to evaluate a row of pictureboxes against a "pay scale" and display the win in a text box or label next to the 3 card hand. For example, Q of diamonds, Q of Clubs, Q of spades would win 15, etc. ( have a weird feeling I may have to change the names of the cards (I have them named card1, card2, etc. right now) to something that identifies them in order to evaluate the hands.
Here is the code that I currently have. I'm using visual basic.
Public Class Form1
Dim Rndm As New Random
Dim myPB(11) As PictureBox
Dim HiddenCards As New List(Of String)
[code]....
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Jan 13, 2012
Check Score: The winner is the one with the highest score less than or equal to 21If both scores(player total and computer total) are over 21, or if both are equal but under 21, the game is declared a draw.
There is something wrong with this line:
If intPlayerCardTotal < intScore And intComputerTotal < intScore Then
MsgBox "Draw"
[code]......
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Apr 18, 2010
im struggling to work out the code for 3 of a kind in my yahtzee game, i think that if i can work this out i can sort my everest of the full house code!
can someone tell me where ive gone astray?
code:
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· VB COM objects are heavily reliant upon ADOR recordsets
· ~150k lines of VB code spread across 6 COM objects
[code]....
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xWrite.Writeline("The Value is" & textbox1 & "for field 1")
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Public Class morrisons
Private Sub FormTimer_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MainTimer.Tick
[code]....
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[Code]...
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Private Function createColourString(ByVal gb As GroupBox) As String
'
' For the groupbox gb, which must be one of the guess
' groupboxes or the master groupbox, create a string
[code]....
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[Code]...
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[Code]...
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card = FindMaxTrump(playableCards)
If Not card Is Nothing Then
'If we found a trump at all[code]....
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[Code]...
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Here is the sub:
Public Sub Start()
Dim Energy As New PictureBox
_IsMoving = True 'here is the boolean values along with some other variables
[CODE]...
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