How To Screen Capturing In-game
Nov 18, 2011
i use with this code: Dim bounds As Rectangle
Dim screenshot As System.Drawing.Bitmap Dim graph As Graphics bounds = Screen.PrimaryScreen.Bounds
screenshot = New System.Drawing.Bitmap(bounds.Width, bounds.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb)
graph = Graphics.FromImage(screenshot)
graph.CopyFromScreen(bounds.X, bounds.Y, 0, 0, bounds.Size, CopyPixelOperation.SourceCopy)
PictureBox1.Image = screenshot
But when I try it in games,it shows only a black picture.
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Oct 19, 2006
I am trying to make a simple personal program and cannot figure out how to capture a section of the screen.I want it to work like prt scr does except it captures a specified rectangle instead of the entire screen. I am thinking I have to use Drawing.Graphics but am not sure.
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Jul 18, 2012
I'm just wondering if it's possible to add the mouse when capturing the screen or monitor in vb.net?
because I'm doing a project that would record the screen and I'm actually successfull doing that by capturing the screen and include it in a timer, but my only problem is the mouse or the cursor isn't showing.
below is my sample code.
Dim ScreenSize As Size = New Size(TotalScreenWitdh, MonitorHeightArray(0))
Dim BMP As New Bitmap(TotalScreenWitdh, MonitorHeightArray(0))
[Code].....
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May 20, 2012
I'm looking to make a program that would capture your whole screen, then have the picture display on the screen (simulating a frozen screen) to where the person handling the program could select a partial segment of the screen with their mouse and then save to a folder.
1. I have no idea how to go by doing this
2. My form is constantly minimized, so I have to do it without MouseDown on the form and whatnot.
How would I go by doing this?
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Mar 9, 2010
Hi.. Im using an application to capture selected part of screen by resizing the form and capturing area of it!! now i want to reset the form once my work id done!! i mean if i press a "RESET" button the form should be load as first time it was loaded.(the real form size..)
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Nov 29, 2011
I am working on a vb.net app that is capturing a screen shot then crops down to the "status bar" of a particular application this image is then converted to black and white. I crop off the left portion of this to compare to a preset image. this is where the app breaks as for some reason it shows the images being the same no matter what. here is where i think the problem is but i also attached full source in case its needed
[code]...
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Aug 7, 2008
i am wanting to write a program to capture video from in game, the thing is that the video has to be small enough to then broadcast online simultaneously with a three minute delay, i have no idea where to start but am hoping to use VB,
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Nov 18, 2008
is ther any way to make my screen follow my sprite? I want the visable area of my game to change when my sprite moves past this X value 284 but i can not figure it out ill post my VB Express code below
Code:
Public Class Form1
Dim Y As Integer
[code].....
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Nov 22, 2010
I want to show my app form over the full screen game windows without minimizing the game window (Like a pop-up window). I have tried a few APIs (BringWindowToTop, SetWindowPosition and SetForegroundWindow). But they didn't work for me.
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Aug 1, 2010
I've ran out of options, and there simple was no other place to come. I have wanted to make a 3D game for so long, so bad, I can't even describe it. Now I started in C# making 3D games in the XNA Game Studios 3.1 Engine, but I eventually fell through the cracks. Let's cut to the point, shall we? I was wondering if there was a simple way in Visual Basic 2008, that I could maybe display a 3D model on the screen, like a .x file extension, or .fbx, or .obj or anything...? I can easily create 3D models, and I'm good at it, but is there a simple way, or a component/refrence/game engine that you could use with Visual Basic 2008. I know there's alot more to making games then just display models, Why I choose Visual Basic 2008, you ask? Well, it's my best language and I can easily write small games with x, y, z and float positions.
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Aug 20, 2010
in Directx Full Screen Game GetPixel Function Not Working (#000000)
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Oct 4, 2008
I am developing a game in compact framework. In Mobile Devices there is a button that Rotates the screen by 90 degrees so you can hold the mobile device the way that suits you. The problem is that i want to handle that in my game, so if i see that the screen has rotated the game will pause.
[Code]...
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Oct 16, 2009
I'm currently trying to write a really simple game on which the player has to pursuit some figures on the screen. Since i'm just writing the prototype version i'm using a Panel wich i redraw 1000 times per second. Now, i want that every level is similar but not the same as past level, so i created a Level Class that contains the game objetcs of Player Class and the Figure Class, wich are the ones that have all the movement subrutines. So, with a Timer, 1000 times per second, i get the input from a joystick, pass it to the player objetc and update the position of the figure object. All this stuff is reported to an internal Panel that every level object has, wich i refresh and then pass it ByVal to the panel that the player actually sees. The problem i have is that after the first level ends, when the second level starts running, i can see the last frame of the fisrt level flashing behind the figures and it makes the game run a bit slower after every level. I tried keeping a copy of the inicial state of exterior panel and use it to clean the one i'm using on the levels but it didn't work...
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Mar 14, 2012
So i am working on a GUI for a game (just some messing around in VB.net tho) and i came across the following problem. The board of my game consists of a 70*35 grid of RectangleShapes on which i can move around. When i start my program it renders the board from right to left on the screen and i have serious lag when i try to move around on it. I know you'd normally use double buffering to reduce flickering, but that didn't do anything (unless i'm doing it wrong).
This is my code:
Code:
Dim player As Player = New Player
Dim board(70, 35) As RectangleShape
#Region "Initialisation"
[CODE]...
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Apr 29, 2011
I have made quite a nice and tidy little game. Its based around space invaders and works quite well. however because i have finished my college project almost 2 weeks ahead of the assignments release date, my tutor has asked me to tweak my project and make it better.So far i have added a full main menu to the game and a full splash screen. I would like to add in a section for recorded high scores but have no idea how to attempt this at all.
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Jun 29, 2011
BTW this issue occurs in any MS office program when the VB.Net (or even VBA) is processing information.Example: In Excel, a worksheet is displayed on the screen. I start either, a VB.Net or VBA procedure and within 30 seconds the Excel worksheet (previously displayed) blanks out. In both VB.Net and VBA,ScreenUpdating = False. My expectation is that the previously displayed screen would stay static as if I left my desk to get a cup of coffee; came back and the same ole Excel worksheet was still there?Of course, setting VBA Screen Updating = False accomplishes two goals: 1) speeds up processing and 2) saves the user from seeing unnecessary "garbage-processing" steps.Why does VBA or VB.Net ScreenUpdating = False not freeze the screen at the time of its invoking?
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Apr 2, 2008
im trying to make a game in visual basic in which your character can move around, jump, and kill things. I can get the picture box with the character to move and everything is fine. but i did run into one problem. when the character moves over a tree (or something) you can see the gray backround of the character as i made in paint. how do i make the backround of the picturebox transparent?
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Nov 18, 2011
I want to make a program that enables a game to have more than one instance running, where it would otherwise be unable to be done. How should I go about this? A sandbox? Hack?
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Oct 3, 2011
Im new to VB. how do I get to add the score.my code is
[Code]...
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Jul 2, 2009
I am working on a poker game and I have the game setup the way I want it in terms of graphics and I have the code programed to deal the cards out exactly how I want them. Granted, the code is very simplistic, but functional for a new programmer like myself. I'm sure there are other more efficient ways to code my game, but I like mine so far because I can at least understand the majority of it. With that being said, here are a few problems and questions that I have.
1. How come when all 12 cards are dealt out I have some cards repeating in the game? For example, I get queen of diamonds in more than one picture box when I only want the card to be dealt once and then removed until the next game.
2. I was hoping to have a button 3 to clear all the boxes, basically resetting the game to the next game. When I hit button 3 it only clears the contents of picturebox 10 and 12.Other notes: I have the deal down the way I want it. It deals the first 10 picture boxes and a second button deals the 11 and 12 picture boxes.
3. I know this is my next step so I want to post it with the code I currently have. I want to start taking my project one step further by evalutating each of the three rows of cards (3 rows of 3 cards each - I'm not worried about the dealers hand (picture box 10, 11, 12 yet). So I want to evaluate a row of pictureboxes against a "pay scale" and display the win in a text box or label next to the 3 card hand. For example, Q of diamonds, Q of Clubs, Q of spades would win 15, etc. ( have a weird feeling I may have to change the names of the cards (I have them named card1, card2, etc. right now) to something that identifies them in order to evaluate the hands.
Here is the code that I currently have. I'm using visual basic.
Public Class Form1
Dim Rndm As New Random
Dim myPB(11) As PictureBox
Dim HiddenCards As New List(Of String)
[code]....
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May 4, 2011
I have created a scrabble game that generates random letters. For the user to type in a word using the random letters they have to type it in a text box.
I want my program to prevent users from typing in letters that are not provided in the text box and to allow them to type in the random letters that are provided.
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Feb 16, 2011
I'm trying to make a simple fruit machine game for windows mobile device.
I can create the game easily enough and flip through pictures in a picture box to display the correct symbol.. but what I'd like to do is do a proper spinning reel, but have no idea where to even start.
What I have is a list of images in an imagelist (or individual files) - what I'd like is them attached to each other and moving downwards, preferably as though it were going around a drum but just them moving would be a start.
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Feb 1, 2010
I am trying to make a game which basiclly lets you shoot ducks. i have a picture as a background (set as form image) i then have picturebox's with ducks flying flying around you shoot them the disapear etc.
My problem is the image. i have a picture of a duck and a blue square round it. and i would liketo make it transparant because birds dont fly with blue squares.
Below is an image to illistrate my problem
I have tried adding transparent background, transparant key etc
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Apr 18, 2012
On programming assignment without having any real experience in vb. I guess I don't understand subroutines that well. When the program runs it never goes to the computer's turn and does not update the users score either. This assignment is already in but would like to know what is going wrong. Using VB 2010, and this is windows application.
Code:
Public Class Form1
Dim Myturn As Integer
Dim Computerturn As Integer
[CODE]...
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Mar 11, 2010
I'm trying to make a 2D platform game and I'm pretty inexperienced at programming. I've coded the player to move left and right and jump, but I can't figure out how to prevent multiple jumps while the player is in the air. Anyone know how to do this?
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Jan 13, 2012
Check Score: The winner is the one with the highest score less than or equal to 21If both scores(player total and computer total) are over 21, or if both are equal but under 21, the game is declared a draw.
There is something wrong with this line:
If intPlayerCardTotal < intScore And intComputerTotal < intScore Then
MsgBox "Draw"
[code]......
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Apr 30, 2011
Upon changing the field size a game should restart. Upon trying to do so I see the previous grid (e.g. 10x10) displayed on top of the new one (e.g. 4x4). How would I prevent this and indeed start the game fresh?
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Feb 4, 2011
So here is my problem. I have a vb game with animated sprites and all, and the character even jumps. However it only works in the y direction. So if i'm moving, he stops in place and jumps, instead of jumping forward. I was wondering if someone knew how to make him move at the same speed forward during the jump.
[Code]...
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Apr 19, 2011
I currently have a who wants to be a millionaire game that I have made in visual basic 2010. Each question is in its own form. Form1 opens at the start, and question 1 is opened by a button click on Form1. The user has to click on the picture box at the side to show the text for the question each time. If they answer incorrectly, it displays a message box, opens an input box asking for their name, and goes to the form with the high score list, Form17.
Upon opening Form17, I want the scores to load and be displayed in the list box. The high scores are saved in a text file at C: est.txt . Upon clicking menu or end, the high scores are saved to the text file.
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Apr 1, 2009
I m writing a video poker style game. the form consists of the player's 5 cards, a deal button, a hold button for each card, a button to select amount to play that hand. im using Visual Basic 2008 Express Edition.
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