Interface And Graphics :: Get All Supported Screen Resolutions
May 3, 2010
I'm making a shell for a computer system this shell is going to be distributed with lots of different computers.The shell is designed to replace the standard windows look (not important but anyway), and as such, i need a way of allowing the user to change the screen resolution to what their monitors/display adapters can support. I'm looking for a way to call all the supported screen resolutions into a combo box.Preferably with the x and y values as separate variables, but that's not a major thing.
I need to know how Windows detects what resolutions the user can select for their monitor / graphics card. I'm pretty sure it's an API call, but does anyone know what it is?
I already have code to change it (courtesy of this thread here), and I was wondering if it was possible to get a list of valid and allowable resolutions.
i am wanting to write a program to capture video from in game, the thing is that the video has to be small enough to then broadcast online simultaneously with a three minute delay, i have no idea where to start but am hoping to use VB,
I have a ScreenCapture class that allows me to capture the content of the screen by specifying a X Y value of the top left and X Y value of the bottom right corner of a rectangle. This all works fine, however the problem that I have is that I want to capture the content of a panel on a form, the panel obviously has a location X and Y which gives me the top left position and I can use the width and height propoerty of the panel to determine the bottom right position. The problem that I have is this obviously gives me location of the panel on the form and not the screen. The other problem that I have is that this form is a MidiChild for another form.
So basically what I want to know is how can I get the location of the panel but as a screen position?
how I would be able to print the entire portion of the screen which the form occupies,Basically, my problem lies in that the way I print now will properly print the form's buttons/labels/textboxes etc. But it will not print the WebComponent AxChartspace that I have added to it. So basically my form is partially blank.
I have develop VB 2008 that can preview the image through 2 webcams. However, when i run my VB and select to preview through my USB webcam, it display dark screen. But i select to preview through my built in webcam, it works.So, can anyone can the code attached for me?For your information, the USB webcam can function properly using other video/image software.
VB version: VB 2008 OS: Windows Vista Webcam brand: LifeTec
I have a webpage developed using VB.net when i run the webpage in different screen resolution i see some blankspace left in the right side corner of the screen(webpage).
want to know the solution to make the screen look fit in all screen resolutions..
I am working on a sports management game and have already received some terrific help here with some XNA stuff. I now need some help for the user interface though. This game is very menu-centric, with loads of stats and tables and such. It is therefore paramount to get it right!
So far I have been doing all of the work on my 24" monitor at 1920x1080. Whilst the form is 1920x1080, the menu fits within a 1280x1024 top left region of the form. When I run the game on my other computer, which has a 19" monitor at 1280x1024, I was expecting a large chunk of the form to be cut off but the menu to be all visible. Well, it is all visible but things screw up. Different controls will overlap and such. I'm using Krypton Components for most of the UI and some of the text boxes seem to shrink vertically so you can only see less than half of the text. I have no idea why, they won't all do it.
I'm writing a piece of software at the moment which will require a form be full screen at all times. However, I am slightly plagued by the fact that my users will have varying screen resolutions. This makes placing controls etc very difficult. Any good techniques / tips to ensure that control layout looks consistent despite the screen resolution when an application is full screen. I'd like to try to avoid having to programmatically re-size and move controls based on screen res as this is a pain in the royal backside.
I'm coming from ASP.NET background and lately I started developing winforms applications for my company, I had no problem with the move from ASP to winforms programing wise, the only thing i have problem with is to my program to look good across different screen resolutions, resolutions is big problem when developing for the web as well, but I already learned and know how to handle those problems and make my website to look good under almost any resolution what I'm really asking, can someone experienced in this area tell me what are the rules and guidelines i should follow and obey for my winforms application will look good in most resolutions.
Im trying to make the contents of my form appear in the center of the screen, no matter what screen resolution is being used.I have been searching the net and have found code similar to the following but i cant get anything to work.
Dim x As Integer = _ (Me.ClientSize.Width - GroupBox1.Width) 2 Dim y As Integer = _
I have a problem.How i can to make my program full screen for all resolutions ? i have 1280 x 1024 and if i change the resolutions, my program does not look good.
I am developing windows form application on my laptop....but running my project on Desktop or laptop becomes different looks.how do i make it to be the same no matter the screen resolutions? i just need my project look same in all small or big screen resolutions.
I have a program which draws a U.S. map on the screen. This display looks great on my wide-screen (16:9) monitor, but it looks a little stretched horizontally on my wife's standard (4:3) monitor. Is there some way I can tell VB to automatically adjust the picture when a standard resolution is being used?
If not, am I correct in thinking that standard definition monitors are going the way of the dinosaur, much like is happening with TV's, and in the future we'll be seeing more and more wide-screen monitors.
Im working on a project that needs to print a report of one client.Everything went smooth untill i came across my multiline input text data.When i display it in the PrintPagePreview the text go's outside my page. Even when im printing it only the halve of my text is displayed. I googled and looked everywhere but i can't get a clear fix for it.
I used to program with Visual Basic 6, so I have alot of old programs that I'm updating, plus I'm learning the new VB2008 methods. I'm writing a program that replaces the old "BitBlit" function which is no longer supported by Visual Basic 2008. It involves three picture boxes, one holds the sprite bitmap, a second holds the mask (silhouette) of the sprite bitmap, and a third has a background image.
drawing text on a window which is not the current form's window.I remember doing this in Win32 api with getwindowdc(handle) to obtain a DC for the Window, then textout() on the DC.
I'm working on a design project where I have to use a Graphical User Interface that contains a drag and drop form. It consists of having a window dropped on a wall. Both of them are images to scale. I would like to know what kind of code I would have to use to show the x and y coordinates of one of the points of my window when dragged so when I drop it, I'm dropping in it on the desired coordinate of the wall.
Ok, I want to create a class that will handle a special rectangle graphic.In my form, I want to have two of these special rectangles. So, basically, I need two instances of that class in my form, right?I manage to initialize two, alright. But, how exactly am I supposed tomanage drawing/graphics etc in a class, and the results to be displayed in my form?