Randomnumber Guessing - Program - Set A Random Number In Memory Then A Guessing Box Input
Oct 24, 2011
I have written this code for my class. I just can't figure out what is wrong with it. What the program does is set a random number in memory then a guessing box input tells if it is too high or too low or correct. I set it up so the min and max numbers can be changed. What am I doing wrong. You don't even have to tell me the code I just want to get it working
Public Class Form1
Dim randomObject As New Random()
Dim random As Integer
im making a random number guessing game type thing, i have the main thing done, but I was just wondering, how could I get it to show the integer rndnumber in the message box that comes up? I think its something like &= or something, but I havn't even been using VB for a week, so im can't figure it out. Here is my script:
Public Class Form1 Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click If RadioButton1.Checked = True Then[code]......
I am attempting to create a game in Visual Studio 2008 that allows a user 10 attempts to guess a random number between 1 and 50. I have a label box in which I would like to display the remaining guesses as they decrement. The code so far appears below.
My two (I am sure very basic) questions are:
1. How would I pass the random integer generated through the Generate Integer function to the AmIRight button's click function? I was trying to decrement the counter each time the "Am I Right " button is pressed.
2. I would also like to evaluate each "guess" when the "Am I right button is pressed. Is it possible to nest a Select Case statement in a For Next Loop?
vb.net Option Explicit OnOption Strict OnOption Infer Off Public Class frmMain Private Sub btnExit_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnExit.Click Me.Close() End Sub Private Sub txtGuess_Enter(ByVal sender As Object, ByVal e As System.EventArgs) Handles
Looking for a bit of help here. I know my If...Then...ElseIf statement is somehow off, but not sure how. Could someone point me in the right direction? I know I am almost there but need a nudge in the right direction.
I'm creating a number guessing game. [Code] Textbox1.text refers to the answer input by player. There are two labels for displaying the range of the answer within. Label1 and Label2 refer to the lower limit and higher limit respectively. If the input value is smaller than the answer, the label1 will show the number that input into texybox1. If the input value is larger than the answer, then vice-versa. However, the program doesn't work as my expectation. Once I input the answer, the MsgBox doesn't appear. When the input value is smaller than the answer, the label1 doesn't show the input value.
Option Explicit On Option Strict On Option Infer Off Public Class mainForm Private Guess As Integer Private Number As Integer
Private Sub exitBtn_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles exitBtn.Click Me.Close()
[Code]...
what is wrong with this code, if possible please give me some directions or navigations so that I will try to think and fix my issue due to the fact that i'm a student and trying to do an assignment.
How would you make a text box that guessed what you were about to type?...Don't understand what I mean?...for example, look at the Google search box...when you start typing stuff there, previous searches pops up underneath right? How would you make one of those? Would you need a text box to type things in and then a list box that pops up? All the info that pops up is in a database.
i am trying to create computer guessing game for my college. computer guess my number like i have random number in my head for example 45 then the first computer guess is 50 then i tell the computer that is too high then the next guess is 25 then i click low then it goes on i cant figure out how to make it run it like when i click on high it supose to get the number low then when i click on low then it suspose to go low but it doesnt.
Public Class frmMain Dim IntLowestNum As Integer = 1 Dim intHighestNum As Integer = 100 Dim Count As Integer = 0
Im working on writing a program for doing standard deviation and as of right now im running into one slight issue with subtracting my mean from the original numbers. I will post most of my code so you can get an over view but i mostly just want help on this one little part for now. Im going to be making a website for school and put some programming stuff on it so i wanted to make just some random programs for it so this is school related but not really homework. It's line 26 and 27 that this is relating to. When i put a stop in my code and look at the result of arrayDifferences it gives me 0.0 when it should be -1. I know i can go this route and say arrayDifferences(1) = arrayDifferences(1) - arrayAvg but seeing as how i want this to be a random number of numbers input by the user i cant do that.
I am making a program which generates a random number between 1 and 10 and when 7 appears it is suppose to tell you how many tries it took to get the number 7 and then end the application. This is the code I have used:
CODE:
This code only generates the number 7 and exits the application, each time i click the random button but i want it to show the other number it randomizes too for example 1 2 3 4 .. etc, if u dont understand, please try it, but im trying to say, when i clikc random it just says number 7 (does randomizing in background) and tells you how much tries it took but i want it to show the other number it randomized also and when 7 appears, then exit the program
Part of my assignment is to check if input to Group Number and Number of Units are correct input by making error handling exceptions...
I have to check the following: a) group number is neither 501 nor 062 b) number of units are NOT numbers c) number of units is NOT a positive number
So my first question is, am I checking correctly? 2nd question is, How do I make sure my Exceptions will pertain to their correct respective things (a, b, and c.. above)?
I was working on a pretty basic program to generate a random name and number and then put them together and submit into a form through webbrowser.The random number part is fine, but I'm having troubles trying to create a random word. Any directions on what to try?
I am working on a Bingo game and I am stuck. I got the program to generate random number but they are not unique. I dont know how to fix this. I have researched online and nothing this is my last resource. I am using Visual Basics 2005 Express Edition. [code]
I have a homework assignment due for Rainfall Statistic and I started the program by dimming the month name and integer. I know how to get the program to input the number of rainfall for each month, but I dont know where to go from there. I'm new with this IT class and i'm just confused on how to do Arrays.
I'm trying to teach myself how to create a Random Number Generator in Visual Basic 2008 using a menu system and I'm having difficulty with the following:
If I type in a number above 100, I don't get a message appearing saying that the number that I typed is too high.I don't know what I need to code to start a new game.How do I get messages to show up when both pressing the "Check Me" button and using the "Give Me the Number" option to say whether the answer is correct or too high or too low.[code]...
I'am creating a program that will input a number in a textbox for example 5 and display 5 textboxes in form...I have no idea how to do this but here is the code i've done..
The local car rental company rents cars for 29.95 per day with unlimited mileage. There is a refueling fee of 12.95; regardless of what the level of fuel is when the car is returned. Write a program that will permit the user to input the customer's first and last names and the number of days that the car was rented. The program should compute the total charge for the car that was rented.
I have to do this: A. using a standard window B. Using a WPF window (And I don't even know what that means) C. Using a console application
I've read numerous posts and threads about random number generation, but I havent' run across this.If I generate a bunch of random numbers, the results are radically different if I create a new Random generator for each number than if I use on Random generator for all the numbers. The results are much more consistent and evenly distributed if I use the same Random generator.I would have thought the opposite,because creating a new Random generator each time should reduce the number of random repetitions, if a different time slice is used to create the random number.[code]......
I am trying to make a texas hold em game and it is of the utmost importance that my code generate a random number. But using a random number function that I always end up with a lot of the same numbers over and over again. Any ideas on how to make it "TRULY" random? [code]
I've made an image viewer which opens a random image from a specified folder, but the random number is not that random at all... I've already used Randomize(), but without result.
i wanted to create a random number generator that iterates through a series of number between an upper and lower bound. say between 1 and 100. Basically I want the number generator to pick the numbers randomly and then display them until all 100 numbers are picked without any duplicates. so thats easy I can code that. But what I don't know is how to show those numbers in the order they are generated on a windows form. So i have basically a variable that I will let be changed 100 times (or however many times I want, I don't want their to be a size constraint just using 100 as an example) and each time the number is generated I want it displayed on screen (in a list or something not sure what. Hopefully some type of scrollable list) and each successive number also to be displayed in same format beneath it so that I can see the list in its entirety. What type of form control do i use for that? I could do messagebox.show for each iteration but then user is required to hit ok after each iteration and that would obviously be a bad idea if user selected a large number to work through. Anyways, code isn't exactly necessary just point me in the right direction, i.e.what control (if any) to use.how to format the change in data?
I am trying to create a lotto simulation, but don't know how to continue.I am using numericupdowns to allow users to select 6 lotto numbers. and labels to display what they have chosen, but i'm not sure how to prevent duplicates without creating a large number of If statementsMy question is, is there an easier way to prevent duplicates without writing a bunch of if statements?here is my code:
Public Class Form1 Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim Lotto1, Lotto2, Lotto3, Lotto4, Lotto5, Lotto6 As Single Lotto1 = Val(NumericUpDown1.Text) lblLotto1.Text = Lotto1 Lotto2 = Val(NumericUpDown2.Text) lblLotto2.Text = Lotto2 Lotto3 = Val(NumericUpDown3.Text)
[code]....
I don't understand how to save the user selected numbers, let the computer generate 6 random numbers, and match the two sets of numbers together to see how many matches there are. As far as I understand the numbers should be stored in 2 separate arrays and then matched together to find any matches.
You need to design and create a program that accepts input of employee name, employee type, and the number of hours worked each week for two weeks.
You must be able to select an employee type. An employee of type Trainee makes $10 per hour. An employee of type Regular makes $15 per hour. An employee of type Manager makes $20 per hour.
The program should calculate the employee pay for the week. The employee should receive 1 times the regular pay for any hours worked over the prescribed 40 hours in a week. The program should output the following information:
-The employees name without trailing or leading spaces
-Regular hours worked
-Regular pay
-Overtime hours worked
-Overtime pay
-Total pay
The Problem that i am having right now is "Displaying " the overtime hours on my "FORM VIEW" i mean i did the math right its just when i type (lblOverHrs.Text = CDec(CDec(OvrHrsWrkWeek1.Text) + CDec(txtOvrHrsWrkWeek2.Text))
Its says the "OvrHrsWrkWeek1 and 2" are not Declared which are..im not really sure where i went wrong..
I have this program generating a firstname and lastname from a file. When I run this program I enter information in three textboxes. The first two are the salary low and high(salary1.text, salary2.text) and the last one is the number of "copies"(copies.text) that I want.. When I put a number such as 10 in the text box it outputs some of the same names. The firstname file has around 100 records and the lastname file has about 1000 records Why is it generating the same name The problem is even worse if I do something like 1000 copies.. it outputs the same thing 8 times and then does something different another 8 times
Public Class Form1 Dim sex As String Function randomfirstname() Dim infile As IO.StreamReader
i want to set a default number and you type in a textbox a random number it should tell you whether it's high or low ,and when you typed in the right nmber it a lable should says something like you win .And also how can you change PART of a lable by typing in a text in a DIFFERENT FORM
I have a txtbox(for barcode).. if i input a item number in that txtbox and if that number will match in your database, the other information(shall we say, product type, item ID, etc..) will display in my other txtboxes..
I am trying to draw textboxes when the user enters the amount of textboxes to be drawn on one form and the textboxes get displayed on the another form. I have found these codes online but it works with inbuilt codes I guess. That is, the number is already hard coded in the form.
VS2010 (SP1) / .NET 4 on Windows XP. The question is simple, the answer; not so much. When generating a salt, should the LENGTH of the salt be random, fixed or a random number within a (min/max) range? I am using RNGCryptoServiceProvider to generate the salt, just unsure of the length of the salt.
I heard that you have to add some code to a random number generator
results(1) = Int((5 - 1 + 1) * Rnd() + 1)
so that if it is used again and again it keeps generating new numbers as apposed to what this piece of code does by itself which is creates the same number every time.what is the code?