Updateable String - Make It Read All The Messages That The Server Is Sending?
Dec 14, 2010
Quote:
Dim conReader As New StreamReader(con.GetStream)
Dim conCont As String = conReader.ReadLine
It just reads the first line of the server I'm trying to connect to, I want to make it read all the messages that the server is sending. btw, con is: Dim con As New TcpClient
I've been working on this personal project of mine and this has me stumped. I told my friend what i was trying to do and hes going to let me use his mail server that he uses at work. I have already looked on google for a sample application, but the only one i could find is not the one im looking for. Ive never worked with System.Net.Mail before so this is new to me. Im sure it would be something like this:
Imports System.Net.Mail Dim toPhoneNumber As String = "DestinationPhoneNumber"; Dim login As String =
I want to use spy++ or Winspector But from what i Read they Dont work on windows 7 64bit Correct ? Im trying to read WM_COMMAND Messages from a App.And whenever i Select 'Log Messages' And find the windows etc.Nothing show's up. Is there a alternative ?
I am working on an application that is going to read a weight from a scale. The people who sold us the scale said that I can send a string to the scale over FTP and the response I will get is the weight. I haven't done much with ftp and have been searching for weeks. Can anyone point me in the right direction? The steps are... Create a TCP/IP connection to the ip address, port 1701 If the connection is succesful then I'll get 53 Ready for user as the response I can then send the username/password to the machine (sent as a string...) Read the response, which should be 12 Access OK I then need to transmit 'r wt0101' to read the weight. The response will have the weight. They've said this is done through FTP but maybe that's not the case? I don't understand why it would be FTP but that's what the technical documents say. Is there a class I can use that sends string commands over a tcp/ip connection?
I have a Client/ server application where the Server is in java and Client is in Vb.net.When i send large string from client to server am not receiving complete text.code attached below.
client-- VB.net- Try Dim clientSocket As New System.Net.Sockets.TcpClient()
I am trying to add functionality to an existing program that can send a message from a Windows XP and Windows 7 computer to a group of computers that are running XP and Windows 7. Previously I was doing this with Net Send but as we are no purchasing Windows 7 machines when we need to replace old computers, that is no longer an option.
I would prefer to have the message appear as a popup on the receiving computers as this is for calling for assistance from a supervisor or the QC department and they will not have to send a response.
I'm working on a program that detects any keyboard or mouse activity, and sends a message through the MSN (or Windows Live Messenger) protocol. The mouse and keyboard thing should be fine, but I don't know how to send messages through the MSN protocol.
I have made a app that allows me to keep track of when bills are due, it allows 8 bills and dates to be entered and once the time hits a specified time of day and the day that the bill is due it sends a text message to my phone, it works fine if only one of them are enable but if 2 are due the same day it seems to only send the first on that completes the if statement i made heres my code, the timer is set for ever 1 second tick (otherwise it sends multiple texts of the same bill due) This is the first 2 of the bills but the other 6 are the same
Private Sub Timer2_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer2.Tick Dim mto As String
A little while back, someone asked the question "How can I send an SMS text message via a VB program?", and it's not the first time that I've seen this asked. I thought, as a little side project (mainly just to get my head away from 'real work' for a while). Of course there are several ways this can be done, including the use of a GSM modem, but this only focuses on one aspect: Sending an SMS message via e-mail. Rather than clogging this forum with a lot of code and screenshots, I've put it all together on my site.
I'm in a programming class, and I need to make a game. Is there an easy way I can send messages, like "w" or "down", between 2 computers so I can have a multiplayer game?
I was looking for an easy way to send Messages to other Applications on the same computer. Something simple like "SendMessage("MySecondApplication",WMI_USERS,"MESSAGE").
I'm realizing a .NET chat application but i still have that error: I can send only a message per connection. For example. With the code below, i can send only one message that can be received correctly by the other peer, but if i send another message message, on the same connection,it won't be received by the remote PC. Here is the code:
All,I am trying to implement something so that my VB can be able to send/receive SMS messages to cell phone(modem). I tried researching a bit and found out that we can use MsComm control to do this but it is not available in Visual Basic express 2008 edition. Can we use serial port class to do this? If yes, how could we implement this?
i have several clients on a LAN network, these clients all have access to a particular sql server. i want to write an application that allows any client on the network to send one or more messages to another client on the network providing that both clients have access to the specified sql server.
Need some advice on class design. I've just started to use xxxService classes, so not really sure when and how to use them. A number of (identical) client applications connect to this program with socket TcpClient. Different type of messages needs to be sent from several different classes. Should I call a service class, with static methods, whenever I need to send some message (like code below suggests), or should I rather raise an event, and have some class registered to those events, that will format and send the messages.
That would kind of hide that sequence of events from these classes, but on the other hand, it would be a centralized class where one can see easily all events that trigger a message send. Which feels like a benefit. Would like to hear some advice on this. And if my last suggestion makes sense, what could such class be called, and would it be considered a ..Service class?
Example: (code is a bit "rough") Class UserConnection tcpClient As TcpClient Public Sub SendMsg(msg as String)
How would I create a multi-tcp chat room. Im having trouble handling them. I know you can store the connections as arrays or store then in hash tables. Is there a better way to data to a specific connected client. My way was to just broadcast the message to all the connected with the clients name (EX: Client1||MessageHere) || is the split. The client reads the message and sees if client name matches if it does then it will display it other then that it will not. I found out that my server was sending out useless data with this method. So is there a better way to handle/Send messages to a specific client?
I'd like to create one as I am an affiliate marketer who wants to reach customers based on key words. I don't regard this as spamming since I'm not randomly sending out links its based on key words like I said. Y!A might regard this as spamming anyways but so what. In Yahoo Answers you click the question you want to answer, type in the answer, it takes you to a preview screen, and then you click submit. I suppose the script/program could involve automating this task.
Its not that I need everything to be done when I'm away from the computer, I don't mind working the program at all each time I send a mass amount of messages. Someone created a program a while back that was *supposed* to send bulk messages as they stated in the description but as it turned out this was not an option you could only comment on resolved questions. When I did send mass comments to questions which related to my key words, I clicked the link to confirm my comments went through and they did not! This program was a waste of my time and energy but that's life.
I'm looking for some sample .NET code that would show how to send text messages to pagers. I have no problem with sending text messages to cell phones, but could not find how to do the same for pagers.
im trying to make a little application that will read an fps server chat log.the chat logs are plain text files that come in the format :
Billy says: yada yada yada Bob says: mooo
on certain key phrases (which will be user defined) it will reply (also user defined) now my problems. (there are many). most of which stem from not actually knowing any syntax for this language.firstly im suffering something of a huge brain fart with trying to read only the last line. i have it currently reading though the whole file and counting line numbers but then i just hit a wall . what do i do with the line number? i cant find a simple way to stop and come then have it check again after a couple of seconds for a new line? allegedly filestream can seek the end of the file however all my attempts to do anything with filestream have met with absolutle failure.
this is what i currently have for this, and it works to some degree
FileReader = New IO.StreamReader(OpenFileDialog1.FileName) Do While FileReader.Peek <> -1 txtln = FileReader.ReadLine()
[code]....
i have the remnants of both the options ive considered in there, and its almost doing what i need it to . i just have no idea what to put into the last section to make it wait for another line to be added to the text file, or use the linenumber to make it check back from there for more lines. i cant seem to find a wait/sleep/pause so i just dont know.
my other problem is one of file access. i am aware of some properties of filestream that allow for a shared read/write access for other programs . however as i stated before . i have had no success even getting this simple peice of code to work with filestream.
I'm using a modified version of John's Message server, instead of passing a string I am passing a serializable object called "DataClass".This is my modified Read sub to process data that gets sent from the client to the server:
vb.net Protected Overrides Sub Read(ByVal ar As IAsyncResult) Dim asyncState = DirectCast(ar.AsyncState, ReadAsyncState) Dim buffer = asyncState.Buffer Dim client = asyncState.Client Dim host = Me.clients(client)
[Code]...
The message is received fine when they aren't in quick succession, however I tested it by sending like 1000 messages almost instantaneously and it only processed about 2. Obviously this isn't acceptable, but I am unsure how to properly implement some type of queue that will ensure all backlogged messages will get processed.
i m giving u some code here i have created a client server application in which we can send messages and view the screen of the desktop server.I can send messages but can see the server screen
Ok I have a question about connection string in vb.net. Im using the string [Code] but here I am specifying the serverName by its name, now if I deploy my application and send it to another person to use it I see that server name is changing according to the name of the computer. Is there any way where by I can make my application to detect itself the Name of the server present in that computer and use it in connection string?
I'm trying to make a simple program that keeps track of a list of phone directories. It offers the option of adding new names to the directory and deleting names already stored.I want the program to display a small unobtrusive message when a name is added or removed.For example, a label that shows "James Potter added to directory..."and then disappears after a few secondsGoing through th file mentions the timer but it seems like an awfully long winded way involving a new control and a new subroutine for every single timed event. I was wondering if there's an easier way, perhaps a single command like: