VS 2010 Using Array Of Points With E.Graphics.DrawLines

Apr 30, 2010

I've rewritten my program so it would be more .net friendly (meaning I try to draw in picturebox.Paint event).

I try to use DrawLines using array of points, which are added by user one by one, but I can't figure out how to force my program to only use points that have been set by user and not the whole array.

When I call DrawLines pointing at my array of eg. 10 points and only 5 had been set, I end up with a nice set of lines with the last going to the upper left corner (0,0) and supposedly staying there for 4 more points, which is unacceptable.

I think of using ReDim Preserve each time, but I am not sure if it is the most efficient way to do this.

Anyone can think of something more elegant before I implement this redim monstrosity?

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[Code]...

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