<Serializable()> Public Class GOODownloadFile
Private aID As String
Private aDownloadLink As String
[code]....
Now when I create an object like this
Dim f As New GOODownloadFile("http:\download.com1.exe", "c:Down", "c:Down")
downloader.AddDownloadFile(f)
downloader.WriteInfoFile("C:1.txt")
All the values given are correctly saved in the file 1.txt But when I change the download file info afterwatds, like this:
Dim f As New GOODownloadFile("http:\download.com1.exe", "c:Down", "c:Down")
downloader.AddDownloadFile(f)
downloader.WriteInfoFile("C:1.txt")
[code]....
the new value (123456) is not saved. Hence, only the values provided BEFORE the AddDownload are saved, the rest aren't.
I've check my code 100times, and I'm sure everything is fine. I think it may be because of the send-by-value. When I change the values afterwards, the orginal object isn't used.
Basically, I need to transmit data across a network from point A to point B using a Binary Serialization System. I'm doing this to make sure that the system can't have outside listeners read the data being sent easily and to keep results secure and confidential.What is an easy way that I can encrypt, say, a generic object? Would it be easiest to serialize it to file, read the bytes in, encrypt the bytes, then store the bytes in a serialized structure and send that across the stream and reverse the process?
Private Function EncryptClass(ByVal obj As Object) As Byte() Dim key() As Byte = {52, 15, 85, 150, 45, 12, 78, 120,
I am creating a UserControl with rich design-time support that should eventually look like the Options window in Visual Studio (or many other applications). Basically a split container, to the left is a TreeView with 'option categories', and each node in the treeview corresponds to a 'panel' to the right with certain options.
Just for terminology, the nodes in the TreeView are OptionsNode objects, the panels (containing the controls that determine the options) are OptionsPanel controls. My UserControl itself is called OptionsView and is the control that contains the treeview as well as a panel that contains the OptionsPanels.
I have some experience in design-time coding, and I have gotten pretty far. The OptionsView control contains a property Panels that returns the ControlCollection of the right side of the split container. The user can add/remove OptionsPanels via this property (and automatically an OptionsNode is created). The property uses a custom CollectionEditor that tells the designer to create instances of type OptionsPanel (instead of just Control which is the usual collection type of ControlCollection). Furthermore, in the CreateInstance method I use the DesignerHost object and its CreateComponent method to create the panels, instead of just creating New OptionsPanel objects. This way the OptionsPanel created is selectable and editable (via property grid) during design-time:
vb.net Protected Overrides Function CreateInstance(ByVal itemType As System.Type) As Object If itemType Is GetType(OptionsPanel) Then
How can I send and recieve serialized objects over a TCP connection with size and data type values in the header (within array(0) and array(1) values)?
I know how to serialize and send the object using
BinaryFormatter.Serialize
But on the receiving end I dont know the size of the obejct sent therefore I dont know when to stop reading the data stream. I also dont know how to take the recieved data and put it into an array of bytes().
I have a serializable Message class that has a Data As Object property that I'm using as a generic holder for information to be sent via a system that uses a combination of push technology and/or IPC to communicate with any other programs that are interested in the information. This allows the communication piece to be agnostic of the information it transmits.
I was serializing this Data As Object as a Byte[], since I was worried about how an Object being serialized and transmitted across the network would behave on the other side. However, when deserializing I get errors about being unable to find the assembly for the types stored within my Data As Object property, because I'm deserializing in the assembly that contains the Message class... not the assembly that contains the type that Data As Object originally was.I was wondering if I'd lose the type information and be unable to cast it back to the type I want at the other end. Perhaps it's not possible to pass a type as an Object via another assembly without it knowing about my type?
I'm building a simple game which involves many pictureboxes with which the player may collide. For instance, I'd have a hundred bricks spread throughout the level. In an old version of pacman I built in VB6 (and upgraded to .net), I implemented this like so:
create a text file then write "0" (zero) to it.It is for a larger project but this is the code that I have been working with:
Public Class Loading Dim Path As String = "C:NAME.txt" Private Sub FileCreate()
[code].....
It all seems to work fine until it tries to write "0" to the .txt file. It comes up with an error saying that the process cannot access the file because another process is using the that it just created! I have checked and the only process using it is the one above.
I have some code which writes the variables out to a debugging text file.
Try Dim LogFileName As String LogFileName = "log.txt" objWriter = File.AppendText(DesktopPath & LogFileName)
[code]....
However when I run the code I get a IOException "C:Users***Desktoplog.txt" is in use by another process. the log is not open in notepad or any other program so what other process is using that file?
I want to create a little program with textboxes in it, that writes the contents of these textboxes to a file. It also needs to write some predefined lines to the files, even on the same line as where the contents of the textbox is.
Heres an example: The file should look like this when you open it in notepad: ^1:: Send t Text from TextBox {Enter}
First I think I would need to do this: Dim ioFile As New StreamWriter("scripting.ahk") ioFile.WriteLine("^1::") If I do the above it works.. But how can I write another line where the "Send t" and "{Enter}" gets written automaticly before and after the contents from the Textbox?
I am working with the formula for writing information to a text file. I have a program with 4 text box's and 5 radio buttons. I need to the program to write all of the info from the 4 text box's that the user has entered and the radio button that the user has selected.
Their is a problem whenever I want to write something to a text file. Please see the attatchement to see what happens when I'm debugging. I've put the code for writing to file right at the end of the program.Here is some of the code which shows how the program writes to and reads from the file:
Option Explicit On 'Force all variables to be declared. Imports System.IO
I have just recently been using VB 2010 after using VB5. I have noticed a lot of changes. The problem I have is that I wish to open and save text files to and from arrays in the background. I've attached what I would do in VB5. I have searched around, but all the examples I find use a Textbox instead of an array. Can anyone show me how I can do this with VB 2010?
I'm outputting a number of variables to a text file and each field needs to be in a specific place.For example:I have a string that is varying in length, but will never be more than 5 characters. The string has to end on the 8th character of the line. Is there a way to write the string to ensure that the string ends at a specific place on the line, regardless of the length?
The name pretty much says it all. I want to write to a file but I don't want it to include the "" around the text and remove the ',' at the end of the file.
In .NET (at least <=2) there's a problem serializing objects that raise events when those events are handled by a non-serializable object (like a Windows Form).Because of the way VB.NET implements events, when you serialize an object, its events get serialized too (because events are actually implemented using hidden multicast delegate fields). A side effect of this is that any object which handles events raised by the object being serialized will be considered part of the object graph and will be serialized too.
Some workarounds could be found, implementing custom serialization or using delegates instead of events:[URL]..
I have used XML serialization to persist objects in my application but I am now interested in using null- able Data types for properties. Will I still be able to serialize?
I'm building a simple game which involves many pictureboxes with which the player may collide. For instance, I'd have a hundred bricks spread throughout the level. In an old version of pacman I built in VB6 (and upgraded to .net), I implemented this like so: [Code]
As I understood, the brick(I) array exists thanks to the naming of the bricks, which ranges from _brick_0 to _brick_217 (as nowhere in the project a brick array is declared implicitly, at least not that I could find). I'd like to do the same in my current project, but even when I duplicate an existing brick it automatically renames it to "PictureBox123" instead of _ExistingName_NextID.
I saw a method of declaring a picturebox array and adding the bricks one by one, but since I have so many pictures this would best be avoided (especially due to the fact that not all pictures are bricks, so I cant just loop through every picture in the form). In short, my question is: How do I duplicate pictureboxes so that they'd be serialized in a way vb.net would interpret as a picturebox array? As you can see, i'm a really newbie to vb.net and wf in general, just started studying wf a couple days ago for my B.Sc and even that was accomplished with c#.
i would like to encrypt my data files, which are serialized object files. is there a simple way to do this that will work trouble free on both windows xp and vista?
my environment: windows xp pro (sp3), visual studio 2008 pro, (sp1, sdk 1.1)
I have created a class from an xml schema (that I do not own and cannot change) using xsd.exe. Using this class, I am deserializing to bring the data in to an object collection to consume. There are times when I want to take objects in memory and pass them to the class created by xsd.exe using a constructor I built to generate a serialiable object collection.
I cannot figure out how to format some objects correctly Example: In the xml file, there are certain simple types that are floats that come in with 6 digits of precision. When I write them out, they have 7 digits of precision. Anorther example is integers with leading zeros in the xml file. They come in as 4 digits regardless of leading zeros, but I can't find a suitable way using serialization to output them (other than to change the property to a string datatype.[code]...
I have a thought about using a Serializable Collection containing both data objects and also sub-collections as a low-grade database, meaning it's going to store data objects that are expected to be added to regularly and deleted from occasionally.
I am generating this XML using the serializer in VB.net as shown below
Dim string_writer As New StringWriter() Dim serializer As New XmlSerializer(GetType(MyClass)) serializer.Serialize(string_writer, addr) txttest.Text = string_writer.ToString()
though it is returning XML, I see xmlns="http://tempuri.org/ in all the elements, is there anyway I hide this one.
This is my first post on here--I've been teaching myself VB via forums like this and MSDN for about 2 years now. I'm programming a computerized economics experiment, and I'm using a communications package that a guy I worked with developed. He and I have been going back and forth trying to figure out what the heck is going on.
The upshot of the communications package is that there's a serializeable MQMessage class that we send back and forth, essentially just a package of an integer (Type), string (Text), and Object (Data). Most of the time, this goes according to plan.
The problem is this: If the client receives two or more messages back-to-back, the client stops raising the MessageArrived event. (and presumably, the same would hold true for the server--I should test this, but jeez-oh-man, I've been running test after test for the last week).It's still connected, as on disconnect it throws the "Socket forcibly closed" exception. When it receives multiple messages sequentially, it's still receiving the data, it just never knows when the first message ends, and the buffer just keeps filling and filling. The problem seems to be that it can never successfully Deserialize the MQMessage object, and so it returns Nothing on the getCompletedMessage function and just keeps adding to the buffer (ABuffer.Length goes 1024, 2048, etc.).