Added To Each UserControl (different Instances Of The Same Class), A Little Map?
Apr 28, 2009
I have a form whose purpose is to let the user to load map files.The form may manage a variable classes of maps, and each class have his own UserControl.To make it more user friendly, I added to each UserControl (different instances of the same class), a little map, showing a small picture of the map, and some data, as bound coordinates.
The problem is, that it looks really ugly. The maps are so big, compared with the rest of the UserControl (who contains just a button and a textbox to search for files).I wish to fix it, but I din not see an elegant way to include the pictures and info.I attach a form screen capture with two UserControl.I would like to get some tips for more experienced users. There are some guidelines?
On my webpage I am loading multiple instances of a usercontrol, sometimes the usercontrol is laoded within itself. I need to save a bunch of properties for the round trip of a post back but i am confused on how to save those properties to ViewState and set them again to the repeater items within the usercontrol. have read the MSDN on Viewstate but I am not understanding it quite well for some reason..[code]
[URL]its a free hoster, so you have to wait 10 seconds.First here's the steps to replicate, then I'll explain what the problem is:
(1) Create a System.Windows.Forms.UserControl and add a button to the bottom-right hand corner. Leave the button anchor as default (top-left). Add some more buttons dotted around so that you can see that they scale correctly.
(2) Add the UserControl to a form in the construtor, after the InitializeComponent call.
(3) Run the form.
(4) Increase the form font size some way (eg click a form button).
All the controls within the usercontrol scale perfectly but the usercontrol itself doesn't. It's width and height are increased by way too much. Look at the margin now between the button at the bottom-right hand corner and the usercontrol.To correct the problem, the usercontrol must be added before the InitializeComponent call.If it wasn't possible for me to add the usercontrol before InitializeComponent, is there any way for me to correct the scaling?
I have created a class for a Sports Facility. A facility has a Name, Status, Notes, etc as members of the class. This works well, I can create a new instance of an exisitng Sports Facility from the database, create a new instance, etc. All working well.What I am stuck on is accessing a list of Sports Facilities. I know I can create a new list by doing
Dim List As New List(Of Facility)
For Each fRow As DataRow In ds.Tables("Facilities").Rows
I am trying to make a small control that has a picturebox and a few labels that can be dragged on the form it is placed on. The control was easy, and I can drag it fine when the mouse is down on the control, where there are no other controls, like not over the picturebox or labels.
When i try to click and drag the user-control and the mouse is on the picture box or labels of the control the mouse down event is not detected. I am hoping someone can tell me how to pass the mouse-down event from the controls on the user-control so the form I place it on detects the mouse down even no matter where on the control i click.
I have the following problem. (VB.Net 2008)I have created a class (myFirstClass). In this class there are a lot of calculations being made wich gets fired by events in that same class.Now i want that same class to be able to fire more instances of itself. However i noticed that each time i fire an event from a Sub the program waits till the event is finished before going to the next line of code. This is a problem since i want the event wich fires a new instance of the class to fire it and forget about it.
Is there some interface I can implement to allow basic comparisons and math to happen as it would an integer?
For example, let's say I have the following class:
Public Class Something Public SomeBigNumber as UInt64 End Class
I would like to do something like this:
Dim SomethingA, SomethingB, SomethingC as New Something .... If (SomethingA-SomethingB) > SomethingC Then 'Do stuff End If
I was hoping to be able to implement some interface (if that is even the right term for it) that would return the UInt64 contained in the class for comparison and math, if possible.
info on creating instances of my own class at runtime. Simple project for family recipes but would like the option to add new recipes with new instances of my own food Item class at runtime. Creating my own class,no problem. Storing the data in an XML file, OK on that as well. My issue is creating new instances of different food item class as I use this program over time
I have a sub that runs on a button click which I want to create a new instance of a custom class and add it to a list of already created instances of this class. I want the result to be a List Of collection of all of my class instances.
My problem is that each time I run the sub, it simply 'overwrites' the first instance of the class and adds a copy of it to the list instead of writing a new instance. My code is along these lines
dim objFixture as new clsFixture For n As Integer = 1 To intNoOfChannels objFixture.SetChannelAddress(n, intCurrentChannelTotal + 1) intCurrentChannelTotal += 1 next lstFixtures.Add(objFixture)
I created a program a while back, in the traditional VB.NET way by drawing a bunch of forms. I have started playing around with creating the forms at runtime using classes. I have a placeholder form called frmStartup which merely calls the CreateLogin() sub from the CreateFormClass. The CreateLogin() sub creates a new blank form, then calls the grpbxLogin(), btnSave() and btnExit() subs from the FormElementClass which adds all the buttons and textboxes to the form. Within the FormElementClass, I have associated btnSave and btnExit with event handlers. These even handlers call subs from the DataProcessingClass. The event handler for Exit works just fine.I am having a problem with the Save event handler. Precisely, I don't know how to pass either the username or password from the Login form to the btnLogin_Click() sub in the DataProcessingForm. I have tried using Me. and frmLogin., but the program doesn't see either of those. If the Login form is an instance that is disposed of once another Sub is called, then it won't exist later on to call from. I have tried declaring variables and passing those along to btnLogin_Click, but no matter where I put it, the program doesn't see txtbxUsername.Text or txtbxPassword.Text. Not even from within FormElementsClass, which is were the boxes are created.Any ideas on how to pass variables in this case? I am not even sure what you would call this such as passing between classes, or passing between instances.[code]
I've decided to forget the d@mned custom code because everything I do with comes up with errors I don't know how to fix and it seems no one else does either. Or they do and they're keeping to themselves.
I put the functions that I needed to use in a class called MsgBoxOperations. The file name is MsgBoxOperations.vb In the report, up on the standard bar where file, edit, view, and all the other stuff is, is one that says report. You click that and go to report properties and it brings up where you can name the report and put in custom code...(hate custom code right now...) and where you can put references and class instances. Clicking on the Reference tab brings up wher you put in your references and classes.
In the classes area it asks for the Class Name, which I put in MsgBoxOperations, and the instance name of that class, this case mbo. I get that far and put in those two things and save it. Then I go to the textboxes where the values need to be. I put in the text box: =Code.mbo.GetStartDate
I've already tried taking the Code. part out and it screams that mbo isn't declared. So it does have to be there. I go to run the code and comes up with this error: QuoteError in class instance declaration for class MsgBoxOperations: [BC30002] Type 'MsgBoxOperations' is not defined.
I've posted before and still have received no help or someone tried to help but then stopped when their suggestion failed and then no one else wanted to help. I've googled this problem to the point where every link that it comes up with I have already clicked and found their information useless. I've got a freaking migraine because of this issue and have been in tears over it more than once.
I have a .NET class, InstrumentConnector, that has an event, StatusChanged. I want to create several instances of this class (each class handles a separate file) and respond when the StatusChanged event is raised any instance. How would I do this in .NET? Do I want to create a List(Of InstrumentConnector) or a similar IEnumerable? How do I write the event handler to respond to a particular instance's StatusChanged event?
Here is the InstrumentConnector class and the module with the StatusChanged handler:
Public Class InstrumentConnector Private _inProcessDir As String Private _doneDir As String
What is an elegant way to create and initialise instances of a class that has several readonly properties? Passing all values in a constructor would not be very convenient.
The purpose is that instances are immutable after initialisation. However if the constructor is not used for initialising all the property values, then how can the readonly properties be changed from another class?
I'm a little out of my comfort zone here having programmed in VB6 quite a few years ago things have changed a lot since then.My issue is I have a class that I've built which works with no issues but I would like to be able to keep a 'handle' of some description on this class so I can also make adjustments to it's parameters when the user changes something. My problem is that I need to do this for an unknown quantity of these class instances.
In the VB.Net language how would I create an instance of this class that could be accessed by any Sub within the application and each instance created can be individually accessed by specifying some sort of identifier?
I have a class structure and am attempting to create an array of object instances from the class some instances are parents and some are children Code snippets,
Parent Class object Option Strict On Option Explicit On Public Class cTransportItem
if I have several of these movable PictureBoxes added to a Form (Form1) and want to display a selection rectangle only on that PictureBox, that is just selected,then I think I should use a flag to mark whether a PictureBox is selected or not. The flag could be used in paint event to decide,whether the selection rectangle is to be drawn or no .To add a flag property to the new class is no problem. But how can I set the flags in all other existing instances of the class, when it is set to True in the selected PictureBox?
I am having a problem with a and OOP class i made that contains a sub that creates random integers.
Problem is if i define two instances of this class and configure them(name in this case) then they both display different names but the random integers are ALWAY the same. in this case having the integers the same kinda kills the idea of the program.
Is it possible that the random part only every works for one class, but if .NET is fully OOP then this should not be possible... right?
Some of my Code (broken down to something smaller) i will display for obvious reasons.
I have a supporting GridColumn Class that resides in the same class library project as my GridBox usercontrol.It is used in a list of GridColumns as a property.[code]In the Load event of my form I would like to use the .Add method of the List(Of GridColumn) to add columns to the usercontrol.[code]It will not work though because it cannot find the GridColumn class.If I use: "Imports <My Class Library Name>" it works, but I would like it to work without having to do so.Standard controls do this all the time.Am I putting the supporting class in the wrong place?Is there a modifier I that will expose the class when the usercontrol is dropped on a form?As a work around I created a method that adds a column but I would like to know in any case.
I'm trying to figure out a way to sort the entries of a listbox... but in a different way instead of the obvious one (sorted property). First of all, I need to explain how the items are populated at first:
I happen to have these common procedures which I want to be used in my forms and usercontrols, with the form I can put those procedures in the base form which is being inherited but I happen to have a need to use those same procedures in my usercontrols, is there a way that I can have a common base class that I can use both for my form and usercontrol? I haven't used yet a base usercontrol since my usercontrols will not look the same so I have to put those procedures in each one of them and I find it rather cumbersome.
I have a web site project where I need to use the System.Security.Cryptography.Xml.SignedXml class. I added the Dll System.Security as a reference and imported the namespace into my project. It compiles successfully but when I debug the project I get a compilation error:
Compiler Error Message: BC30002: Type 'System.Security.Cryptography.Xml.SignedXml' is not defined.
in VS 2008, is there a way to design a ContextMenuStrip in a designer without a relation to a specific Form or UserControl class? For example,if you need the same ContextMenuStrip in Form1, Form2 and Form3, in which of them am I to design the ContextMenuStrip? Do I have to add a "pseudo-Form" to the project that contains my shared ContextMenuStrips and create only one instance of that Form, or is there another way? I consider this a programmatic hack, that's why my question is whether the IDE offers something better.
I'm writing a .NET CF (VBNET 2008 3.5 SP1) application, which has one master form, and it dynamically loads specific UserControls based on menu click, in a sort of framework idea. There are certain methods and properties these controls all need to work within the app. Right now I am doing this as an Interface, but this is aggravating as all get up, because some of the methods are optional, and yet I MUST implement them by the nature of interfaces.
I get this: Base class 'System.Windows.Forms.Panel' specified for class 'MenuButton' cannot be different from the base class 'System.Windows.Forms.UserControl' of one of its other partial types.
I have a Base Class, called primitive Graphics. derived from this class are several different types of graphics, squares, rectangles, lines, etc. I am storing those graphics in an object that inherits collectionbase. This causes a problem because I cannot access any of the members in the derived class when they are added to the collection. Here is the default property for my primitivecollection class
[Code]...
My current workaround is to just put all of the public members in the base class, however this is starting to look ugly as I add more derived classes that need members available to the derived class only