how can i zoom an image inside a picturebox? and i also want to know how can i make a picture inside the picturebox draggable while at the same time, it can be zoomed in and out.
my goal is to crop an image inside the picturebox and i can zoom and drag the image inside if necessary
I have a picturebox with zooming/pan capabilities. I am now starting with the zoom. I did that by:
getting the mousescroll event( up or down) add height and width to the picturebox get the pixel coordinates of mouse inside the image.
my problem is that, when i change the size of the picturebox, the pixel coordinates in the picture is not the same with the previous image without zoom. I need the coordinates to be the same even the picture is zoomed.
i have a question to do with vb.net. i have a picturebox with zooming capabilities. but i want the zoom button to zoom a certain percentage with each click. for example:
Public Class Form1 Private m_PanStartPoint As Point Private Sub Form1_Load(ByVal sender As System.Object, _ ByVal e As System.EventArgs) _
[code]....
I can drag the whole panel around and scroll thru the picture but some of my images are quite large in length, is there any way for me to add zoom in or out capabilities to this code? tried adding a couple of button on my panel for "Zoom in" and "Zoom Out" but no functionality, sorry for the syntax i deleted the code before this post trying to do it from memory, after i double clicked the button it gave me the
private sub handles button click private sub handles button click then
I'm trying to make a picture viewer, with which users can see the actual size and fit screen size of the picture. They can also zoom in and zoom out and control the view with scroll box. If its not possible by picture box then what other control should I use?
I managed to combine two .png images into one, and then display the result in a pictureBox image.However, the pictureBox seems to scale up my image! Makes it bigger!The pictureBox size is 96x128. The two images I have combined are 96x128. The pictureBox's SizeMode is set to "Normal"I have noticed that even though the pictureBox's image seems to be zoomed, it is cut to keep the 96x128 rect. But I don't want it to be zoomed...
I've found an example of what I'm trying to do. The form will have 2 picture boxes. The first will be the original image. The second will have the zoomed image. Once I move my mouse over the first image, it must display a zoomed image in picturebox 2. I've attached the code that I found (written in C#) of what I'm trying to do. I've converted the code for me to VB. I want my first picturebox to be smaller than my second one. And the attached example shows that the first picturebox is bigger than the second one. I've never tried something like this, or drawing images etc. Just resize the 1st picturebox to be smaller that the second one, move with your mouse over the first one, and will see what I mean. I don't want to click on the image to have it zoomed or use the mouse wheel. Just want to hover over the image and display the zoomed version..
i was trying a painting applicaion in which i am trying Zooming and editing.it means after zooming i will edit or draw the some thing in the canvas.i i am able to do that but th problem is scalling. here i ma using the translate transform to zooming.
after zooming if i draw somthing my mouse positions are not correct.
I have a picture box control on a form that displays an image that I draw. I create a bitmap (oBM) using the picture box's ClientSize width and height. Then I create a graphics object to draw on... OutputDevice = Graphics.FromImage(oBM)
I'm experimenting with the various graphics, bitmap and image functions of vb.net 2010, with the aim of being able to create an image processing tutorial program for my Physics AS group. Currently, I'm trying to zoom in to an image so that individual pixels are clearly visible. The below code shows what I'm doing.
My problem is that the zoomed in image always comes out blurred; the individual square pixels are not visible. I presume this is because as the DrawImage method resizes the image, it re-samples the image in some way. Is there a way of resizing the image while retaining the pixels as in the original image, so that individual pixels are visible? I've tried several other methods, including drawing to a picturebox control and then resizing the picturebox with the size mode set to zoom or stretch... this results in the same blurred image.
I need serious advice here please. I use Visual Basic Graphics Programming by Rod Stephens as a reference, and I have visited his site vb-helper.com to try some of his tutorials. I tried the scribble application and it's working out fine (you can download the snippet from his site).
What I have trouble with is zooming in. I am not sure where to start. I would like to zoom in to x2, x3 and etc. of the bitmap I am working on and I would like to be able to continue to edit the bitmap. This would mean that I have a larger pixel brush under the mouse cursor, to lay down pixels. So a x2 zoom would mean a 2 x 2 pixel.
Has someone done this. Do you have a reference I can use for this. This kind of editing is standard in almost every paint package. Even Microsoft Paint, but there is not too much basic information on how it fits together in code for vb .net. So I am looking for someone to point me in the right direction. As I said, I am using the scribble application as a base, so here is the link. [URL]..
In VB2005 GDI+, it's not too difficult to get zooming and panning working together, or rotating and panning. But I am finding it very difficult to get all three functions working in coordinatioin. The code below is the nearest I have reached so far. It's a working example on a standard Windows Form, but please supply your own image. The user can drag the image with the left mouse button, and toggle wheel zooming or rotating by tapping the space bar. Both zooming and rotating work. But the stationary centre of zooming or rotating (marked by a red cross in the example) remains relative to the image.
Im making a simple image editor and I added Zooming and Drawing with mouse position like a pencil. My problem is When I zoom the image and try to draw on it, everything becomes offset and the lines i drew are not even close to the mouse. Here is My code ( Just add a button1 and Picturebox1 with an image)
Public Class Form1 Dim pen1 As Pen Dim x1, y1, x2, y2 As Integer Dim gr As Graphics
My app deals with football, and the line of scrimmage. There is an additional line, called the line to gain, used for showing where a first down is earned. I'd like to have a trackbar with two arrow on it... one for the Line of Scrimmage, and the other for the Line to Gain.
I need to use a trackbar as a scrollbar, but the problem is that the min value is at the bottom i need it to be 0 at the top and maxvalue at the bottom..
Im working on a Music player. I need only 2 more things in it but i cant figurate 'em out. i use a LISTBOX for the playlist. I want to add a trackbar that follows the music and i can track with it (like every music palyer). The second thing is i want the palyer to start the selected file if i duble-click on it in the playlist. [code]
know the millisecond interval, used by the framework trackbar, between calling the ValueChanged event when moving the grip with a mouse?I've implemented my own trackbar and I'd like the behaviour to be consistent with what the user expects.I've had a look in reflector but it's one of those controls where most of the implementation is not viewable.
ETA: Actually, thinking about it, it's not as simple as that. For small changes, the TrackBar is raising the event for every change. However, if you make a large fast change with the grip, it will not raise the event for every step. Just wondering exactly how the framework does this?
I'm using Microsoft Visual Basic 2010 Express and I've been trying to make an application, a word processor, which has it's own custom tabs, I'm not making a new control, instead using a trackbar and adding richtextboxes to a panel for add tab and removing them for remove tab. and when the user changes the value of the trackbar, the richtextboxes too get changed by using the bringtofront property of the richtextbox with the index that is the same as the trackbar value. basically, as you drag the trackbar, the rtbs should get changed here is the code: the following is for a timer that keeps updating the number of rtbs, etc. [Code]
im using a trackbar (First time of using one)i want the trackbar to go up in 1`s to a maximum of 400 at the moment it goes up in 10`s iv looked at the properties of this and i cant seem to figure how to change it from 10 to 1, I looked at the maximum and changed that from 10 to 1 but it just counts the hole trackbar as one which is doing the complete opposite to what i want?
[code]when I multiply trkZoom.Value by anything I am getting unwanted results (x * trkZoom.Value). x = 20 varies sizes...x = 100 cannot downsize the image. What am I doing wrong to get this to increase or decrease x5?
i need to set the transparency of a bitmap using a trackbar. how can i do this? if i change the value of the trackbar, the image's transparency will change.
i am currently devloping a set of fully GDI written controls, just 4 fun and to improve my GDI skills Anyway, my problem is as simple as that i don't get a trackbar to show the correct value when i scroll it..Heres a picture of my form:As you can se, i got a box on each side of the trackbar which is currently showing 1 and 10. To calculate the value i first have to multiply the current location of the trackbutton with 100 and dividy it with the width of the trackline and then dividy it width the maximum value - the minimum value, right? But i just can't get it to work, i am only 15 years old and math is just not my strongest side.. yet..W1 and W2 is the size of the boxes + the space between them and the trackline.
Dim W As Integer = Width Dim W1 As Integer = S1.Width + 10 Dim W2 As Integer = S2.Width + 10
In Windows Vista/7's windows explorer, the Icon Size selector has got a track bar in the DropDownMenu (see Fig. 1)
Fig. 1: DropDownMenu with TrackBar in Windows Vista
where I can get a similar UserControl or show me how to replicate it in .NET?NOTE: If anyone's wondering where the image came from, I captured it from Windows Vista's Windows Explorer when I clicked on the Views Button.